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sigils [2023/04/10 02:50] – [Description] vapore | sigils [2023/04/10 02:51] – [How it works] vapore | ||
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===== How it works ===== | ===== How it works ===== | ||
- | Every round of a Sigil dungeon will come with Challenges, the Challenges | + | Every round of a Sigil dungeon will come with challenges, the challenges |
- | When a team enters a Sigil Dungeon they will have to kill '' | + | When a team enters a Sigil Dungeon they will have to kill '' |
After killing the boss at the end your Sigil level will increase by either 1 or 2 based on how quickly the group finished the dungeon up to a maximum level of 100. Since the rewards are based on Sigil level this means that a group would want to hit their limit before claiming the rewards for maximum rewards. Dying inside the will kick you out from the dungeon and lower personal Sigil level by 1 unless the "Extra Lives" challenge is active. | After killing the boss at the end your Sigil level will increase by either 1 or 2 based on how quickly the group finished the dungeon up to a maximum level of 100. Since the rewards are based on Sigil level this means that a group would want to hit their limit before claiming the rewards for maximum rewards. Dying inside the will kick you out from the dungeon and lower personal Sigil level by 1 unless the "Extra Lives" challenge is active. | ||
Every reset on the Sigil cooldown will lower your Sigil level by 10 that means if you were at level 21 you would go down to level 11. This is to not make so you spend whole day going through levels that you've been through. It is usually better to have a premade team that does it on cooldown. Since if you ever go too high and want to do it with new players you'd have to lower your level to their Sigil level since only the highest Sigil level holder can be the party leader. So let's say a person with level 63 would queue up with level 1's it would mean that the difficulty would be set to level 63 and if it is completed the level 1's would only go up 1-2 Sigil levels, making it not worth the effort. | Every reset on the Sigil cooldown will lower your Sigil level by 10 that means if you were at level 21 you would go down to level 11. This is to not make so you spend whole day going through levels that you've been through. It is usually better to have a premade team that does it on cooldown. Since if you ever go too high and want to do it with new players you'd have to lower your level to their Sigil level since only the highest Sigil level holder can be the party leader. So let's say a person with level 63 would queue up with level 1's it would mean that the difficulty would be set to level 63 and if it is completed the level 1's would only go up 1-2 Sigil levels, making it not worth the effort. | ||
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===== Challenges ===== | ===== Challenges ===== | ||
There are a total of 8 different challenges for Sigil dungeons and each week 3 different challenges will be randomly available. When the team enters 2 of these 3 challenges will be chosen and applied to Sigil dungeon. Down below is the List of challenges | There are a total of 8 different challenges for Sigil dungeons and each week 3 different challenges will be randomly available. When the team enters 2 of these 3 challenges will be chosen and applied to Sigil dungeon. Down below is the List of challenges |