The hexblade is a lethal and brazen hybrid fighter that uses a Staff and Dagger. Able to deal damage from a range with their offhand, and strike effectively in melee range.
- Hexblade can use the following Enchantments: Enraging, Hemorage, Life Bloom, Life Leech, Grasping and/or Richochet. - Hexblade Attack Speed cap is 6. - Hexblade Base Weapon Damage is 16. - Hexblade ' Spells and Auto-Attacks scales with Intelligence.
Specializations can be unlocked after obtaining the three Promotions and Awakening.
Doomcaller
Doomcallers are known for a ton of AoE damage.
Bladebound
Bladebounds are known for high single target damage, with a lot of sustain.
Hexblade Soul Rune
Create a ring of cursed energy around the caster. For 6 seconds, each auto attack deals +20 base damage and Hex Mark usage is decreased by 50% maintaining the full value effect.
Increase the base damage with Runemastery and Upgrade Level.
| Category | Trait | Effect |
|---|---|---|
| Base Vocation | Hex Leech | Base life and mana leech of 0.5% of damage dealt. |
| Base Vocation | Hex Vulnerability | Enemies with Hex Mark receive 0.1% more damage per Hex Mark. |
| Bladebound | Enhanced Marks | Hex Mark damage increased by 0.05% per mark. |
| Bladebound | Duelist | Damage towards main target increased by 20%. |
| Bladebound | Leeching Blade | Life and mana leech increased by 5%. |
| Bladebound | Reduced AoE | Area damage reduced by 10%. |
| Cursed Hexblade (Bladebound) | Superior Marks | Hex Mark damage increased by additional 0.01% per mark. |
| Cursed Hexblade (Bladebound) | Enhanced Duelist | Damage towards main target increased by additional 5%. |
| Cursed Hexblade (Bladebound) | Greater Leech | Life and mana leech increased by additional 3%. |
| Doomcaller | Area Corruption | Area damage increased by 10%. |
| Doomcaller | Hex Curse | Hex Nova and Hex Storm curse enemies, dealing 10% base damage per second for 3 seconds. |
| Doomcaller | Vulnerability Curse | Cursed enemies receive 5% more damage from all sources. |
| Cursed Hexblade (Doomcaller) | Superior Corruption | Area damage increased by additional 5%. |
| Cursed Hexblade (Doomcaller) | Greater Vulnerability | Cursed enemies receive additional 3% more damage from all sources. |
| Conditional Modifier | Quest Bonus | Inside Quests: Damage increased by 10%, damage received increased by 120%. |
| Conditional Modifier | Boss Leech | Boss Enemies: Life and mana leech increased by 25%. |
Unleash an unstable soul pulse every second around the caster for 4 seconds. Each pulse deals 100 base damage in a 3×3 circle area and heals the caster for 50 base healing. The last pulse explodes, dealing 200 base damage in a 6×6 circle area. Must be cast on self.
| Guaranteed Effect | Lingering Echoes | Pain Transference | Soul Leech |
|---|---|---|---|
| The second pulse also explodes, dealing the same damage as the last. | Each of the 3 first pulses leaves behind a Spectral Flame on the ground for 3 seconds. Enemies standing in the flame take 30 base damage per second. Stacks if enemies stand in multiple flames. | When you take damage during the Forgotten Soul Rune, redirect 15% of it to enemies within 3 tiles as true damage. | Each pulse now also applies a condition to enemies hit, reducing their damage dealt by 10% and healing you for an additional 10% of damage they take for 3 seconds. |
Soul Runes scales with Runemastery.
After reaching awakening you will get Awakened Spell Points every 10 levels that you can spend on spells to increase their potency and give them special effects.
These spells will be marked with
.
The Heaven and Hell artifact are awarded after you finish the arena against either Heaven or Hell by talking to the Faith Servant at +2 Depot. This costs 100 AT and 5 million gold for each attempt. If you die, you fail and will have to attempt it again from the beginning. You can do the arena for both artifacts if you so wish.
Each artifact has 3 tiers of effects that enhance certain skills, you can choose one effect for each tier. These effects cna be changed at any time inside of a protection zone.
1st tier: Received when the corresponding arena is finished.
2nd tier: 200 Wargate currency.
3rd tier: 5000 Archlight tokens and 200M Gold