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corsair [2024/06/04 03:14] – rodrak | corsair [2024/09/08 23:44] (current) – [Awakening Spells] rodrak |
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| {{gauss_barrel.png}} {{awakening_icon.png}}\\ <color #CD853F>Gauss Barrel</color> | 1500 | 14s/2s | 325 | Shoots the enemy dealing damage. | | | {{gauss_barrel.png}} {{awakening_icon.png}}\\ <color #CD853F>Gauss Barrel</color> | 1500 | 14s/2s | 325 | Shoots the enemy dealing damage. | |
| {{Napalm.png}}{{awakening_icon.png}}\\ Napalm | 1500 | 14s/2s | 325 | It deals damage towards the caster's target, dealing damage in a 2x2 circle area. Enemies hit will burn for 5 seconds, hitting every second, taking 1/5 of the base damage per second. | | | {{Napalm.png}}{{awakening_icon.png}}\\ Napalm | 1500 | 14s/2s | 325 | It deals damage towards the caster's target, dealing damage in a 2x2 circle area. Enemies hit will burn for 5 seconds, hitting every second, taking 1/5 of the base damage per second. | |
| {{corsairs_gamble.png}}{{awakening_icon.png}}\\ Corsairs Gamble | 1500 | 90s/0.1s | 0 | The Corsair rolls his dice, on a 1, 2 or 3 he receives no buff. However, on a **4**, **5** or **6** him and his party receive the following buff for 5 minutes: **4**: +10% Resistance, **5**: +10% Experience Gain and **6**: +8% Damage Dealt. | | | {{corsairs_gamble.png}}{{awakening_icon.png}}\\ Corsairs Gamble | 1500 | 90s/0.1s | 0 | The Corsair rolls his dice, has a 100% chance to succeed. It can either be resistance, damage or jackpot, which grants both. | |
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==== Healing Spells ==== | ==== Healing Spells ==== |
| ::: | ::: | **Faster!** | Delay between waves decreased from 750ms to 500ms, delay between hits decreased from 100ms to 75ms and rounds increased from 4 to 6. | | | ::: | ::: | **Faster!** | Delay between waves decreased from 750ms to 500ms, delay between hits decreased from 100ms to 75ms and rounds increased from 4 to 6. | |
| {{corsairs_gamble.png}}\\ <color #CD853F>Corsairs Gamble</color> | While in a party, the effect is buffed by +50%. If not, cooldown reduced in half. | **Pact** | Can only draw damage roll, but the amount is random (range between -4, +2 from the original value). | | | {{corsairs_gamble.png}}\\ <color #CD853F>Corsairs Gamble</color> | While in a party, the effect is buffed by +50%. If not, cooldown reduced in half. | **Pact** | Can only draw damage roll, but the amount is random (range between -4, +2 from the original value). | |
| ::: | ::: | **Jackpot!** | Always draw a jackpot, but with half of its effectiveness. | | | ::: | ::: | **Jackpot!** | Always grant a jackpot. | |
| ::: | ::: | **Pride** | 50% chance to bust, 50% chance to jackpot. | | | ::: | ::: | **Pride** | Grants double base resistance. | |
| {{dead_eye.png}}\\ Dead eye | Causes bleed equal to the damage caused, lasts for 5 seconds and hits every 1 second. Now bounces to 2 other enemies. | **High Noon** | Shoots every target in front of you, but deals -50% damage. It has a 5 tile range on the position your facing towards in a cone shape. | | | {{dead_eye.png}}\\ Dead eye | Causes bleed equal to the damage caused, lasts for 5 seconds and hits every 1 second. Now bounces to 2 other enemies. | **High Noon** | Shoots every target in front of you, but deals -50% damage. It has a 5 tile range on the position your facing towards in a cone shape. | |
| ::: | ::: | **Big One** | Against players, deals double damage to enemies with more maximum health than you. Against monsters, deals double damage to enemies with more percentage health than you. | | | ::: | ::: | **Big One** | Against players, deals double damage to enemies with more maximum health than you. Against monsters, deals double damage to enemies with more percentage health than you. | |