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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| rogue [2023/09/15 00:12] – [Awakening Spells] yiaz | rogue [2026/05/14 15:52] (current) – rodrak | ||
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| **Rogues** are master of stealth, death and poison. Using their dual **Daggers** to deliver punishment to those fitting their skewed moral code. While they aren't very sturdy, their quick Attack Speed and high damage means going toe to toe with one is never a good idea. | **Rogues** are master of stealth, death and poison. Using their dual **Daggers** to deliver punishment to those fitting their skewed moral code. While they aren't very sturdy, their quick Attack Speed and high damage means going toe to toe with one is never a good idea. | ||
| - | - Rogues can use the following **[[Enchantments]]**: | + | - Rogues can use the following **[[Enchantments]]**: |
| - Rogue' | - Rogue' | ||
| - | - Rogue' | + | - Rogue' |
| - | - Rogue' **Spells** scales with **Dexterity** while **Auto-attacks** scales with **Strength**. \\ | + | - Rogue' **Spells** scales with **Strength** while **Auto-attacks** scales with **Strength**. \\ |
| ===== Specializations ===== | ===== Specializations ===== | ||
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| {{rogue_shadow.png? | {{rogue_shadow.png? | ||
| **Shadow** Rogues are focused on disabling their targets while doing damage. | **Shadow** Rogues are focused on disabling their targets while doing damage. | ||
| + | |||
| + | ===== Traits ===== | ||
| + | |||
| + | ^ Category ^ Trait ^ Effect ^ | ||
| + | | Base Vocation | Backstab | Rogue now deals 10% more damage if the target is bleeding. | | ||
| + | | Base Vocation | Evasive Combat | Overall damage reduced by 10% if the attacker is directly targeting the Rogue. | | ||
| + | | Base Vocation | Isolated Prey | Isolated targets take 10% more damage. | | ||
| + | | Assassination | Deep Bleeds | Bleed damage increased by 20%. | | ||
| + | | Assassination | Reduced Area Damage | Area damage reduced by 15%. | | ||
| + | | Infamous Rogue (Assassination) | Superior Bleeds | Bleed damage increased by 30%. | | ||
| + | | Infamous Rogue (Assassination) | Execute Bosses | Boss Enemies below 20% health receive 50% more damage from the Rogue. | | ||
| + | | Shadow | Agile Combat | +5% dodge. | | ||
| + | | Shadow | Area Assault | Area damage increased by 10%. | | ||
| + | | Shadow | Swift Movement | Overall movement speed increased by 20%. | | ||
| + | | Infamous Rogue (Shadow) | Superior Dodge | +3% dodge. | | ||
| + | | Infamous Rogue (Shadow) | Extreme Agility | Overall movement speed increased by 30%. | | ||
| + | | Conditional Modifier | Quest Bonus | Inside Quests: Damage increased by 40%, damage received increased by 100%. | | ||
| + | | Conditional Modifier | Boss Backstab | Boss Enemies: Backstab deals 15% additional damage. | | ||
| ===== Soul Rune ===== | ===== Soul Rune ===== | ||
| {{rogue_soul_rune.png}} **Rogue Soul Rune** \\ | {{rogue_soul_rune.png}} **Rogue Soul Rune** \\ | ||
| Stuns target for 1 second dealing damage 4 times. \\ | Stuns target for 1 second dealing damage 4 times. \\ | ||
| + | |||
| + | ===== Forgotten Soul Rune ===== | ||
| + | ^ Guaranteed Effect ^ Shadow Heal ^ Immersion ^ Focus ^ | ||
| + | | Deals 220 damage towards enemies within a 3x3 circle area. Investing points increases the Soul Rune’s guaranteed effect damage. | Heals for 15% of the caster’s maximum health. | Increases the area of effect from a 3x3 circle to a 5x5 circle. | Guaranteed Effect’s damage increased by 20%. | | ||
| + | |||
| Soul Runes scales with **Runemastery**. | Soul Runes scales with **Runemastery**. | ||
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| ==== Attack Spells ==== | ==== Attack Spells ==== | ||
| ^ Spell name ^ Level ^ Cooldown | ^ Spell name ^ Level ^ Cooldown | ||
| - | | {{shiv.png}}\\ Shiv | 8 | 2s/2s | | + | | {{shiv.png}}\\ Shiv | 8 | 2s/2s | |
| - | | {{throwing knife.png}} {{awakening_icon.png}}\\ Throwing Knife | 8 | 3s/2s | | + | | {{throwing knife.png}} {{awakening_icon.png}}\\ Throwing Knife | 8 | 3s/2s | |
| - | | {{fan_of_knives.png}} {{awakening_icon.png}}\\ Fan of knives | + | | {{fan_of_knives.png}} {{awakening_icon.png}}\\ Fan of knives |
| - | | {{reaping.png}}\\ Reaping | + | | {{reaping.png}}\\ Reaping |
| - | | {{viperfang.png}}\\ Viperfang | + | | {{viperfang.png}}\\ Viperfang |
| - | | {{smoke_bomb.png}} {{awakening_icon.png}}\\ | + | | {{Blade Storm.png}}\\ |
| | {{shadow_step.png}} {{awakening_icon.png}}\\ Shadow Step | 750 | 12s/ | | {{shadow_step.png}} {{awakening_icon.png}}\\ Shadow Step | 750 | 12s/ | ||
| - | | {{jugulate.png}}\\ <color # | + | | {{smoke_bomb.png}} {{awakening_icon.png}}\\ Smoke Bomb | 1000 | 15s/ |
| - | | {{slice_and dice.png}} {{awakening_icon.png}}\\ <color # | + | | {{jugulate.png}}\\ <color # |
| - | | {{death_blossom.png}} {{awakening_icon.png}}\\ | + | | {{slice_and dice.png}} {{awakening_icon.png}}\\ <color # |
| - | | {{shadowfang.png}} \\ <color # | + | | {{death_blossom.png}} {{awakening_icon.png}}\\ |
| - | | {{blink_step.png}} {{awakening_icon.png}}\\ <color # | + | | {{shadowfang.png}} \\ <color # |
| - | | {{knife_cascade.png}} {{awakening_icon.png}}\\ <color # | + | | {{blink_step.png}} {{awakening_icon.png}}\\ <color # |
| - | | {{doppleganger.png}} {{awakening_icon.png}}\\ <color # | + | | {{knife_cascade.png}} {{awakening_icon.png}}\\ <color # |
| + | | {{doppleganger.png}} {{awakening_icon.png}}\\ <color # | ||
| ==== Healing Spells ==== | ==== Healing Spells ==== | ||
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| | {{dip_and_weave.png}}\\ Dip and Weave | 50 | 10s/ | | {{dip_and_weave.png}}\\ Dip and Weave | 50 | 10s/ | ||
| | {{clone_jutsu.png}} {{awakening_icon.png}}\\ Clone Jutsu | 60 | 16s/ | | {{clone_jutsu.png}} {{awakening_icon.png}}\\ Clone Jutsu | 60 | 16s/ | ||
| - | | {{cunning_blades.png}}\\ Cunning Blades | + | | {{cunning_blades.png}}\\ Cunning Blades |
| ==== Awakening Spells ==== | ==== Awakening Spells ==== | ||
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| The Heaven and Hell artifact are awarded after you finish the arena against either Heaven or Hell by talking to the Faith Servant at +2 Depot. This costs 100 AT and 5 million gold for each attempt. If you die, you fail and will have to attempt it again from the beginning. You can do the arena for both artifacts if you so wish. | The Heaven and Hell artifact are awarded after you finish the arena against either Heaven or Hell by talking to the Faith Servant at +2 Depot. This costs 100 AT and 5 million gold for each attempt. If you die, you fail and will have to attempt it again from the beginning. You can do the arena for both artifacts if you so wish. | ||
| + | Each artifact has 3 tiers of effects that enhance certain skills, you can choose one effect for each tier. These effects cna be changed at any time inside of a protection zone.\\ | ||
| + | **1st tier:** Received when the corresponding arena is finished.\\ | ||
| + | **2nd tier:** 200 Wargate currency.\\ | ||
| + | **3rd tier:** 5000 Archlight tokens and 200M Gold | ||
| {{heaven_artifact.gif}} <color # | {{heaven_artifact.gif}} <color # | ||
| - | **Clone Jutsu** Clone Jutsu: 1 second before it disappears, it heals you for 10% of Soothing Darkness' | + | | {{Smokey.png}}\\ <color #b687d7>**Smokey**</ |
| + | | {{Devious.png}}\\ <color # | ||
| + | | {{Mesh.png}}\\ <color # | ||
| + | | {{Torrent.png}}\\ <color # | ||
| + | | {{chipchop.png}}\\ <color # | ||
| {{hell_artifact.gif}} <color # | {{hell_artifact.gif}} <color # | ||
| - | **Fan of knives** Increases | + | | {{bandit.png}}\\ <color #b687d7>**Bandit**</ |
| + | | {{sly.png}}\\ <color # | ||
| + | | {{tangle.png}}\\ <color # | ||
| + | | {{surge.png}}\\ <color # | ||
| + | | {{grind.png}}\\ <color # | ||
| ===== Builds ===== | ===== Builds ===== | ||
| \\ | \\ | ||
