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corsair [2023/11/07 03:00] fluffydrakozcorsair [2023/12/20 18:29] – [Attack Spells] vapore
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 ==== Attack Spells ==== ==== Attack Spells ====
 ^  Spell name  ^  Level  ^  Cooldown  ^  Base Damage  ^  Spell Description  ^ ^  Spell name  ^  Level  ^  Cooldown  ^  Base Damage  ^  Spell Description  ^
-|  {{quick_draw.png}} {{awakening_icon.png}}\\ Quick Draw  |  8  |  2s/2s  |  85  | Shoots the target, dealing damage. | +|  {{quick_draw.png}}\\ Quick Draw  |  8  |  2s/2s  |  85  | Shoots the target, dealing damage. | 
-|  {{skull_cracker.png}} {{awakening_icon.png}}\\ Skull Cracker  |  60  |  6s/2.5s  |  201  | Deals damage to a singular target, reducing threat. Pushes the target 1 sqm away. Doesn't work against bosses. |+|  {{skull_cracker.png}}\\ Skull Cracker  |  60  |  6s/2.5s  |  201  | Deals damage to a singular target, reducing threat. Pushes the target 1 sqm away. Doesn't work against bosses. | 
 +|  {{explosive_shot.png}}\\ Explosive Shot  |  1500  |  7s/2s  |  81  | Fires an explosive round. |
 |  {{run_the_barrel.png}} {{awakening_icon.png}}\\ Run The Barrel  |  100  |  7s/2s  |  54  | Shoots multiple times against the target. dealing damage. | |  {{run_the_barrel.png}} {{awakening_icon.png}}\\ Run The Barrel  |  100  |  7s/2s  |  54  | Shoots multiple times against the target. dealing damage. |
-|  {{dead_eye.png}} {{awakening_icon.png}}\\ Dead eye  |  250  |  9s/2s  |  161  | Shoots the target dealing damage. | 
 |  {{cannon_barrage.png}} {{awakening_icon.png}}\\ Cannon Barrage  |  600  |  18s/2s  |  89  | Deals damage to random tiles in a large area. | |  {{cannon_barrage.png}} {{awakening_icon.png}}\\ Cannon Barrage  |  600  |  18s/2s  |  89  | Deals damage to random tiles in a large area. |
-|  {{second_wave.png}} {{awakening_icon.png}}\\ <color #FF4500>Second Wave</color>  |  1500  |  18s/2s  |  93  Deals damage to random tiles in a large areaFollows the caster +|  {{call_in_the_militia.png}}\\ Call In The Militia  |  600  |  4s/2s  |  650  | Summons 1 Blue Coat, up to 2 active at the same time. | 
-|  {{explosive_shot.png}} {{awakening_icon.png}}\\ <color #FF4500>Explosive Shot</color>  |  1500  |  7s/2s  |  81  Fires an explosive round. |+|  {{dead_eye.png}} {{awakening_icon.png}}\\ Dead eye  |  1000  |  9s/2s  |  174  Shoots the target dealing damage. | 
 +|  {{second_wave.png}} {{awakening_icon.png}}\\ <color #FF4500>Second Wave</color>  |  1500  |  18s/2s  |  88  Deals damage to random tiles in a large areaFollows the caster |
 |  {{gauss_barrel.png}} {{awakening_icon.png}}\\ <color #CD853F>Gauss Barrel</color>  |  1500  |  14s/2s  |  325  | Shoots the enemy dealing damage. | |  {{gauss_barrel.png}} {{awakening_icon.png}}\\ <color #CD853F>Gauss Barrel</color>  |  1500  |  14s/2s  |  325  | Shoots the enemy dealing damage. |
-|  {{call_in_the_militia.png}} {{awakening_icon.png}}\\ <color #FFA500>Call In The Militia</color>   1500  |  90s/1s  |  40  Call 4 Blue Coats to your side to help you fight for 15 seconds.\\ (These scale like all summons).\\ Obtainable from [[Cooking Up A Storm]] quest. | +|  {{Napalm.png}}\\ Napalm   1500  |  14s/2s  |  275  It deals damage towards the caster's target, dealing damage in a 2x2 circle area. Enemies hit will burn for seconds, hitting every second, taking 1/5 of the base damage per second. |
 ==== Healing Spells ==== ==== Healing Spells ====
 ^  Spell name  ^  Level  ^  Cooldown  ^  Base Healing  ^  Spell Description  ^ ^  Spell name  ^  Level  ^  Cooldown  ^  Base Healing  ^  Spell Description  ^
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 |  :::  |  :::  |  **Rush**  | Deals the whole damage at once, but in a 2x2 circle area. | |  :::  |  :::  |  **Rush**  | Deals the whole damage at once, but in a 2x2 circle area. |
 |  :::  |  :::  |  **Ahoy!**  | Can only cast on self. Shoots enemies within 4 sqm range, three times in a row, exploding on hit. | |  :::  |  :::  |  **Ahoy!**  | Can only cast on self. Shoots enemies within 4 sqm range, three times in a row, exploding on hit. |
-|  {{call_in_the_militia.png}}\\ <color #FFA500>Call In The Militia</color> Summons an extra Blue Coat. |  **Run The Barrel**  | Blue Coat receives the spell Run The Barrel. It has 10chance to cast. | +|  {{call_in_the_militia.png}}\\ <color #FFA500>Call In The Militia</color> An extra Blue Coat is allowed to be summoned. Investing points into this spell increases the Blue Coat's damage. |  **Armor Up **  | Blue Coats take 50less damage. | 
-|  :::  |  :::  |  **Card Disciple**  | Each Blue Coat receive a random card effect to their auto attacks. | +|  :::  |  :::  |  **Trained**  | The Blue Coat's area spell chance to cast has been increased from 50% to 100%It's still casted every 3 seconds 
-|  :::  |  :::  |  **Break Leg**  | Blue Coat deals +50more damage to paralyzed targets. |+|  :::  |  :::  |  **Gunnery**  | Increased area spell's damage by 20and area increased to a 2x2 circle area. |
 |  {{cannon_barrage.png}}\\ Cannon Barrage  | Deals 20% extra damage. Area heavily increased. |  **Injure**  | Enemies hit are paralyzed by 80%. | |  {{cannon_barrage.png}}\\ Cannon Barrage  | Deals 20% extra damage. Area heavily increased. |  **Injure**  | Enemies hit are paralyzed by 80%. |
 |  :::  |  :::  |  **Cannon-Ball**  | Requires a target. Hits your target with a cannon ball, dealing a high amount of a damage in a 3X3 circle area. | |  :::  |  :::  |  **Cannon-Ball**  | Requires a target. Hits your target with a cannon ball, dealing a high amount of a damage in a 3X3 circle area. |
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 |  :::  |  :::  |  **No Wasted Bullets**  | Adds an extra final explosion, dealing damage to all tiles. No longer follows the caster. | |  :::  |  :::  |  **No Wasted Bullets**  | Adds an extra final explosion, dealing damage to all tiles. No longer follows the caster. |
 |  :::  |  :::  |  **Wanted**  | Instead of hitting empty tiles, directly shoot enemies within the range. Range decreased to 4 tiles. | |  :::  |  :::  |  **Wanted**  | Instead of hitting empty tiles, directly shoot enemies within the range. Range decreased to 4 tiles. |
-|  {{skull_cracker.png}}\\ Skull Cracker  Stuns the enemy for 2 seconds. |  **Provoke**  | Taunts the enemy. +|  {{Napalm.png}}\\ Napalm  Area increased from a 2x2 circle to a 5x5 circle. Investing points increases the spell's damage. |  **Friendly Fire**  | The area of effect is now casted at the caster's position 
-|  :::  |  :::  |  **Boss Killer**  | Deals +200% damage against bosses. Threat reduction increased in +5%. +|  :::  |  :::  |  **Loading**  | Increases damage by 25%, but takes 1 second to deal damage | 
-|  :::  |  :::  |  **Temple Hit**  | Deals damage in an AOE area around the caster. |+|  :::  |  :::  |  **After Effect**  | Enemies suffering from Napalm Burning take 5% more damage for 5 seconds. |
 |  {{quick_draw.png}}\\ Quick Draw  | Now bounces to 2 near targets within 3 tiles of distance. |  **Quicker**  | Shoots twice. | |  {{quick_draw.png}}\\ Quick Draw  | Now bounces to 2 near targets within 3 tiles of distance. |  **Quicker**  | Shoots twice. |
 |  :::  |  :::  |  **Side Effect**  | Deals AoE in wave shape respective to the caster's position against the target. | |  :::  |  :::  |  **Side Effect**  | Deals AoE in wave shape respective to the caster's position against the target. |
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 ===== Artifacts ===== ===== Artifacts =====
- 
- 
 The Heaven and Hell artifact are awarded after you finish the arena against either Heaven or Hell by talking to the Faith Servant at +2 Depot. This costs 100 AT and 5 million gold for each attempt. If you die, you fail and will have to attempt it again from the beginning. You can do the arena for both artifacts if you so wish.  The Heaven and Hell artifact are awarded after you finish the arena against either Heaven or Hell by talking to the Faith Servant at +2 Depot. This costs 100 AT and 5 million gold for each attempt. If you die, you fail and will have to attempt it again from the beginning. You can do the arena for both artifacts if you so wish. 
 +Each artifact has 3 tiers of effects that enhance certain skills, you can choose one effect for each tier. These effects cna be changed at any time inside of a protection zone.\\
 +**1st tier:** Received when the corresponding arena is finished.\\
 +**2nd tier:** 200 Wargate currency.\\
 +**3rd tier:** 5000 Archlight tokens and 200M Gold
  
 {{heaven_artifact.gif}} <color #00BFFF>**Heaven Artifact**</color> \\ {{heaven_artifact.gif}} <color #00BFFF>**Heaven Artifact**</color> \\
-Tier 1 + {{:pasted:20231208-002710.png}}\\ <color #b176db>**Recruit**</color> \\ <color #b687d7>**T2**</color> An extra Blue Coat may be summoned by Call In The Militia.|\\ 
-  * RecruitAn extra Blue Coat may be summoned by Call In The Militia. + {{:pasted:20231208-004013.png}}\\ <color #b176db>**Gin Sour**</color> \\ <color #b687d7>**T2**</color> Increases Cooldown bonus from Flask of Gin from 4% to 6%.|\\ 
- + {{:pasted:20231208-004045.png}}\\ <color #b176db>**White Russian**</color> \\ <color #b687d7>**T2**</color> Increases Resistance bonus from Flask of Vodka from 8% to 12%.|\\ 
- + {{:pasted:20231208-004121.png}}\\ <color #b176db>**Aftermath**</color> \\ <color #b687d7>**T2**</color> Napalm disarms enemies hit for 1 second.|\\ 
- + {{:pasted:20231208-004148.png}}\\ <color #b176db>**Double Barrel**</color> \\ <color #b687d7>**T2**</color>  Gauss Barrel bounces to 2 enemies.|\\
- +
-Tier 2 +
-  **Gin Sour**Increases Cooldown bonus from Flask of Gin from 4% to 6%. +
-  **White Russian**Increases Resistance bonus from Flask of Vodka from 8% to 12%. +
- +
- +
-Tier 3 +
-  **Aftermath**Napalm disarms enemies hit for 1 second. +
-  * **Double Barrel**: Gauss Barrel bounces to 2 enemies. +
- +
- +
-{{:pasted:20231107-023816.png}} +
-<color #ed1c24>**Hell Artifact**</color> +
- +
-Tier 1 +
-  * **Gunpowder**: Increases Cannon Barrage damage by 50%. +
- +
- +
-Tier 2 +
-  * **Gin Tonic**: Flask of Gin grants +5% attack speed. +
-  * **Moscow Mule**: Flask of Vodka grants +10% spell damage. +
- +
- +
-Tier 3 +
-  * **Firestorm**: Increases Napalm’s damage by 20%. +
-  * **Barrel Roll**: Gauss Barrel is casted again after 1 second, triggering Awakening Effects, if any. +
  
 +{{hell_artifact.gif}} <color #FF0000>**Hell Artifact**</color> \\
 +|  {{:pasted:20231208-003622.png}}\\ <color #b176db>**Gunpowder**</color> \\ <color #b687d7>**T2**</color>  | Increases Cannon Barrage damage by 50%.|\\
 +|  {{:pasted:20231208-003658.png}}\\ <color #b176db>**Gin Tonic**</color> \\ <color #b687d7>**T2**</color>  | Flask of Gin grants +5% attack speed..|\\
 +|  {{:pasted:20231208-003732.png}}\\ <color #b176db>**Moscow Mule**</color> \\ <color #b687d7>**T2**</color>  | Flask of Vodka grants +5% spell damage.|\\
 +|  {{:pasted:20231208-003803.png}}\\ <color #b176db>**Firestorm**</color> \\ <color #b687d7>**T3**</color>  | Increases Napalm’s damage by 20%.|\\
 +|  {{:pasted:20231208-003829.png}}\\ <color #b176db>**Barrel Roll**</color> \\ <color #b687d7>**T3**</color>  | Gauss Barrel is casted again after 1 second, triggering Awakening Effects, if any.|\\
 ===== Builds ===== ===== Builds =====
 \\ \\

corsair.txt · Last modified: 2024/06/04 03:14 by rodrak