Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| corsair [2025/05/28 20:25] – [Builds] rodrak | corsair [2026/05/14 15:44] (current) – rodrak | ||
|---|---|---|---|
| Line 15: | Line 15: | ||
| {{corsairs_gamble.png? | {{corsairs_gamble.png? | ||
| Team-play version that can cast alot of buffs for the party and strength allies in battles. less AOE than the Demolitionist but can benefit of higher resistance. | Team-play version that can cast alot of buffs for the party and strength allies in battles. less AOE than the Demolitionist but can benefit of higher resistance. | ||
| + | |||
| + | ===== Traits ===== | ||
| + | ^ Category ^ Trait ^ Effect ^ | ||
| + | | Base Vocation | Extended Cooldowns | Cooldown reduction cap increased by a flat 5%. | | ||
| + | | Base Vocation | Melee Specialist | Damage dealt towards targets at melee range increased by 10%. | | ||
| + | | Card Master | Armor Penetration | +5% Armor Penetration (ignores resistance). | | ||
| + | | Card Master | Enhanced Cards | Card effects are +20% stronger. | | ||
| + | | Card Master | Reduced AoE | Area damage reduced by 10%. | | ||
| + | | Marauder Corsair (Card Master) | Extra Penetration | Additional +3% Armor Penetration. | | ||
| + | | Marauder Corsair (Card Master) | Superior Cards | Card effects are +10% stronger. | | ||
| + | | Marauder Corsair (Card Master) | Essence Aura | While in Party: Party gains 5% monster essence. Does not stack. | | ||
| + | | Demolitionist | Barrage Momentum | Gain +5% overall damage for 6 seconds while Cannon Barrage and Second Wave are casted. | | ||
| + | | Demolitionist | Cooldown Aura | While in Party: Party gains +5% cooldown reduction. Does not stack. | | ||
| + | | Demolitionist | Reduced Single Target | Single-target damage reduced by 20%. | | ||
| + | | Marauder Corsair (Demolitionist) | Improved Momentum | Damage bonus updated to +8% overall damage for 6 seconds. | | ||
| + | | Marauder Corsair (Demolitionist) | Advanced Cooldown Aura | Party gains additional +5% cooldown reduction. Does not stack. | | ||
| + | | Conditional Modifier | Quest Bonus | Inside Quests: Damage increased by 30%, damage received increased by 90%. | | ||
| + | | Conditional Modifier | Boss Debuff | Bosses take +2% overall damage from all sources after being hit by a Corsair in the last 5 seconds. | | ||
| ===== Soul Rune ===== | ===== Soul Rune ===== | ||
| Line 33: | Line 51: | ||
| | {{explosive_shot.png}}\\ Explosive Shot | 1500 | 7s/2s | 81 | Fires an explosive round. | | | {{explosive_shot.png}}\\ Explosive Shot | 1500 | 7s/2s | 81 | Fires an explosive round. | | ||
| | {{run_the_barrel.png}} {{awakening_icon.png}}\\ Run The Barrel | | {{run_the_barrel.png}} {{awakening_icon.png}}\\ Run The Barrel | ||
| - | | {{cannon_barrage.png}} {{awakening_icon.png}}\\ Cannon Barrage | + | | {{cannon_barrage.png}} {{awakening_icon.png}}\\ Cannon Barrage |
| | {{call_in_the_militia.png}}\\ Call In The Militia | | {{call_in_the_militia.png}}\\ Call In The Militia | ||
| - | | {{dead_eye.png}} {{awakening_icon.png}}\\ Dead eye | 1000 | 9s/2s | | + | | {{dead_eye.png}} {{awakening_icon.png}}\\ Dead eye | 1000 | 9s/2s | |
| - | | {{second_wave.png}} {{awakening_icon.png}}\\ <color # | + | | {{second_wave.png}} {{awakening_icon.png}}\\ <color # |
| | {{gauss_barrel.png}} {{awakening_icon.png}}\\ <color # | | {{gauss_barrel.png}} {{awakening_icon.png}}\\ <color # | ||
| - | | {{Napalm.png}}{{awakening_icon.png}}\\ Napalm | + | | {{Napalm.png}}{{awakening_icon.png}}\\ Napalm |
| | {{corsairs_gamble.png}}{{awakening_icon.png}}\\ Corsairs Gamble | | {{corsairs_gamble.png}}{{awakening_icon.png}}\\ Corsairs Gamble | ||
