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gunslinger [2022/03/10 22:08] – created rhyxusgunslinger [2023/03/14 17:00] fluffydrakoz
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 The **Gunslinger** is a ranged damage dealer that dual wield **Pistols**. Focusing on his high attack speed and relying on his apparitions (clones). Being a flexible character, as you can choose what type of rounds you want to use. The **Gunslinger** is a ranged damage dealer that dual wield **Pistols**. Focusing on his high attack speed and relying on his apparitions (clones). Being a flexible character, as you can choose what type of rounds you want to use.
  
-- Gunslingers can use the following **[[Enchantments]]**: Ricochet, Hemorage, Lifebloom, Lifeleech or Grasping. \\ +- Gunslingers can use the following **[[Enchantments]]**: Richochet, Hemorage, Life Bloom or Grasping. \\ 
-Gunslingers **Attack Speed** cap is 8. \\+Gunslinger'**Attack Speed** cap is 6. \\ 
 +- Gunslinger' **Base Weapon Damage** is 18. \\ 
 +- Gunslinger' **Spells** scales with **Dexterity** while **Auto-attacks** scales with **Strength**. \\
  
 ===== Specializations ===== ===== Specializations =====
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 ===== Soul Rune ===== ===== Soul Rune =====
 {{gunslinger_soul_rune.png}} **Gunslinger Soul Rune** \\ {{gunslinger_soul_rune.png}} **Gunslinger Soul Rune** \\
-Fires an AoE bullet barrage on the location, closing in on the target over 0.6 seconds. Every hit damages and slows.+Fires an AoE bullet barrage on the location, closing in on the target over 0.6 seconds. Every hit damages and slows. \\ 
 +Soul Runes scales with **Runemastery**.
  
 ===== Spells ===== ===== Spells =====
 ==== Attack Spells ==== ==== Attack Spells ====
-^  Spell name  ^  Type  ^  Level  ^  Cooldown   Spell Description +^  Spell name  ^  Level  ^  Cooldown  ^  Base Damage   Spell Description 
-|  {{combo_shot.png}}\\ Combo Shot [[Revamped_Awakening|{{dungeon_medal.png}}]]  |  Instant   8  |  2s/2s  | Fires four shots at once at the target. | +|  {{combo_shot.png}} {{awakening_icon.png}}\\ Combo Shot   8  |  2s/2s   49  | Fires four shots at once at the target. | 
-|  {{phantom_apparition.png}}\\ Phantom Apparition [[Revamped_Awakening|{{dungeon_medal.png}}]]  |  Instant   50  |  7s/2s  | Create a copy of self that aid the caster in battle. | +|  {{phantom_apparition.png}} {{awakening_icon.png}}\\ Phantom Apparition   50  |  7s/2s  |    | Create a copy of self that aid the caster in battle. | 
-|  {{concussive_shot.png}}\\ Concussive Shot [[Revamped_Awakening|{{dungeon_medal.png}}]]  |  Instant   100  |  8s/2s  | Deal damage to a target while applying a slow. | +|  {{concussive_shot.png}} {{awakening_icon.png}}\\ Concussive Shot   100  |  8s/2s   93  | Deal damage to a target while applying a slow. | 
-|  {{disengage.png}}\\ <color #87CEFA>Disengage</color> [[Revamped_Awakening|{{dungeon_medal.png}}]]  |  Instant   1500  |  8s/2s  | Paralyzes the target for 40% for 2 seconds while increasing the speed of the caster. | +|  {{disengage.png}} {{awakening_icon.png}}\\ <color #87CEFA>Disengage</color>  |  1500  |  8s/2s   93  | Paralyzes the target for 40% for 2 seconds while increasing the speed of the caster. | 
-|  {{phantom_expertise.png}}\\ <color #87CEFA>Phantom Expertise</color> [[Revamped_Awakening|{{dungeon_medal.png}}]]  |  Instant   1500  |  14s/3s  | Creates two copies of self that aid the caster in battle. | +|  {{phantom_expertise.png}} {{awakening_icon.png}}\\ <color #87CEFA>Phantom Expertise</color>  |  1500  |  14s/3s  |    | Creates two copies of self that aid the caster in battle. | 
-|  {{phantom_proficiency.png}}\\ <color #FFA500>Phantom Proficiency</color> [[Revamped_Awakening|{{dungeon_medal.png}}]]  |  Instant   1500  |  90s/4s  | Creates five copies of self that aid the caster in battle. |+|  {{phantom_proficiency.png}} {{awakening_icon.png}}\\ <color #FFA500>Phantom Proficiency</color>  |  1500  |  90s/4s  |    | Creates five copies of selfthat shoots for 25% of the attacker's damage.\\ Obtainable from [[Cooking Up A Storm]] quest. |
  
 ==== Healing Spells ==== ==== Healing Spells ====
-^  Spell name  ^  Type  ^  Level  ^  Cooldown   Spell Description +^  Spell name  ^  Level  ^  Cooldown  ^  Base Healing   Spell Description 
-|  {{shadows_blessing.png}}\\ Shadows Blessing   Instant   8  |  1s/1s  | A simple healing spell. | +|  {{shadows_blessing.png}}\\ Shadows Blessing  |  8  |  1s/1s  |  67  | Heals the health. This value is increased by 0.7% of your maximum health. | 
-|  {{shadows_invocation.png}}\\ Shadows Invocation   Instant   100  |  14s/1s Bigger heal with bigger cooldown. |+|  {{shadow_invocation.png}}\\ Shadows Invocation  |  100  |  14s/1s  68  | Heals the health. This value is increased by 7.5% of your maximum health. |
  
 ==== Support Spells ==== ==== Support Spells ====
 ^  Spell name  ^  Type  ^  Level  ^  Cooldown  ^  Spell Description  ^ ^  Spell name  ^  Type  ^  Level  ^  Cooldown  ^  Spell Description  ^
-|  {{splitter_rounds.png}}\\ Splitter Rounds   Ammunition   75  |  10s/2s  | The attacks trigger a DoT on the target (Cast once to toggle on, again for off). | +|  {{splitter_rounds.png}}\\ Splitter Rounds  |  75  |  10s/0.1s  | The attacks trigger a DoT on the target.\\ Cast once to toggle on, again for off. | 
-|  {{one_with_the_gun.png}}\\ One With The Gun [[Revamped_Awakening|{{dungeon_medal.png}}]]  |  Boost   1500  |  30s/2s  | Increases the damage of the caster by 10% for 15 seconds. | +|  {{one_with_the_gun.png}} {{awakening_icon.png}}\\ One With The Gun  |  1500  |  30s/0.1s  | Increases the damage of the caster by 10% for 15 seconds. | 
-|  {{unload_the_chamber.png}}\\ Unload the Chamber [[Revamped_Awakening|{{dungeon_medal.png}}]]  |  Ammunition   150  |  7s/2s  | Increase the attack speed of the caster by 30% for 3 seconds or untill the caster moves (Cast once to toggle on, again for off). | +|  {{unload_the_chamber.png}} {{awakening_icon.png}}\\ Unload the Chamber   150  |  7s/0.1s  | Increase the attack speed of the caster by 30% for 3 seconds or untill the caster moves.\\ Cast once to toggle on, again for off. | 
-|  {{explosive_rounds.png}}\\ Explosive Rounds   Ammunition   200  |  10s/2s  | Bullets now explode on impact in a 3x3 AoE (Cast once to toggle on, again for off). | +|  {{explosive_rounds.png}}\\ Explosive Rounds  |  200  |  10s/0.1s  | Bullets now explode on impact in a 3x3 AoE.\\ Cast once to toggle on, again for off. | 
-|  {{piercing_rounds.png}}\\ Piercing Rounds   Ammunition   750  |  10s/2s  Attacks deal higher overall damage (Cast once to toggle on, again for off). | +|  {{piercing_rounds.png}}\\ Piercing Rounds  |  750  |  10s/0.1s  Increases the caster's gun damage output by 25% (40% if Outlaw specialization).\\ Cast once to toggle on, again for off. | 
-|  {{clear_shot.png}}\\ <color #87CEFA>Clear Shot</color>   Boost   1500  |  90s/1s  | Increases your and your teammates damage by 5% for one minute. | +|  {{clear_shot.png}}\\ <color #87CEFA>Clear Shot</color>  |  1500  |  90s/0.1s  | Increases your and your teammates damage by 5% for one minute. | 
-|  {{splitter_rounds.png}}\\ <color #FF6347>Splitter Rounds</color> [[Revamped_Awakening|{{dungeon_medal.png}}]]  |  Boost   1500  |  10s/2s  | Stronger version of Splitter Rounds. | +|  {{splitter_rounds.png}} {{awakening_icon.png}}\\ <color #FF6347>Splitter Rounds</color>  |  1500  |  10s/0.1s  | Stronger version of Splitter Rounds. | 
-|  {{explosive_rounds.png}}\\ <color #FF6347>Explosive Rounds</color> [[Revamped_Awakening|{{dungeon_medal.png}}]]  |  Boost   1500  |  10s/2s  | Stronger version of Explosive Rounds. | +|  {{explosive_rounds.png}} {{awakening_icon.png}}\\ <color #FF6347>Explosive Rounds</color>  |  1500  |  10s/0.1s  | Stronger version of Explosive Rounds. | 
-|  {{piercing_rounds.png}}\\ <color #FF6347>Piercing Rounds</color>   Boost   1500  |  10s/2s  | Stronger version of Piercing Rounds. |+|  {{piercing_rounds.png}}\\ <color #FF6347>Piercing Rounds</color>  |  1500  |  10s/0.1s  | Stronger version of Piercing Rounds. |
  
 ==== Awakening Spells ==== ==== Awakening Spells ====
 After reaching awakening you will get **Awakened Spell Points** every 10 levels that you can spend on spells to increase their potency and give them special effects. \\ After reaching awakening you will get **Awakened Spell Points** every 10 levels that you can spend on spells to increase their potency and give them special effects. \\
-These spells will be marked with [[Revamped_Awakening|{{dungeon medal.png}}]].+These spells will be marked with {{awakening_icon.png}}.
  
 ^  Spell name  ^  Guaranteed Effect  ^  Choose Between  ^  Description  ^ ^  Spell name  ^  Guaranteed Effect  ^  Choose Between  ^  Description  ^
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 |  :::  |  :::  |  **Armed and Ready!**  | Can only use on yourself. For 2 seconds, bullets from the sky will hit nearby enemies, dealing damage. | |  :::  |  :::  |  **Armed and Ready!**  | Can only use on yourself. For 2 seconds, bullets from the sky will hit nearby enemies, dealing damage. |
 |  :::  |  :::  |  **Fan of Bullets**  | Casts a Fan of Bullets dealing +25% damage. A special bullet seeks the target, which receives +50% damage. | |  :::  |  :::  |  **Fan of Bullets**  | Casts a Fan of Bullets dealing +25% damage. A special bullet seeks the target, which receives +50% damage. |
 +|  {{splitter_rounds.png}}\\ <color #FF6347>Outlaw Ammo</color>  | Ammo swapping will now have 2s cooldown. |  **Piercing Rounds**  | Increases Piercing Rounds damage by +1% per point added. |
 +|  :::  |  :::  |  **Explosive Rounds**  | Increases Explosive Rounds damage by +2% per point added. |
 +|  :::  |  :::  |  **Splitter Rounds**  | Increases Splitter Rounds damage by +2% per point added. |
 |  {{combo_shot.png}}\\ Combo Shot  | Now bounces to 2 near targets. |  **Quicker**  | Shoots twice. | |  {{combo_shot.png}}\\ Combo Shot  | Now bounces to 2 near targets. |  **Quicker**  | Shoots twice. |
 |  :::  |  :::  |  **Side Effect**  | Deals AoE in wave shape respective to the caster's position against the target. | |  :::  |  :::  |  **Side Effect**  | Deals AoE in wave shape respective to the caster's position against the target. |
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 |  :::  |  :::  |  **Life Steal**  | Any damage caused will make you heal 10% of it. | |  :::  |  :::  |  **Life Steal**  | Any damage caused will make you heal 10% of it. |
 |  :::  |  :::  |  **Protection**  | Receives +20% resistance for 7 seconds. | |  :::  |  :::  |  **Protection**  | Receives +20% resistance for 7 seconds. |
-|  {{splitter_rounds.png}}\\ <color #FF6347>Splitter Rounds</color>  | Slightly paralyzes targets. |  **Thought Through**  | Targets hit heal -20% less for 3 seconds. | 
-|  :::  |  :::  |  **Artery Shot**  | Deals damage based on how much HP the target has left. Less HP, more damage. | 
-|  :::  |  :::  |  **Poisonous Shot**  | If the target is already poisoned by Splitter Rounds, it gets snared for 2 seconds. | 
 |  {{unload_the_chamber.png}}\\ Unload the Chamber  | The attack speed buff remains for 2 seconds after walking. |  **Distracted Target**  | If your target hasn't moved for more than 3 seconds, damage increased in +10%. | |  {{unload_the_chamber.png}}\\ Unload the Chamber  | The attack speed buff remains for 2 seconds after walking. |  **Distracted Target**  | If your target hasn't moved for more than 3 seconds, damage increased in +10%. |
 |  :::  |  :::  |  **Holding Ground**  | If you haven't moved for over 10 seconds, attack speed increased in extra +10%. | |  :::  |  :::  |  **Holding Ground**  | If you haven't moved for over 10 seconds, attack speed increased in extra +10%. |
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 ==== Basic Spells ==== ==== Basic Spells ====
-^  Spell name   Type   Level  ^  Cooldown  ^  Spell Description +^  Spell name  ^  Level  ^  Cooldown  ^  Spell Description 
-|  {{conjure_food.png}}\\  Conjure Food    |  Food  |  8  |  2s/2s  | Creates a random piece of food. | +|  {{conjure_food.png}}\\ Conjure Food  |  8  |  2s/2s  | Creates a random piece of food. | 
-|  {{find.png}}\\ Find "Name   Find   8  |  2s/2s  | Searches for the target player. | +|  {{find.png}}\\ Find "Name  |  8  |  2s/0.1s  | Searches for the target player. | 
-|  {{glow.png}}\\ Glow   Light   8  |  2s/2s  | Emits a light source around the caster. | +|  {{glow.png}}\\ Glow  |  8  |  2s/0.1s  | Emits a light source around the caster. | 
-|  {{jump.png}}\\ Jump "up/down   Levitate   8  |  2s/2s  Levitate. | +|  {{jump.png}}\\ Jump "up/down  |  8  |  2s/0.1s  Can levitate the caster up or down a ledge. | 
-|  {{magic_rope.png}}\\ Magic Rope  |  Rope  |  8  |  2s/2s  It'magical rope. | +|  {{magic_rope.png}}\\ Magic Rope  |  8  |  2s/0.1s  Ropes the caster up a rope spot. | 
-|  {{sprint.png}}\\ Sprint   Speed  |  8  |  2s/2s  | Gives speed to the caster. | +|  {{sprint.png}}\\ Sprint   |  8  |  2s/0.1s  | Gives speed to the caster. | 
-|  {{cure_poison.png}}\\ Cure Poison   Removal   10  |  6s/1s  | Cures the Poison effect. | +|  {{cure_poison.png}}\\ Cure Poison  |  10  |  6s/1s  | Cures the Poison effect. | 
-|  {{cure_burning.png}}\\ Cure Burning   Removal   20  |  6s/1s  | Cures the Burning effect. | +|  {{cure_burning.png}}\\ Cure Burning  |  20  |  6s/1s  | Cures the Burning effect. | 
-|  {{cure_electrification.png}}\\ Cure Electrification   Removal   20  |  6s/1s  | Cures the Electrified effect. |+|  {{cure_electrification.png}}\\ Cure Electrification  |  20  |  6s/1s  | Cures the Electrified effect. |
  
 ===== Artifacts ===== ===== Artifacts =====
 {{heaven_artifact.gif}} <color #00BFFF>**Heaven Artifact**</color> \\ {{heaven_artifact.gif}} <color #00BFFF>**Heaven Artifact**</color> \\
-After casting **Phantom Apparition** you gain increased Attack Speed for 3 seconds.+After casting **Phantom Apparition** you gain 11% (up to 28% at level 15) attack speed for 3 seconds
  
 {{hell_artifact.gif}} <color #FF0000>**Hell Artifact**</color> \\ {{hell_artifact.gif}} <color #FF0000>**Hell Artifact**</color> \\
-**Concussive Shot** increases the slow on the target.+**Concussive Shot** Spell damage and paralyze percentage increased by 150%
  
 ===== Builds ===== ===== Builds =====
 \\ \\

gunslinger.txt · Last modified: 2024/06/04 03:17 by rodrak