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gunslinger [2022/03/12 02:42] – rhyxus | gunslinger [2023/11/14 14:36] – fluffydrakoz | ||
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The **Gunslinger** is a ranged damage dealer that dual wield **Pistols**. Focusing on his high attack speed and relying on his apparitions (clones). Being a flexible character, as you can choose what type of rounds you want to use. | The **Gunslinger** is a ranged damage dealer that dual wield **Pistols**. Focusing on his high attack speed and relying on his apparitions (clones). Being a flexible character, as you can choose what type of rounds you want to use. | ||
- | - Gunslingers can use the following **[[Enchantments]]**: | + | - Gunslingers can use the following **[[Enchantments]]**: |
- | - Gunslingers | + | - Gunslinger' |
+ | - Gunslinger' | ||
+ | - Gunslinger' | ||
===== Specializations ===== | ===== Specializations ===== | ||
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===== Soul Rune ===== | ===== Soul Rune ===== | ||
{{gunslinger_soul_rune.png}} **Gunslinger Soul Rune** \\ | {{gunslinger_soul_rune.png}} **Gunslinger Soul Rune** \\ | ||
- | Fires an AoE bullet barrage on the location, closing in on the target over 0.6 seconds. Every hit damages and slows. | + | Fires an AoE bullet barrage on the location, closing in on the target over 0.6 seconds. Every hit damages and slows. \\ |
+ | Soul Runes scales with **Runemastery**. | ||
===== Spells ===== | ===== Spells ===== | ||
==== Attack Spells ==== | ==== Attack Spells ==== | ||
- | ^ Spell name ^ | + | ^ Spell name ^ |
- | | {{combo_shot.png}} {{awakening_icon.png}}\\ Combo Shot | + | | {{combo_shot.png}} {{awakening_icon.png}}\\ Combo Shot | 8 | 2s/2s |
- | | {{phantom_apparition.png}} {{awakening_icon.png}}\\ Phantom Apparition | + | | {{phantom_apparition.png}} {{awakening_icon.png}}\\ Phantom Apparition |
- | | {{concussive_shot.png}} {{awakening_icon.png}}\\ Concussive Shot | + | | {{concussive_shot.png}} {{awakening_icon.png}}\\ Concussive Shot | 100 | 8s/2s |
- | | {{disengage.png}} {{awakening_icon.png}}\\ <color # | + | | {{disengage.png}} {{awakening_icon.png}}\\ <color # |
- | | {{phantom_expertise.png}} {{awakening_icon.png}}\\ <color # | + | | {{phantom_expertise.png}} {{awakening_icon.png}}\\ <color # |
- | | {{phantom_proficiency.png}} {{awakening_icon.png}}\\ <color # | + | | {{phantom_proficiency.png}} {{awakening_icon.png}}\\ <color # |
==== Healing Spells ==== | ==== Healing Spells ==== | ||
- | ^ Spell name ^ | + | ^ Spell name ^ |
- | | {{shadows_blessing.png}}\\ Shadows Blessing | + | | {{shadows_blessing.png}}\\ Shadows Blessing |
- | | {{shadows_invocation.png}}\\ Shadows Invocation | + | | {{shadow_invocation.png}}\\ Shadows Invocation |
==== Support Spells ==== | ==== Support Spells ==== | ||
^ Spell name ^ Type ^ Level ^ Cooldown | ^ Spell name ^ Type ^ Level ^ Cooldown | ||
- | | {{splitter_rounds.png}}\\ Splitter Rounds | + | | {{splitter_rounds.png}}\\ Splitter Rounds |
- | | {{one_with_the_gun.png}} {{awakening_icon.png}}\\ One With The Gun | + | | {{one_with_the_gun.png}} {{awakening_icon.png}}\\ One With The Gun | 1500 | 30s/0.1s | Increases the damage of the caster by 10% for 15 seconds. | |
- | | {{unload_the_chamber.png}} {{awakening_icon.png}}\\ Unload the Chamber | + | | {{unload_the_chamber.png}} {{awakening_icon.png}}\\ Unload the Chamber |
- | | {{explosive_rounds.png}}\\ Explosive Rounds | + | | {{explosive_rounds.png}}\\ Explosive Rounds |
- | | {{piercing_rounds.png}}\\ Piercing Rounds | + | | {{piercing_rounds.png}}\\ Piercing Rounds |
- | | {{clear_shot.png}}\\ <color # | + | | {{clear_shot.png}}\\ <color # |
- | | {{splitter_rounds.png}} {{awakening_icon.png}}\\ <color # | + | | {{splitter_rounds.png}} {{awakening_icon.png}}\\ <color # |
- | | {{explosive_rounds.png}} {{awakening_icon.png}}\\ <color # | + | | {{explosive_rounds.png}} {{awakening_icon.png}}\\ <color # |
- | | {{piercing_rounds.png}}\\ <color # | + | | {{piercing_rounds.png}}\\ <color # |
==== Awakening Spells ==== | ==== Awakening Spells ==== | ||
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| ::: | ::: | **Armed and Ready!** | | ::: | ::: | **Armed and Ready!** | ||
| ::: | ::: | **Fan of Bullets** | | ::: | ::: | **Fan of Bullets** | ||
+ | | {{splitter_rounds.png}}\\ <color # | ||
+ | | ::: | ::: | **Explosive Rounds** | ||
+ | | ::: | ::: | **Splitter Rounds** | ||
| {{combo_shot.png}}\\ Combo Shot | Now bounces to 2 near targets. | **Quicker** | | {{combo_shot.png}}\\ Combo Shot | Now bounces to 2 near targets. | **Quicker** | ||
| ::: | ::: | **Side Effect** | | ::: | ::: | **Side Effect** | ||
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| ::: | ::: | **Life Steal** | | ::: | ::: | **Life Steal** | ||
| ::: | ::: | **Protection** | | ::: | ::: | **Protection** | ||
- | | {{splitter_rounds.png}}\\ <color # | ||
- | | ::: | ::: | **Artery Shot** | ||
- | | ::: | ::: | **Poisonous Shot** | ||
| {{unload_the_chamber.png}}\\ Unload the Chamber | | {{unload_the_chamber.png}}\\ Unload the Chamber | ||
| ::: | ::: | **Holding Ground** | | ::: | ::: | **Holding Ground** | ||
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==== Basic Spells ==== | ==== Basic Spells ==== | ||
- | ^ Spell name | + | ^ Spell name ^ Level ^ Cooldown |
- | | {{conjure_food.png}}\\ | + | | {{conjure_food.png}}\\ Conjure Food | 8 | 2s/2s | Creates a random piece of food. | |
- | | {{find.png}}\\ Find " | + | | {{find.png}}\\ Find " |
- | | {{glow.png}}\\ Glow | + | | {{glow.png}}\\ Glow | 8 | 2s/0.1s | Emits a light source around the caster. | |
- | | {{jump.png}}\\ Jump " | + | | {{jump.png}}\\ Jump " |
- | | {{magic_rope.png}}\\ Magic Rope | | + | | {{magic_rope.png}}\\ Magic Rope | 8 | 2s/0.1s |
- | | {{sprint.png}}\\ Sprint | + | | {{sprint.png}}\\ Sprint |
- | | {{cure_poison.png}}\\ Cure Poison | + | | {{cure_poison.png}}\\ Cure Poison |
- | | {{cure_burning.png}}\\ Cure Burning | + | | {{cure_burning.png}}\\ Cure Burning |
- | | {{cure_electrification.png}}\\ Cure Electrification | + | | {{cure_electrification.png}}\\ Cure Electrification |
===== Artifacts ===== | ===== Artifacts ===== | ||
+ | |||
+ | The Heaven and Hell artifact are awarded after you finish the arena against either Heaven or Hell by talking to the Faith Servant at +2 Depot. This costs 100 AT and 5 million gold for each attempt. If you die, you fail and will have to attempt it again from the beginning. You can do the arena for both artifacts if you so wish. | ||
+ | |||
{{heaven_artifact.gif}} <color # | {{heaven_artifact.gif}} <color # | ||
- | After casting | + | Tier 1 |
+ | | ||
+ | |||
+ | Tier 2 | ||
+ | * **Protective Apparition**: | ||
+ | | ||
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+ | Tier 3 | ||
+ | * **Phantom Master**: Reduces Phantom Expertise cooldown by 2 seconds. | ||
+ | * **Evasive**: | ||
+ | |||
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+ | {{: | ||
+ | <color # | ||
+ | |||
+ | Tier 1 | ||
+ | * **Wombo**: Combo Shot is casted again after 1 second, triggering Awakening Effects, if any. | ||
+ | |||
+ | |||
+ | Tier 2 | ||
+ | * **Skilled Clones**: Clones will deal +5% damage. | ||
+ | * **Shadow Healing**: Shadow Invocation maximum health bonus from 7.5% to 10%. | ||
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+ | Tier 3 | ||
+ | * **Phantom Lord**: Phantom Expertise summons 1 extra clone. | ||
+ | * **Focused Evasion**: Increases Evasion duration by 3 seconds. | ||
- | {{hell_artifact.gif}} <color # | ||
- | **Concussive Shot** increases the slow on the target. | ||
===== Builds ===== | ===== Builds ===== | ||
\\ | \\ |