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wargates [2023/04/10 00:35] vaporewargates [2023/04/22 01:21] vapore
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 +== Wargate Info ==
 - You must be level 500 to have access and to drop a Wargate on monster death. \\ - You must be level 500 to have access and to drop a Wargate on monster death. \\
 - Killing a monster holds a chance to drop a Wargate portal on the monster's positions. For 30 seconds (plus the instance preparation time), you will be the only player in the game able to enter that portal, after that, any player can join. After 1 minute of it being open for everyone, the portal will disappear. The portal also disappears when the first player joins. \\ - Killing a monster holds a chance to drop a Wargate portal on the monster's positions. For 30 seconds (plus the instance preparation time), you will be the only player in the game able to enter that portal, after that, any player can join. After 1 minute of it being open for everyone, the portal will disappear. The portal also disappears when the first player joins. \\
 - When a player enters a portal, the instance scales off their power bracket. The scaling system is similar to dungeon system, but with bounty creatures bracket. \\ - When a player enters a portal, the instance scales off their power bracket. The scaling system is similar to dungeon system, but with bounty creatures bracket. \\
-- A player anywhere on the map can drop a portal that connects to an active Wargate. In this case, the second player becomes the challenger. Inside a Wargate, players can attack others without getting skulled. \\+- A player anywhere on the map can drop a portal that connects to an active Wargate. In this case, the second player becomes the challenger. \\ 
 +Inside a Wargate, players can attack others without getting skulled. \\
 - A challenger can only join a Wargate of the same power bracket. \\ - A challenger can only join a Wargate of the same power bracket. \\
 - Once a challenger joins or the boss spawns, no more players can join that instance. (Max of 2 players per gate) \\ - Once a challenger joins or the boss spawns, no more players can join that instance. (Max of 2 players per gate) \\
-- Monsters will drop great experience but no loot or monster essence. (Experience drops will scale with all the various boost elements in Archlight including daily experienceYou must kill all monsters in order to summon a boss, which on death will drop a teleport that will lead back to your previous location and reward you. \\+- Monsters will drop great experience but no loot or monster essence. They do not scale with experience boosts. \\ 
 +You must kill all monsters in order to summon a boss, which on death will drop a teleport that will lead back to your previous location and reward you. \\
 - Only one player can claim the reward and any player can enter this teleport without a cooldown/delay, so if you don't kill the challenger, they will be able to steal the reward. \\ - Only one player can claim the reward and any player can enter this teleport without a cooldown/delay, so if you don't kill the challenger, they will be able to steal the reward. \\
  
-- There are 9 power brackets:+== Power Brackets == 
 + 
 +- There are 9 **power brackets**:
  - min = 501, max = 1000  - min = 501, max = 1000
  - min = 1001, max = 2000  - min = 1001, max = 2000
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  - min = 6001, max = 7000  - min = 6001, max = 7000
  - min = 7001, max = 9000  - min = 7001, max = 9000
- - min = 9001, max = 99900 + - min = 9001, max = 99900 \\ 
-- Killing the Wargates boss will yield Wild Bosses achievement points. +- Killing the Wargates boss will yield Wild Bosses achievement points. \\ 
-- Dying inside of a Wargate has no loss and will teleport you back to your previous location.+- Dying inside of a Wargate has no loss and will teleport you back to your previous location. \\
  
 == Chances == == Chances ==
 +
 - The chance to drop a Wargate portal from a creature of your power bracket is 0.2%. If the creature is below your power bracket, the chance will be lower, depending on how much lower the power bracket is. The same happens for higher power brackets, increasing the chance of dropping a Wargate portal. \\ - The chance to drop a Wargate portal from a creature of your power bracket is 0.2%. If the creature is below your power bracket, the chance will be lower, depending on how much lower the power bracket is. The same happens for higher power brackets, increasing the chance of dropping a Wargate portal. \\
 - Every minute that a Wargate of your power bracket is active without a challenger, you will have an extra +500% chance per minute passed since the portal opened. That is, if it's been 4 minutes since the portal opened \\ - Every minute that a Wargate of your power bracket is active without a challenger, you will have an extra +500% chance per minute passed since the portal opened. That is, if it's been 4 minutes since the portal opened \\
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 Upon winning a Wargate you are rewarded with 15 Wargates Currency. You also receive 3 additional for killing your opponent. You can spend this currency upstairs with Gustavo, +1 Depot. This allows you to unlock the Warcry Spell Unlocker and the Awakening Spell Slot Unlock (6 spells instead of 5) There is also additional rewards... Upon winning a Wargate you are rewarded with 15 Wargates Currency. You also receive 3 additional for killing your opponent. You can spend this currency upstairs with Gustavo, +1 Depot. This allows you to unlock the Warcry Spell Unlocker and the Awakening Spell Slot Unlock (6 spells instead of 5) There is also additional rewards...
 +
 +Champions Beak - 500 WGC 50% cool down reduction. \\
 +{{::champion_s_beak.png?400|}} \\
 +Champion's Contract - 500 WGC - 20% find chance.  \\
 +{{::champion_s_contract.png?400|}} \\
 +
 +

wargates.txt · Last modified: 2024/01/08 23:19 by fluffydrakoz