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death_knight [2024/06/03 01:24] – [Attack Spells] rodrakdeath_knight [2026/05/14 15:45] (current) rodrak
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 {{dark_knight_icon.png?48}} <color #9370D8>**Dark Knight**</color> \\ {{dark_knight_icon.png?48}} <color #9370D8>**Dark Knight**</color> \\
 **Dark Knights** are specialized in weaken their enemies while dealing damage. **Dark Knights** are specialized in weaken their enemies while dealing damage.
 +
 +===== Traits =====
 +^ Category ^ Trait ^ Effect ^
 +| Base Vocation | Dark Resilience | Overall healing received increased by 10%. |
 +| Base Vocation | Last Bastion | Damage taken reduced by 30% while below 50% health. |
 +| Base Vocation | Threatening Presence | Threat generation increased by 50%. |
 +| Blood Knight | Blood Sustain | Self-healing increased by 10%. |
 +| Blood Knight | Vampiric Strike | Damage dealt heals for 10% of damage. |
 +| Blood Knight | High Health Weakness | Damage reduced by 20% when above 90% health. |
 +| Corrupted Death Knight (Blood Knight) | Superior Sustain | Self-healing increased by 15%. |
 +| Corrupted Death Knight (Blood Knight) | Greater Vampirism | Damage dealt heals for 15% of damage. |
 +| Corrupted Death Knight (Blood Knight) | Improved Defense | Damage reduced by 10% when above 90% health. |
 +| Dark Knight | Healing Suppression | Damaging enemies reduces their healing by 10% from all sources for 3 seconds. |
 +| Dark Knight | Dark Sacrifice | Damage taken increased by 10%. |
 +| Dark Knight | Corruption Power | Damage increased by 10%. |
 +| Corrupted Death Knight (Dark Knight) | Enhanced Suppression | Enemy healing reduction increased by an additional 5%. |
 +| Corrupted Death Knight (Dark Knight) | Greater Corruption | Dark Knight damage increased by an additional 5%. |
 +| Corrupted Death Knight (Dark Knight) | Boss Hunter | Boss Enemies: Single-target damage increased by 15%. |
 +| Conditional Modifier | Quest Healing | Inside Quests: Overall healing received increased by an additional 15%. |
 +| Conditional Modifier | Boss Defense | Boss Enemies: Damage taken reduced by 50%. |
 +
  
 ===== Soul Rune ===== ===== Soul Rune =====
 {{death_knight_soul_rune.png}} **Death Knight Soul Rune** \\ {{death_knight_soul_rune.png}} **Death Knight Soul Rune** \\
 Curses the ground in a 3x3 circle area, dealing damage and draining health from enemies inside the are every 2 seconds. Lasts for 6 seconds. \\ Curses the ground in a 3x3 circle area, dealing damage and draining health from enemies inside the are every 2 seconds. Lasts for 6 seconds. \\
 +
 +===== Forgotten Soul Rune =====
 +^ Guaranteed Effect ^ Dark Age ^ Trance ^ Pact ^
 +| Deals 280 base damage in a 5x5 square area. No longer becomes unable to move or attack. Investing points increases the healing. | Enemies hit take 8% more damage for 5 seconds. | Taunts enemies hit. | Increases the duration by 2 seconds. |
 +
 Soul Runes scales with **Runemastery**. Soul Runes scales with **Runemastery**.
  
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 ^  Spell name  ^  Guaranteed Effect  ^  Choose Between  ^  Description  ^ ^  Spell name  ^  Guaranteed Effect  ^  Choose Between  ^  Description  ^
-|  {{auto_attack.png}}\\ Auto Attack  | Has 20% chance to make your next spell have no Health Cost. Lasts for 10 seconds. |  **Death Echo**  | Your auto attacks has a 10chance to cast Death Echo. |+|  {{auto_attack.png}}\\ Auto Attack  | Has 20% chance to make your next spell have no Health Cost. Lasts for 10 seconds. |  **Blood Veil**  | Auto attacks heal you for 0.5of the damage dealt. |
 |  :::  |  :::  |  **Jaded**  | Taunt your target. Has a 2 seconds cooldown. | |  :::  |  :::  |  **Jaded**  | Taunt your target. Has a 2 seconds cooldown. |
 |  :::  |  :::  |  **Blood Grasp**  | Every third hit heals 2% of your maximum health. | |  :::  |  :::  |  **Blood Grasp**  | Every third hit heals 2% of your maximum health. |
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 |  :::  |  :::  |  **Scourge**  | After 2 seconds, those infected will infect enemies at melee range that haven't yet been infected. The same occurs for new infecteds. | |  :::  |  :::  |  **Scourge**  | After 2 seconds, those infected will infect enemies at melee range that haven't yet been infected. The same occurs for new infecteds. |
 |  :::  |  :::  |  **Rotten**  | Enemies hit rot the soil around them for 3 seconds, applying DoT and paralyze for those who stand on it for over a second. The DoT is 50% stronger than the original one and lasts for 5 seconds. | |  :::  |  :::  |  **Rotten**  | Enemies hit rot the soil around them for 3 seconds, applying DoT and paralyze for those who stand on it for over a second. The DoT is 50% stronger than the original one and lasts for 5 seconds. |
-|  {{death_threat.png}}\\ Death Threat  | Area increased to a 3x3 circle. Has a 40% chance to dodge attacks from enemies hit for 2 seconds.  |  **Arousement**  | After 1.5 second, casts Death Threat 5 times every 1.5 seconds. The additional casts will have it's Enrage meter reduction decreased from 10% to 3%. |+|  {{death_threat.png}}\\ Death Threat  | Area increased to a 3x3 circle. Has a 15% chance to dodge attacks from enemies hit for 2 seconds.  |  **Arousement**  | After 1.5 second, casts Death Threat 5 times every 1.5 seconds. The additional casts will have it's Enrage meter reduction decreased from 10% to 3%. |
 |  :::  |  :::  |  **Decay**  | After 1.5 seconds, consecrates the ground of the area hit, taunting enemies hit every second. While standing on the consecrated ground, the Death Knight receives 5% of its maximum health as damage per second, but receives a +50% damage increase against enemies inside consecrated ground. Lasts for 4 seconds. | |  :::  |  :::  |  **Decay**  | After 1.5 seconds, consecrates the ground of the area hit, taunting enemies hit every second. While standing on the consecrated ground, the Death Knight receives 5% of its maximum health as damage per second, but receives a +50% damage increase against enemies inside consecrated ground. Lasts for 4 seconds. |
 |  :::  |  :::  |  **Rile**  | Pull enemies hit towards the caster's direction. | |  :::  |  :::  |  **Rile**  | Pull enemies hit towards the caster's direction. |

death_knight.1717377841.txt.gz · Last modified: 2024/06/03 01:24 by rodrak