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druid [2023/12/20 01:40] – [Awakening Spells] vapore | druid [2023/12/20 01:44] – [Artifacts] vapore |
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| ::: | ::: | **Nature Healing** | Has 20% chance to heal a random ally (prioritize players with low health). | | | ::: | ::: | **Nature Healing** | Has 20% chance to heal a random ally (prioritize players with low health). | |
| ::: | ::: | **Enrooting** | Has 30% chance to enroot your target, heavily paralyzing them for 2 seconds. | | | ::: | ::: | **Enrooting** | Has 30% chance to enroot your target, heavily paralyzing them for 2 seconds. | |
| | {{soul_rune.png}}\\ Soul Rune | Animation delayed decreased. | **Ice Bending** | Pushes enemies away from the center. | |
| {{soul_rune.png}}\\ Soul Rune | Area increased to a 3x3 circle to a 5x5 circle area. | **Ice Bending** | Pushes enemies away from the center. | | |
| ::: | ::: | **Avalanche** | Freezes enemies hit for 3 seconds. | | | ::: | ::: | **Avalanche** | Freezes enemies hit for 3 seconds. | |
| ::: | ::: | **Unstable Icicle** | Icicles will fall over enemies hit, dealing damage. | | | ::: | ::: | **Unstable Icicle** | Icicles will fall over enemies hit, dealing damage. | |
| {{Forgotten_soul_rune.png}}\\ Forgotten Soul Rune | Animation delay decreased. | **Cryogenic Point** | The freezing caused by the soul rune is not broken on the first hit, it behaves like a stun while granting the freezing breaking bonus. . | | | {{Forgotten_soul_rune.png}}\\ Forgotten Soul Rune | Area increased to a 3x3 circle to a 5x5 circle area. | **Cryogenic Point** | The freezing caused by the soul rune is not broken on the first hit, it behaves like a stun while granting the freezing breaking bonus. | |
| ::: | ::: | **Frozen Shards** | Frozen shards fall from the sky 1 second after cast, dealing the same damage in a 3s3 circle area around the selected position. | | | ::: | ::: | **Frozen Shards** | Frozen shards fall from the sky 1 second after cast, dealing the same damage in a 3s3 circle area around the selected position. | |
| ::: | ::: | **Blizzard** | After 1 second, a blizzard is summoned at the selected position, dealing 10% of the original damage for 5 turns, hitting once per second. | | | ::: | ::: | **Blizzard** | After 1 second, a blizzard is summoned at the selected position, dealing 10% of the original damage for 5 turns, hitting once per second. | |
{{heaven_artifact.gif}} <color #00BFFF>**Heaven Artifact**</color> \\ | {{heaven_artifact.gif}} <color #00BFFF>**Heaven Artifact**</color> \\ |
| {{:pasted:20231208-000721.png}}\\ <color #b176db>**Winter Protection**</color> \\ <color #b687d7>**T1**</color> | Eternal Winter grants a shield for 10% of your maximum mana for 5 seconds.|\\ | | {{:pasted:20231208-000721.png}}\\ <color #b176db>**Winter Protection**</color> \\ <color #b687d7>**T1**</color> | Eternal Winter grants a shield for 10% of your maximum mana for 5 seconds.|\\ |
| {{:pasted:20231208-000754.png}}\\ <color #b176db>**Slippery Ground**</color> \\ <color #b687d7>**T2**</color> | Frost Grenade will apply 20% paralyze for 3 seconds..|\\ | | {{:pasted:20231208-000754.png}}\\ <color #b176db>**Slippery Ground**</color> \\ <color #b687d7>**T2**</color> | Frost Grenade will apply 20% paralyze for 3 seconds.|\\ |
| {{:pasted:20231208-000830.png}}\\ <color #b176db>**Recharge**</color> \\ <color #b687d7>**T2**</color> | The spell Heal will heal the caster’s mana instead of health, if used on self.|\\ | | {{:pasted:20231208-000830.png}}\\ <color #b176db>**Recharge**</color> \\ <color #b687d7>**T2**</color> | The spell Heal will heal the caster’s mana instead of health, if used on self.|\\ |
| {{:pasted:20231208-000903.png}}\\ <color #b176db>**Cold Hit**</color> \\ <color #b687d7>**T3**</color> | Enemies hit by Chilling Waves deal 5% less damage for 5 seconds.|\\ | | {{:pasted:20231208-000903.png}}\\ <color #b176db>**Cold Hit**</color> \\ <color #b687d7>**T3**</color> | Enemies hit by Chilling Waves deal 5% less damage for 5 seconds.|\\ |