====== Stats ====== The category (Offensive, Defensive and Support) is only visual, it has no impact on the gameplay. ===== Offensive ===== | {{physical_damage.png}}\\ Physical Damage | Increases the player's auto attack damage with melee and distance weapons by +0.6% per point | | {{spell_damage.png}}\\ Spell Damage | Increases the player's Spell Damage by +0.6% per point | | {{magical_damage.png}}\\ Magical Damage | Increases the player's auto attack damage with wands by +0.6% per point | | {{critical_chance.png}}\\ Critical Chance | Increases the player's Critical Chance by +0.5% per point | | {{critical_damage.png}}\\ Critical Damage | Increases the player's Critical Damage by +0.1% per point | | {{attack_speed.png}}\\ Attack Speed | Increases the player's Attack Speed by +0.25% per point | ===== Defensive ===== | {{health.png}}\\ Health | Increases the player's maximum health by +1.25% per point | | {{mana.png}}\\ Mana | Increases the player's maximum mana by +1.25% per point | | {{resistance4.png}}\\ Resistance| Increases the player's Resistance by +0.05% per point | | {{pvp_dmg_reduction3.png}}\\ PvP Damage Reduction | Increases the player's PvP Damage Reduction by +0.05% per point | ===== Support ===== | {{rune_effectiveness4.png}}\\ Rune Effectiveness | Increases the player's Rune Effectiveness by +0.8% per point | | {{cooldown2.png}}\\ Cooldown Reduction | Increases the player's Cooldown Reduction by +0.1% per point | | {{healing_received.png}}\\ Healing Received | Increases the player's Healing Received from yourself and other players by +0.4% per point | | {{healing_provided5.png}}\\ Healing Provided | Increases the player's Healing Provided to other players by +0.4% per point | | {{monster_essence.png}}\\ Monster Essence | Increases the player's Monster Essence by +0.5% per point | | {{loot.png}}\\ Loot Rate | Increases the player's Loot Rate by +0.5% per point | | {{gold2.png}}\\ Gold Drop | Increases the player's Gold Drop by +1% per point |