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rogue [2023/05/05 17:40] – [Attack Spells] vaporerogue [2023/12/20 18:08] (current) – [Attack Spells] vapore
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 **Rogues** are master of stealth, death and poison. Using their dual **Daggers** to deliver punishment to those fitting their skewed moral code. While they aren't very sturdy, their quick Attack Speed and high damage means going toe to toe with one is never a good idea. **Rogues** are master of stealth, death and poison. Using their dual **Daggers** to deliver punishment to those fitting their skewed moral code. While they aren't very sturdy, their quick Attack Speed and high damage means going toe to toe with one is never a good idea.
  
-- Rogues can use the following **[[Enchantments]]**: Enraging, Hemorage, Life Bloom, Life Leech, Grasping and/or Richochet. \\+- Rogues can use the following **[[Enchantments]]**: Enraging, Hemorage, Life Bloom, Life Leech, Grasping and Richochet. \\
 - Rogue's **Attack Speed** cap is 10. \\ - Rogue's **Attack Speed** cap is 10. \\
-- Rogue's **Base Weapon Damage** is 24. \\ +- Rogue's **Base Weapon Damage** is 29. \\ 
-- Rogue' **Spells** scales with **Dexterity** while **Auto-attacks** scales with **Strength**. \\+- Rogue' **Spells** scales with **Strength** while **Auto-attacks** scales with **Strength**. \\
  
 ===== Specializations ===== ===== Specializations =====
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 ==== Attack Spells ==== ==== Attack Spells ====
 ^  Spell name  ^  Level  ^  Cooldown  ^  Base Damage  ^  Spell Description  ^ ^  Spell name  ^  Level  ^  Cooldown  ^  Base Damage  ^  Spell Description  ^
-|  {{shiv.png}}\\ Shiv  |  8  |  2s/2s  |  81  | Deals damage to a target while paralyzing them and causing them to bleed. Reduces threat. | +|  {{shiv.png}}\\ Shiv  |  8  |  2s/2s  |  97  | Deals damage to a target while paralyzing them and causing them to bleed. Reduces threat. | 
-|  {{throwing knife.png}} {{awakening_icon.png}}\\ Throwing Knife  |  8  |  3s/2s  |  81  | Throws a dagger at the target that bounces to 2 nearby enemies, dealing damage. | +|  {{throwing knife.png}} {{awakening_icon.png}}\\ Throwing Knife  |  8  |  3s/2s  |  97  | Throws a dagger at the target that bounces to 2 nearby enemies, dealing damage. | 
-|  {{fan_of_knives.png}} {{awakening_icon.png}}\\ Fan of knives  |  30  |  6s/2s  |  345  | Shoots a Fan of Knives around the caster. | +|  {{fan_of_knives.png}} {{awakening_icon.png}}\\ Fan of knives  |  30  |  6s/2s  |  414  | Shoots a Fan of Knives around the caster. | 
-|  {{reaping.png}}\\ Reaping  |  100  |  14s/2s  |  41  | Quickly stabs the target 16 times. | +|  {{reaping.png}}\\ Reaping  |  100  |  14s/2s  |  49  | Quickly stabs the target 16 times. | 
-|  {{viperfang.png}}\\ Viperfang  |  200  |  12s/2s  |  61  | Applies a poison that deals 5 DoT ticks to the target. | +|  {{viperfang.png}}\\ Viperfang  |  200  |  12s/2s  |  73  | Applies a poison that deals 5 DoT ticks to the target. | 
-|  {{smoke_bomb.png}} {{awakening_icon.png}}\\ Smoke Bomb   500  |  15s/1.5s  |  181  Throws a smoke bomb, lowering the threat of an enemy boss. It slows enemies hit by 60% for 1 second. | +|  {{Blade Storm.png}}\\ Blade Storm   500  |  9s/1.5s  |  220  Blades will fall from the sky hitting enemies in a 4x4 circle area. | 
-|  {{shadow_step.png}} {{awakening_icon.png}}\\ Shadow Step  |    12s/0.1s  |  437  | Blinks behind the enemy slashing them. It has two charges. (Non-damage spell) | +|  {{shadow_step.png}} {{awakening_icon.png}}\\ Shadow Step  |  750   12s/0.1s  |   | Blinks behind the enemy slashing them. It has two charges. (Non-damage spell) | 
-|  {{shadowfang.png}} {{awakening_icon.png}}\\ <color #BA55D3>Shadowfang</color>  |  1500  |  14s/2s  |  97  Applies poison that deals 5 high damage DoT to the target. | +|  {{smoke_bomb.png}} {{awakening_icon.png}}\\ Smoke Bomb  |  1000  |  15s/1.5s  |  217  | Throws a smoke bomb, lowering the threat of an enemy boss. It slows enemies hit by 60% for 1 second. | 
-|  {{slice_and dice.png}} {{awakening_icon.png}}\\ <color #E0FFFF>Slice and dice</color>  |  1500  |  16s/2s  |  45  | Slices the target many times in a short duration | +|  {{jugulate.png}}\\ <color #E0FFFF>Jugulate</color>  |  1500  |  14s/2s  |  73  Deals massive bleed damage 3 times. | 
-|  {{death_blossom.png}} {{awakening_icon.png}}\\  <color #E0FFFF>Death Blossom</color>  |  1500  |  25s/2s  |  61  | Deals lethal damage after 3 second delay. | +|  {{slice_and dice.png}} {{awakening_icon.png}}\\ <color #E0FFFF>Slice and dice</color>  |  1500  |  16s/2s  |  54  | Slices the target many times in a short duration | 
-|  {{blink_step.png}} {{awakening_icon.png}}\\ <color #BA55D3>Blink Step</color>  |  1500  |  14s/1s  |  345  | Blinks behind the enemy slashing them. | +|  {{death_blossom.png}} {{awakening_icon.png}}\\  <color #E0FFFF>Death Blossom</color>  |  1500  |  25s/2s  |  73  | Deals lethal damage after 3 second delay. | 
-|  {{jugulate.png}}\\ <color #E0FFFF>Jugulate</color>  |  1500  |  14s/2s  |  61  | Deals a massive bleed damage 3 times. | +|  {{shadowfang.png}} \\ <color #BA55D3>Shadowfang</color>  |  1500  |  14s/2s  |  116  | Applies a poison that deals 5 high damage DoT to the target. | 
-|  {{doppleganger.png}} {{awakening_icon.png}}\\ <color #FFA500>Doppleganger</color>  |  1500  |  90s/2s  |  250  | Creates 8 illusions around your target, dealing damage and stunning them.\\ Obtainable from [[Cooking Up A Storm]] quest. |+|  {{blink_step.png}} {{awakening_icon.png}}\\ <color #BA55D3>Blink Step</color>  |  1500  |  14s/1s  |  414  | Blinks behind the enemy slashing them. | 
 +|  {{knife_cascade.png}} {{awakening_icon.png}}\\ <color #BA55D3>Knife Cascade</color>  |  1500  |  12s/2s  |  114  | Deals damage to random tiles in 4 turns, in a 3x3 circle area, having a 500ms delay between turns. | 
 +|  {{doppleganger.png}} {{awakening_icon.png}}\\ <color #FFA500>Doppleganger</color>  |  1500  |  90s/2s  |  300  | Creates 8 illusions around your target, dealing damage and stunning them.\\ Obtainable from [[Cooking Up A Storm]] quest. |
  
 ==== Healing Spells ==== ==== Healing Spells ====
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 |  {{dip_and_weave.png}}\\ Dip and Weave  |  50  |  10s/2s  | Increases movement speed and prevents the caster from being paralyzed for the duration of the spell. | |  {{dip_and_weave.png}}\\ Dip and Weave  |  50  |  10s/2s  | Increases movement speed and prevents the caster from being paralyzed for the duration of the spell. |
 |  {{clone_jutsu.png}} {{awakening_icon.png}}\\ Clone Jutsu  |  60  |  16s/1s  | Creates a decoy copy of yourself. | |  {{clone_jutsu.png}} {{awakening_icon.png}}\\ Clone Jutsu  |  60  |  16s/1s  | Creates a decoy copy of yourself. |
-|  {{cunning_blades.png}}\\ Cunning Blades  |  90  |  20s/2s  | Increases Rogue's Attack Speed by 10% and Attack Power by 20% for 10 seconds. |+|  {{cunning_blades.png}}\\ Cunning Blades  |  90  |  20s/2s  | Increases Rogue's Attack Speed by 10% for 10 seconds. |
  
 ==== Awakening Spells ==== ==== Awakening Spells ====
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 |  :::  |  :::  |  **Taking Advantage**  | Isolates the target, pushing enemies at melee range 1 tile away. | |  :::  |  :::  |  **Taking Advantage**  | Isolates the target, pushing enemies at melee range 1 tile away. |
 |  :::  |  :::  |  **Shadow's Cloak**  | Teleports to the enemies back. | |  :::  |  :::  |  **Shadow's Cloak**  | Teleports to the enemies back. |
-|  {{blink_step.png}}\\ <color #BA55D3>Blink Step</color>  | Creates a clone in the Rogue's position. |  **Trickery**  | Teleports to the target, dealing +100% damage. After 3 seconds, the Rogue swaps its position with the clone. | 
-|  :::  |  :::  |  **Fan of Knives**  | Casts Fan of Knives after teleporting. | 
-|  :::  |  :::  |  **Kick**  | Silences the target for 2 seconds. | 
-|  {{clone_jutsu.png}}\\ Clone Jutsu  | Summons 3 clones. |  **Fan of Knives**  | Casts Fan of Knives every 1 second. | 
-|  :::  |  :::  |  **Smoke Bomb**  | Casts Smoke Bomb every 1 second. | 
-|  :::  |  :::  |  **Death Blossom**  | Casts Death Blossom to a random target every 1 second.. | 
 |  {{doppleganger.png}}\\ <color #FFA500>Doppleganger</color>  | Creates 4 clones near the target's position. |  **Hunter**  | Marks the target. If the target walks while marked, they will receive 5% of their health/mana in damage. Lasts for 3 seconds. Only works on players. | |  {{doppleganger.png}}\\ <color #FFA500>Doppleganger</color>  | Creates 4 clones near the target's position. |  **Hunter**  | Marks the target. If the target walks while marked, they will receive 5% of their health/mana in damage. Lasts for 3 seconds. Only works on players. |
 |  :::  |  :::  |  **Strike**  | Each clone will hit random targets in the range right before vanishing. | |  :::  |  :::  |  **Strike**  | Each clone will hit random targets in the range right before vanishing. |
 |  :::  |  :::  |  **Assassin Instict**  | Teleports to the target's back, causing heavy slow and marking the target. For 6s, the target will receive +25% damage from you. | |  :::  |  :::  |  **Assassin Instict**  | Teleports to the target's back, causing heavy slow and marking the target. For 6s, the target will receive +25% damage from you. |
-|  {{death_blossom.png}}\\  <color #E0FFFF>Death Blossom</color>  Range increased to sqms. |  **Sedate**  | Death Blossom's delay increased to 5 seconds. After 1 second, put enemies in a 3x3 circle area to sleep. Targets naturally wake up after 4 seconds. | +|  {{clone_jutsu.png}}\\ Clone Jutsu  Summons clones. |  **Fan of Knives**  | Casts Fan of Knives every 1 second. | 
-|  :::  |  :::  |  **Death Blossom**  | Death Blossom's damage is 50% of the damage you caused to the target within the 3 seconds delay before the explosion. | +|  :::  |  :::  |  **Smoke Bomb**  | Casts Smoke Bomb every 1 second. | 
-|  :::  |  :::  |  **Hurry**  | Damage increased in +400%, but no longer deal damage after the delay. |+|  :::  |  :::  |  **Death Blossom**  | Casts Death Blossom to a random target every 1 second.. |
 |  {{fan_of_knives.png}}\\ Fan of knives  | Causes bleed. |  **Spinning Knives**  | Knives spin around you instead of being thrown. Melee range. Picking this effect makes the spell have a cooldown of 8 seconds. | |  {{fan_of_knives.png}}\\ Fan of knives  | Causes bleed. |  **Spinning Knives**  | Knives spin around you instead of being thrown. Melee range. Picking this effect makes the spell have a cooldown of 8 seconds. |
 |  :::  |  :::  |  **Injured**  | Marks enemies hit. Enemies marked receive +5% damage from you. Lasts for 4 seconds. | |  :::  |  :::  |  **Injured**  | Marks enemies hit. Enemies marked receive +5% damage from you. Lasts for 4 seconds. |
 |  :::  |  :::  |  **Knife Show**  | After 0.5 second, the knives fly towards your target dealing damage. Each knife deals 20% damage of the original value. 4 SQM range. | |  :::  |  :::  |  **Knife Show**  | After 0.5 second, the knives fly towards your target dealing damage. Each knife deals 20% damage of the original value. 4 SQM range. |
-|  {{shadowfang.png}}\\ <color #BA55D3>Shadowfang</color>  | Now heals the user for 10% of their max health. |  **Killing Spree**  | Killing an enemy under the effect of the bleed will make your overall damage increase in +10% for 5 seconds. | 
-|  :::  |  :::  |  **Knife Whipped**  | Stuns the target for 2 seconds. | 
-|  :::  |  :::  |  **Jab**  | Hitting the target in the back deals +200% damage. | 
 |  {{shadow_step.png}}\\ Shadow Step  | Paralyzes the target for 3 seconds. |  **Disarm**  | Disarms the enemy for 3 seconds. | |  {{shadow_step.png}}\\ Shadow Step  | Paralyzes the target for 3 seconds. |  **Disarm**  | Disarms the enemy for 3 seconds. |
 |  :::  |  :::  |  **Silence**  | Silences the enemy for 3 seconds. | |  :::  |  :::  |  **Silence**  | Silences the enemy for 3 seconds. |
 |  :::  |  :::  |  **Calm Down**  | Reduces threat by 10%. | |  :::  |  :::  |  **Calm Down**  | Reduces threat by 10%. |
-|  {{slice_and dice.png}}\\ <color #E0FFFF>Slice and dice</color>  | Hits 14 times instead of 10. |  **Slay**  | Hit multiple targets within melee range. | 
-|  :::  |  :::  |  **Committed**  | Each hit increases the damage of the next hit in +5%. | 
-|  :::  |  :::  |  **Backstab**  | Teleports to the target's back, stunning them for 2 seconds. | 
 |  {{smoke_bomb.png}}\\ Smoke Bomb  | Area increased. |  **Distraction**  | Casts Clone Jutsu. | |  {{smoke_bomb.png}}\\ Smoke Bomb  | Area increased. |  **Distraction**  | Casts Clone Jutsu. |
 |  :::  |  :::  |  **Protection**  | Heals allies for the same amount of damage. | |  :::  |  :::  |  **Protection**  | Heals allies for the same amount of damage. |
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 |  :::  |  :::  |  **Knife Training**  | Casts twice. | |  :::  |  :::  |  **Knife Training**  | Casts twice. |
 |  :::  |  :::  |  **Explosive Knife**  | After 1 second, explode targets hit (1x1 square). | |  :::  |  :::  |  **Explosive Knife**  | After 1 second, explode targets hit (1x1 square). |
 +|  {{death_blossom.png}}\\  <color #E0FFFF>Death Blossom</color>  | Range increased to 3 sqms. |  **Sedate**  | Death Blossom's delay increased to 5 seconds. After 1 second, put enemies in a 3x3 circle area to sleep. Targets naturally wake up after 4 seconds. |
 +|  :::  |  :::  |  **Death Blossom**  | Death Blossom's damage is 50% of the damage you caused to the target within the 3 seconds delay before the explosion. |
 +|  :::  |  :::  |  **Hurry**  | Damage increased in +400%, but no longer deal damage after the delay. |
 +|  {{slice_and dice.png}}\\ <color #E0FFFF>Slice and dice</color>  | Hits 14 times instead of 10. |  **Slay**  | Hit multiple targets within melee range. |
 +|  :::  |  :::  |  **Committed**  | Each hit increases the damage of the next hit in +5%. |
 +|  :::  |  :::  |  **Backstab**  | Teleports to the target's back, stunning them for 2 seconds. |
 +|  {{blink_step.png}}\\ <color #BA55D3>Blink Step</color>  | Creates a clone in the Rogue's position. |  **Trickery**  | Teleports to the target, dealing +100% damage. After 3 seconds, the Rogue swaps its position with the clone. |
 +|  :::  |  :::  |  **Fan of Knives**  | Casts Fan of Knives after teleporting. |
 +|  :::  |  :::  |  **Kick**  | Silences the target for 2 seconds. |
 +|  {{knife_cascade.png}}\\ <color #BA55D3>Knife Cascade</color>  | Increases the area of effect from a 3x3 circle area to a 6x6 circle area. |  **Blade Storm**  | At the end of the spell's turns, a rain of knives will fall from the sky, dealing +50% damage. The delay between turns has been increased from 500ms to 750ms. |
 +|  :::  |  :::  |  **Blade Barrage**  | No longer hits random tiles, instead it hits enemies within the area of effect, dealing damage to all enemies within melee range to them. Range reduced from 6x6 circle area to 4x4 circle area. |
 +|  :::  |  :::  |  **Steel Surge**  | Sends knives flying in all directions around the caster, striking enemies within the area of effect. Spell turns have been reduced from 4 to 2, but the overall damage has been increased by +20%. |
 +
  
 ==== Basic Spells ==== ==== Basic Spells ====
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 The Heaven and Hell artifact are awarded after you finish the arena against either Heaven or Hell by talking to the Faith Servant at +2 Depot. This costs 100 AT and 5 million gold for each attempt. If you die, you fail and will have to attempt it again from the beginning. You can do the arena for both artifacts if you so wish.  The Heaven and Hell artifact are awarded after you finish the arena against either Heaven or Hell by talking to the Faith Servant at +2 Depot. This costs 100 AT and 5 million gold for each attempt. If you die, you fail and will have to attempt it again from the beginning. You can do the arena for both artifacts if you so wish. 
 +Each artifact has 3 tiers of effects that enhance certain skills, you can choose one effect for each tier. These effects cna be changed at any time inside of a protection zone.\\
 +**1st tier:** Received when the corresponding arena is finished.\\
 +**2nd tier:** 200 Wargate currency.\\
 +**3rd tier:** 5000 Archlight tokens and 200M Gold
  
 {{heaven_artifact.gif}} <color #00BFFF>**Heaven Artifact**</color> \\ {{heaven_artifact.gif}} <color #00BFFF>**Heaven Artifact**</color> \\
-**Clone Jutsu** Clone Jutsu: 1 second before it disappears, it heals you for 10% of Soothing Darkness' amount, as well as exploding in a 3x3 circle area, dealing 54 damage which scales with your primary stat and Artifact Level.+|  {{Smokey.png}}\\ <color #b687d7>**Smokey**</color> \\ <color #b687d7>**T1**</color>  | Fan of Knives grants a 10% increase in overall damage for 3 seconds. |\\ 
 +|  {{Devious.png}}\\ <color #b176db>**Devious**</color> \\ <color #b687d7>**T2**</color>  | Increases Cunning Blades' duration by 10 seconds. |\\ 
 +|  {{Mesh.png}}\\ <color #b176db>**Devious**</color> \\ <color #b687d7>**T2**</color>  | Increases Dip and Weave’s duration by 4 seconds. |\\ 
 +|  {{Torrent.png}}\\ <color #b176db>**Torrent**</color> \\ <color #b687d7>**T3**</color>  | Reduces Knife Cascade’s delay between turns by 50%. |\\ 
 +|  {{chipchop.png}}\\ <color #b176db>**Chip Chop**</color> \\ <color #b687d7>**T3**</color>  | Reduces Slice and Dice cooldown by 2 seconds|\\
  
 {{hell_artifact.gif}} <color #FF0000>**Hell Artifact**</color> \\ {{hell_artifact.gif}} <color #FF0000>**Hell Artifact**</color> \\
-**Fan of knives** Increases the spell damage by +6%. At level 10, it increases range by +1.+|  {{bandit.png}}\\ <color #b687d7>**Bandit**</color> \\ <color #b687d7>**T1**</color> Increases Fan of Knives spell damage by 10% and spell range increased by +1 tile. |\\ 
 +|  {{sly.png}}\\ <color #b176db>**Sly**</color> \\ <color #b687d7>**T2**</color>  | Increases Cunning Blade’s attack speed and attack power bonuses by +5for the duration|\\ 
 +|  {{tangle.png}}\\ <color #b176db>**Tangle**</color> \\ <color #b687d7>**T2**</color>  | Dip and Weave grants a 5% chance to dodge any attack for the duration. |\\ 
 +|  {{surge.png}}\\ <color #b176db>**Surge**</color> \\ <color #b687d7>**T3**</color>  | Increases Knife Cascade’s turns by +1. |\\ 
 +|  {{grind.png}}\\ <color #b176db>**Grind**</color> \\ <color #b687d7>**T3**</color>  | Slice and Dice hits +2 times. |\\
  
 ===== Builds ===== ===== Builds =====
 \\ \\

rogue.1683308448.txt.gz · Last modified: 2023/05/05 17:40 by vapore