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necromancer [2023/12/20 02:16] – [Artifacts] vaporenecromancer [2023/12/20 18:09] – [Attack Spells] vapore
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 |  {{unholy shackles.png}}\\ Unholy Shackles  |  300  |  10s/2s  |  79  | Damages and paralyzes the target. | |  {{unholy shackles.png}}\\ Unholy Shackles  |  300  |  10s/2s  |  79  | Damages and paralyzes the target. |
 |  {{witchs_hourglass.png}}\\ <color #cc3fbf>Witchs Hourglass</color>  |  1500  |  8.5s/2s  |  113  | Applies a powerful DoT effect to the target. | |  {{witchs_hourglass.png}}\\ <color #cc3fbf>Witchs Hourglass</color>  |  1500  |  8.5s/2s  |  113  | Applies a powerful DoT effect to the target. |
-|  {{witchs_cauldron.png}} {{awakening_icon.png}}\\ <color #cc3fbf>Witchs Cauldron</color>  |  1500  |  14s/2s  |  168  | A large and Powerful AOE erupts around the caster. |+|  {{witchs_cauldron.png}} {{awakening_icon.png}}\\ <color #cc3fbf>Witchs Cauldron</color>  |  1500  |  12s/2s  |  168  | A large and Powerful AOE erupts around the caster. |
 |  {{corpse_explosion.png}} {{awakening_icon.png}}\\ Corpse Explosion  |  1500  |  10s/2s  |  272  | Explodes up to 5 corpses that you own in a wide area around you, dealing damage. | |  {{corpse_explosion.png}} {{awakening_icon.png}}\\ Corpse Explosion  |  1500  |  10s/2s  |  272  | Explodes up to 5 corpses that you own in a wide area around you, dealing damage. |
 |  {{mind_seizure.png}} {{awakening_icon.png}}\\ <color #cc3fbf>Mind Seizure</color>  |  1500  |  8s/2s  |  282  | Stronger version of Unholy Shackles. | |  {{mind_seizure.png}} {{awakening_icon.png}}\\ <color #cc3fbf>Mind Seizure</color>  |  1500  |  8s/2s  |  282  | Stronger version of Unholy Shackles. |
-|  {{life_harvest.png}} {{awakening_icon.png}}\\ Life Harvest  |  1500  |  16s/2s  |  126  | For 3 seconds drains HP from 5 nearby creatures, healing the caster's mana. |+|  {{life_harvest.png}} {{awakening_icon.png}}\\ Life Harvest  |  1500  |  12s/2s  |  126  | For 3 seconds drains HP from 5 nearby creatures, healing the caster's mana. |
 |  {{fire_skull.png}}\\ Fire Skull  |  1500  |  12s/2s  |  299  | Releases 3 fire skulls that chooses random targets to deal damage exploding in a 2x2 area. Prioritizes targets near you. | |  {{fire_skull.png}}\\ Fire Skull  |  1500  |  12s/2s  |  299  | Releases 3 fire skulls that chooses random targets to deal damage exploding in a 2x2 area. Prioritizes targets near you. |
 |  {{skeleton_army.png}} {{awakening_icon.png}}\\ <color #FFA500>Skeleton Army</color>  |  1500  |  90s/1s  |  105  | Summons a skeleton every second, over 10 seconds, which will run towards the master's target and explode.\\ This spell can only be used after completing the [[Cooking Up A Storm]] Quest. | |  {{skeleton_army.png}} {{awakening_icon.png}}\\ <color #FFA500>Skeleton Army</color>  |  1500  |  90s/1s  |  105  | Summons a skeleton every second, over 10 seconds, which will run towards the master's target and explode.\\ This spell can only be used after completing the [[Cooking Up A Storm]] Quest. |
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 |  :::  |  :::  |  **Marked**  | If the enemy is under the effect of Reaper's Touch, Gathering Fear will deal +100% damage and +100% heal. | |  :::  |  :::  |  **Marked**  | If the enemy is under the effect of Reaper's Touch, Gathering Fear will deal +100% damage and +100% heal. |
 |  :::  |  :::  |  **Spreading Fear**  | Doomlords will receive +5% damage for each creature hit, up to +50% damage, for 10 seconds. Ravenous Fiend will heal 1% of its maximum health for every creature hit. | |  :::  |  :::  |  **Spreading Fear**  | Doomlords will receive +5% damage for each creature hit, up to +50% damage, for 10 seconds. Ravenous Fiend will heal 1% of its maximum health for every creature hit. |
-|  {{life_harvest.png}}\\ Life Harvest  | If you are full on mana, the exceeded amount will be converted into a shield for 3 seconds. |  **Fortress**  | For the duration of the spell, receives 5% resistance for each enemy hit. |+|  {{life_harvest.png}}\\ Life Harvest  | If you are full on mana, the exceeded amount will be converted into a shield for 3 seconds. |  **Fortress**  | For the duration of the spell, receives 1% resistance for each enemy hit. Limit 8%. |
 |  :::  |  :::  |  **Soul Reaper**  | Limit of creatures removed. Healing increased by 20%. Cooldown doubled. It will now drain any enemy within 5 tiles range. | |  :::  |  :::  |  **Soul Reaper**  | Limit of creatures removed. Healing increased by 20%. Cooldown doubled. It will now drain any enemy within 5 tiles range. |
 |  :::  |  :::  |  **Soul Eater**  | Stuns monsters for 2 second and paralyzes players hit for 1 second, applying Reaper's Touch effect. | |  :::  |  :::  |  **Soul Eater**  | Stuns monsters for 2 second and paralyzes players hit for 1 second, applying Reaper's Touch effect. |

necromancer.txt · Last modified: 2024/06/04 03:19 by rodrak