Dungeons private instances to kill/monster and boss that offer Dungeon Reward Boxes and experience for completing or tokens for armor progression
Solo Dungeons only allow a single player to enter, if your in a group and enter it will disband the group
Name | Total Chests | Monsters Before Boss / Total | Nodes |
---|---|---|---|
Acidic Caverns | 2 | 50 / 54 | ? |
Construction Zone | 2 | ? / 35 | ? |
Coral City | 2 | 99? / 110 | ? |
Hellcliff | 2 | 36 / 36 | ? |
Lava Prison | 2 | 42 / 45 | ? |
Lost Cove | 2 | 47 / 47 | ? |
Mahdor Island | 2 | 39 / 39 | ? |
Magic Caverns | 2 | 39 / 39 | ? |
Greater Dungeons require a party of 3 to enter, only the leader has to use a charge to start and other members are only required a charge to collect the reward.
Name | Total Chests | Monsters Before Boss / Total |
---|---|---|
TODO | ? | ?/? |
Sigil Dungeons are challenging team dungeons for 3-5 players with awesome rewards but have a 24 hour cool down. The team must kill every monster on the map and then the boss at the end. Each boss killed raises a players sigil level.
There is to much to include about this in this page so please read the Sigil Dungeons for more infomation
Dungeon | Monsters | Rewards |
---|---|---|
Kraken | 241 | Kraken Shard |
Forgemaster | 269 | Forgemaster Shard |
Sarandiel | 132 | Sarandiel Shard |
You enter the Dungeons by using the Dungeon Finder at the top of your screen, enter a dungeon requires 1 dungeon charge, you will be instantly teleported to the instance one you click enter on the menu.
You can have a max of 6 changes for each Solo and Greater Dungeons, you will regenerate one change per 8 hours or you may use Dungeon Charge Token or Bounty Boosts to add more charges.
Some furniture items will allow you to collect charges as well
You can get 2 more charges by spending Bounty Cards.
You can buy or use Dungeon Charge Tokens to add charges.