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guardian [2023/12/08 00:06] – fluffydrakoz | guardian [2023/12/20 02:43] – [Awakening Spells] vapore |
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| {{taunt.png}}\\ Taunt | 20 | 5s/2s | | Command monsters to attack the caster.\\ Available in the **Quick Button** menu. | | | {{taunt.png}}\\ Taunt | 20 | 5s/2s | | Command monsters to attack the caster.\\ Available in the **Quick Button** menu. | |
| {{ultimate_challenge.png}} {{awakening_icon.png}}\\ Ultimate Challenge | 40 | 12s/1s | 178 | Deals melee damage and command monsters to attack the caster.\\ Available in the **Quick Button** menu. | | | {{ultimate_challenge.png}} {{awakening_icon.png}}\\ Ultimate Challenge | 40 | 12s/1s | 178 | Deals melee damage and command monsters to attack the caster.\\ Available in the **Quick Button** menu. | |
| {{shield_haste.png}}\\ Shield Haste | 60 | 2s/0.1s | | Increases caster's Speed by 35% and Melee Skill by 25%.\\ Available in the **Quick Button** menu. | | | {{shield_wall.png}}\\ <color #6495ED>Shield Wall</color> | 1500 | 40s/0.1s | | Increases the caster's Resistance by 10% for 10 seconds.\\ Available in the **Quick Button** menu. | |
| {{heavy_shield.png}}\\ Heavy Shield | 60 | 10s/0.1s | | Increases the caster's Resistance for several hours.\\ Available in the **Quick Button** menu. | | | {{raise_shields.png}} {{awakening_icon.png}}\\ <color #6495ED>Raise Shields</color> | 1500 | 20s/0.1s | | Increases the caster's Resistance for 5% for 8 seconds.\\ Available in the **Quick Button** menu. | |
| {{shield_wall.png}}\\ <color #6495ED>Shield Wall</color> | 1500 | 40s/0.1s | | Increases the caster's Resistance for short period of time.\\ Available in the **Quick Button** menu. | | |
| {{raise_shields.png}} {{awakening_icon.png}}\\ <color #6495ED>Raise Shields</color> | 1500 | 20s/0.1s | | Increases the caster's Resistance for short period of time.\\ Available in the **Quick Button** menu. | | |
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==== Awakening Spells ==== | ==== Awakening Spells ==== |
| {{auto_attack.png}}\\ Auto Attack | Has 50% chance to taunt your target. | **Helping Weapon** | Has 60% chance to deal damage to enemies around you. | | | {{auto_attack.png}}\\ Auto Attack | Has 50% chance to taunt your target. | **Helping Weapon** | Has 60% chance to deal damage to enemies around you. | |
| ::: | ::: | **Healing Weapon** | Has 30% chance to heal 2% of your HP. | | | ::: | ::: | **Healing Weapon** | Has 30% chance to heal 2% of your HP. | |
| ::: | ::: | **Protective Weapon** | Has 30% chance to yield 5% resistance for 2 seconds. | | | ::: | ::: | **Protective Weapon** | Has 30% chance to yield 1.25% resistance for 2 seconds. | |
| {{soul_rune.png}}\\ Soul Rune | Now deals damage. | **Execute** | Deal damage based on how much HP the target has lost. Less lost HP, more damage. | | | {{soul_rune.png}}\\ Soul Rune | Now deals damage. | **Execute** | Deal damage based on how much HP the target has lost. Less lost HP, more damage. | |
| ::: | ::: | **Instigate** | Reduces 8% threat and taunts target. | | | ::: | ::: | **Instigate** | Reduces 8% threat and taunts target. | |
| {{Raise shields.png}}\\ <color #6495ED>Raise Shields</color> | Duration extended to 12 seconds. | **Thorns** | For 10 seconds, reflects 20% of damage received. | | | {{Raise shields.png}}\\ <color #6495ED>Raise Shields</color> | Duration extended to 12 seconds. | **Thorns** | For 10 seconds, reflects 20% of damage received. | |
| ::: | ::: | **Sturdy** | Becomes unstoppable for 5 seconds. Unstoppable players ignore any Crowd Control. | | | ::: | ::: | **Sturdy** | Becomes unstoppable for 5 seconds. Unstoppable players ignore any Crowd Control. | |
| ::: | ::: | **Tough Skin** | Gains +1% resistance for every 2% of HP missing, up to +30% resistance. | | | ::: | ::: | **Tough Skin** | Gains +0.5% resistance for every 5% of HP missing, up to +5% resistance. | |
| {{retribution.png}}\\ Retribution | Any holy damage received by the target will be increased by 15% for 3 seconds. | **Quiet** | Silence enemies hit for 2 seconds. | | | {{retribution.png}}\\ Retribution | Any holy damage received by the target will be increased by 15% for 3 seconds. | **Quiet** | Silence enemies hit for 2 seconds. | |
| ::: | ::: | **Provoke** | Taunt enemies hit. | | | ::: | ::: | **Provoke** | Taunt enemies hit. | |
| {{shield_slam.png}}\\ <color #6495ED>Shield Slam</color> | Taunts enemy hit. | **Focused Slam** | Becomes single target. Deals +100% damage, pushes and stuns the target for 1 second. | | | {{shield_slam.png}}\\ <color #6495ED>Shield Slam</color> | Taunts enemy hit. | **Focused Slam** | Becomes single target. Deals +100% damage, pushes and stuns the target for 1 second. | |
| ::: | ::: | **Drop Weapon** | Disarms enemies hit for 2 seconds. | | | ::: | ::: | **Drop Weapon** | Disarms enemies hit for 2 seconds. | |
| ::: | ::: | **Shield Protection** | Receives 10% resistance for 5 seconds. | | | ::: | ::: | **Shield Protection** | Receives 2.5% resistance for 5 seconds. | |
| {{sunfire.png}}\\ Sunfire | Area heavily increased. | **Holy Power** | Blind enemies hit for 2 seconds. | | | {{sunfire.png}}\\ Sunfire | Area heavily increased. | **Holy Power** | Blind enemies hit for 2 seconds. | |
| ::: | ::: | **Faith** | Sunfire will also heal you and allies in the area. | | | ::: | ::: | **Faith** | Sunfire will also heal you and allies in the area. | |
| ::: | ::: | **Provoke** | Taunt enemies hit. | | | ::: | ::: | **Provoke** | Taunt enemies hit. | |
| ::: | ::: | **Sunfire Explosion** | Explodes on hit, dealing half of the original damage. It has 50% chance to stun the target for 3 seconds. | | | ::: | ::: | **Sunfire Explosion** | Explodes on hit, dealing half of the original damage. It has 50% chance to stun the target for 3 seconds. | |
| {{Ultimate challenge.png}}\\ Ultimate Challenge | Area heavily increased. | **Hold Tight** | Receives +5% resistance for each enemy hit, up to 40%, for 4s. If a boss is hit, receives the +20% resistance. | | | {{Ultimate challenge.png}}\\ Ultimate Challenge | Area heavily increased. | **Hold Tight** | Receives +.75% resistance for each enemy hit, up to 7.5%, for 4s. If a boss is hit, receives the +5% resistance. | |
| ::: | ::: | **Provoked** | For 5 seconds, enemies hit will deal 10% more damage against you, but receives 10% more damage from any source. | | | ::: | ::: | **Provoked** | For 5 seconds, enemies hit will deal 10% more damage against you, but receives 10% more damage from any source. | |
| ::: | ::: | **Audacity** | Heavily slow down enemies hit. | | | ::: | ::: | **Audacity** | Heavily slow down enemies hit. | |