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corsair [2023/12/20 18:18] – [Attack Spells] vaporecorsair [2023/12/20 18:38] – [Support Spells] vapore
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 ==== Attack Spells ==== ==== Attack Spells ====
 ^  Spell name  ^  Level  ^  Cooldown  ^  Base Damage  ^  Spell Description  ^ ^  Spell name  ^  Level  ^  Cooldown  ^  Base Damage  ^  Spell Description  ^
-|  {{quick_draw.png}} {{awakening_icon.png}}\\ Quick Draw  |  8  |  2s/2s  |  85  | Shoots the target, dealing damage. | +|  {{quick_draw.png}}\\ Quick Draw  |  8  |  2s/2s  |  85  | Shoots the target, dealing damage. | 
-|  {{skull_cracker.png}} {{awakening_icon.png}}\\ Skull Cracker  |  60   6s/2.5s  |  201  | Deals damage to a singular target, reducing threat. Pushes the target 1 sqm away. Doesn't work against bosses. | +|  {{skull_cracker.png}}\\ Skull Cracker  |  100   6s/2.5s  |  201  | Deals damage to a singular target, reducing threat. Pushes the target 1 sqm away. Doesn't work against bosses. | 
-|  {{explosive_shot.png}}\\ <color #FF4500>Explosive Shot</color>   1500  |  7s/2s  |  81  | Fires an explosive round. |+|  {{explosive_shot.png}}\\ Explosive Shot  |  1500  |  7s/2s  |  81  | Fires an explosive round. |
 |  {{run_the_barrel.png}} {{awakening_icon.png}}\\ Run The Barrel  |  100  |  7s/2s  |  54  | Shoots multiple times against the target. dealing damage. | |  {{run_the_barrel.png}} {{awakening_icon.png}}\\ Run The Barrel  |  100  |  7s/2s  |  54  | Shoots multiple times against the target. dealing damage. |
-|  {{dead_eye.png}} {{awakening_icon.png}}\\ Dead eye  |  250  |  9s/2s  |  161  Shoots the target dealing damage. | +|  {{cannon_barrage.png}} {{awakening_icon.png}}\\ Cannon Barrage  |  400  |  18s/2s  |  89  Deals damage to random tiles in a large area. | 
-|  {{cannon_barrage.png}} {{awakening_icon.png}}\\ Cannon Barrage  |  600  |  18s/2s  |  89  Deals damage to random tiles in a large area. |+|  {{call_in_the_militia.png}}\\ Call In The Militia  |  600  |  4s/2s  |  650  | Summons 1 Blue Coat, up to 2 active at the same time. | 
 +|  {{dead_eye.png}} {{awakening_icon.png}}\\ Dead eye  |  1000  |  9s/2s  |  174  Shoots the target dealing damage. |
 |  {{second_wave.png}} {{awakening_icon.png}}\\ <color #FF4500>Second Wave</color>  |  1500  |  18s/2s  |  88  | Deals damage to random tiles in a large area. Follows the caster | |  {{second_wave.png}} {{awakening_icon.png}}\\ <color #FF4500>Second Wave</color>  |  1500  |  18s/2s  |  88  | Deals damage to random tiles in a large area. Follows the caster |
 |  {{gauss_barrel.png}} {{awakening_icon.png}}\\ <color #CD853F>Gauss Barrel</color>  |  1500  |  14s/2s  |  325  | Shoots the enemy dealing damage. | |  {{gauss_barrel.png}} {{awakening_icon.png}}\\ <color #CD853F>Gauss Barrel</color>  |  1500  |  14s/2s  |  325  | Shoots the enemy dealing damage. |
-|  {{Napalm.png}}\\ <color #CD853F>Napalm</color>   1500  |  14s/2s  |  275  | It deals damage towards the caster's target, dealing damage in a 2x2 circle area. Enemies hit will burn for 5 seconds, hitting every second, taking 1/5 of the base damage per second. | +|  {{Napalm.png}}{{awakening_icon.png}}\\ Napalm  |  1500  |  14s/2s  |  275  | It deals damage towards the caster's target, dealing damage in a 2x2 circle area. Enemies hit will burn for 5 seconds, hitting every second, taking 1/5 of the base damage per second. | 
-|  {{call_in_the_militia.png}} {{awakening_icon.png}}\\ <color #FFA500>Call In The Militia</color>   1500  |  90s/1s  |  40  Call Blue Coats to your side to help you fight for 15 seconds.\\ (These scale like all summons).\\ Obtainable from [[Cooking Up A Storm]] quest. |+|  {{corsairs_gamble.png}}{{awakening_icon.png}}\\ Corsairs Gamble   1500  |  90s/0.1s  |   The Corsair rolls his dice, on a 1, 2 or 3 he receives no buff. However, on a **4**, **5** or **6** him and his party receive the following buff for 5 minutes: **4**: +10% Resistance, **5**: +10% Experience Gain and **6**: +8% Damage Dealt. |
  
 ==== Healing Spells ==== ==== Healing Spells ====
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 |  {{draw_cards.png}}\\ Draw Cards  |  8  |  120s/0.1s  | Draws cards, used for ammo inside the gun. | |  {{draw_cards.png}}\\ Draw Cards  |  8  |  120s/0.1s  | Draws cards, used for ammo inside the gun. |
 |  {{flask_of_gin.png}}\\  Flask of Gin  |  80  |  30s/0.1s  | Increases the cooldown reduction of the caster by 4% for 30 seconds. | |  {{flask_of_gin.png}}\\  Flask of Gin  |  80  |  30s/0.1s  | Increases the cooldown reduction of the caster by 4% for 30 seconds. |
-|  {{flask_of_vodka.png}}\\  Flask of Vodka  |  80  |  30s/0.1s  | Increases the resistance of the caster by 8%. | +|  {{flask_of_vodka.png}}\\  Flask of Vodka  |  80  |  30s/0.1s  | Increases the resistance of the caster by 2%. | 
-|  {{corsairs_gamble.png}} {{awakening_icon.png}}\\ <color #CD853F>Corsairs Gamble</color>  |  1500  |  300s/0.1s  | The Corsair rolls his dice, on a 1, or 3 he receives no buff. However, on a **4**, **5** or **6** him and his party receive the following buff for 5 minutes:\\ **4**: +10% Resistance, **5**: +10% Experience Gain and **6**: +8Damage Dealt. | +|  {{flask_of_vodka.png}}\\  <color #CD853F>Extra Shot of Vodka</color>  |  1500  |  30s/0.1s  | Increases the resistance of the caster by 4%. |
-|  {{flask_of_vodka.png}}\\  <color #CD853F>Extra Shot of Vodka</color>  |  1500  |  30s/0.1s  | Increases the resistance of the caster by 15%. |+
 |  {{flask_of_gin.png}}\\  <color #FF4500>Extra Shot of Gin</color>  |  1500  |  30s/0.1s  | Increases the cooldown reduction of the caster by 8% for 30 seconds. | |  {{flask_of_gin.png}}\\  <color #FF4500>Extra Shot of Gin</color>  |  1500  |  30s/0.1s  | Increases the cooldown reduction of the caster by 8% for 30 seconds. |
  
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 |  :::  |  :::  |  **Rush**  | Deals the whole damage at once, but in a 2x2 circle area. | |  :::  |  :::  |  **Rush**  | Deals the whole damage at once, but in a 2x2 circle area. |
 |  :::  |  :::  |  **Ahoy!**  | Can only cast on self. Shoots enemies within 4 sqm range, three times in a row, exploding on hit. | |  :::  |  :::  |  **Ahoy!**  | Can only cast on self. Shoots enemies within 4 sqm range, three times in a row, exploding on hit. |
-|  {{call_in_the_militia.png}}\\ <color #FFA500>Call In The Militia</color> Summons an extra Blue Coat. |  **Run The Barrel**  | Blue Coat receives the spell Run The Barrel. It has 10chance to cast. | +|  {{call_in_the_militia.png}}\\ <color #FFA500>Call In The Militia</color> An extra Blue Coat is allowed to be summoned. Investing points into this spell increases the Blue Coat's damage. |  **Armor Up **  | Blue Coats take 50less damage. | 
-|  :::  |  :::  |  **Card Disciple**  | Each Blue Coat receive a random card effect to their auto attacks. | +|  :::  |  :::  |  **Trained**  | The Blue Coat's area spell chance to cast has been increased from 50% to 100%It's still casted every 3 seconds 
-|  :::  |  :::  |  **Break Leg**  | Blue Coat deals +50more damage to paralyzed targets. |+|  :::  |  :::  |  **Gunnery**  | Increased area spell's damage by 20and area increased to a 2x2 circle area. |
 |  {{cannon_barrage.png}}\\ Cannon Barrage  | Deals 20% extra damage. Area heavily increased. |  **Injure**  | Enemies hit are paralyzed by 80%. | |  {{cannon_barrage.png}}\\ Cannon Barrage  | Deals 20% extra damage. Area heavily increased. |  **Injure**  | Enemies hit are paralyzed by 80%. |
 |  :::  |  :::  |  **Cannon-Ball**  | Requires a target. Hits your target with a cannon ball, dealing a high amount of a damage in a 3X3 circle area. | |  :::  |  :::  |  **Cannon-Ball**  | Requires a target. Hits your target with a cannon ball, dealing a high amount of a damage in a 3X3 circle area. |
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 |  :::  |  :::  |  **No Wasted Bullets**  | Adds an extra final explosion, dealing damage to all tiles. No longer follows the caster. | |  :::  |  :::  |  **No Wasted Bullets**  | Adds an extra final explosion, dealing damage to all tiles. No longer follows the caster. |
 |  :::  |  :::  |  **Wanted**  | Instead of hitting empty tiles, directly shoot enemies within the range. Range decreased to 4 tiles. | |  :::  |  :::  |  **Wanted**  | Instead of hitting empty tiles, directly shoot enemies within the range. Range decreased to 4 tiles. |
-|  {{skull_cracker.png}}\\ Skull Cracker  Stuns the enemy for 2 seconds. |  **Provoke**  | Taunts the enemy. +|  {{Napalm.png}}\\ Napalm  Area increased from a 2x2 circle to a 5x5 circle. Investing points increases the spell's damage. |  **Friendly Fire**  | The area of effect is now casted at the caster's position 
-|  :::  |  :::  |  **Boss Killer**  | Deals +200% damage against bosses. Threat reduction increased in +5%. +|  :::  |  :::  |  **Loading**  | Increases damage by 25%, but takes 1 second to deal damage | 
-|  :::  |  :::  |  **Temple Hit**  | Deals damage in an AOE area around the caster. |+|  :::  |  :::  |  **After Effect**  | Enemies suffering from Napalm Burning take 5% more damage for 5 seconds. |
 |  {{quick_draw.png}}\\ Quick Draw  | Now bounces to 2 near targets within 3 tiles of distance. |  **Quicker**  | Shoots twice. | |  {{quick_draw.png}}\\ Quick Draw  | Now bounces to 2 near targets within 3 tiles of distance. |  **Quicker**  | Shoots twice. |
 |  :::  |  :::  |  **Side Effect**  | Deals AoE in wave shape respective to the caster's position against the target. | |  :::  |  :::  |  **Side Effect**  | Deals AoE in wave shape respective to the caster's position against the target. |

corsair.txt · Last modified: 2023/12/20 18:39 by vapore