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druid [2024/09/08 23:35] – [Artifacts] rodrak | druid [2024/09/08 23:37] (current) – [Awakening Spells] rodrak |
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| ::: | ::: | **Chilling Shards** | No longer deal damage in waves, instead, shoot enemies within range, dealing damage in a square area around them. | | | ::: | ::: | **Chilling Shards** | No longer deal damage in waves, instead, shoot enemies within range, dealing damage in a square area around them. | |
| ::: | ::: | **Chilling Tsunami** | Increases amount of waves by 2 and area from 3 to 5 tiles of distance. | | | ::: | ::: | **Chilling Tsunami** | Increases amount of waves by 2 and area from 3 to 5 tiles of distance. | |
| {{wrath_of_nature.png}}\\ Wrath of Nature | Snares targets hit for 1 second. | **Vines** | Leaves vines in the floor that lasts for 3 seconds, causing heavy paralyze. Before vanishing, stuns every enemy on top of it for 2 seconds. Picking this effect will increase the spell cooldown in 50%. | | | {{wrath_of_nature.png}}\\ Wrath of Nature | Enemies hit will receive a damage-over-time for 3 seconds, dealing 25% of the spell's base damage. | **Vines** | Leaves vines in the floor that lasts for 3 seconds, causing heavy paralyze. Before vanishing, stuns every enemy on top of it for 2 seconds. Picking this effect will increase the spell cooldown in 50%. | |
| ::: | ::: | **Growing Roots** | After casting, roots grow from your position, dealing damage. | | | ::: | ::: | **Growing Roots** | After casting, roots grow from your position, dealing damage. | |
| ::: | ::: | **Root Whip** | After casting, roots goes around in a circular motion, dealing damage. Picking this effect will increase the spell cooldown in 50%. | | | ::: | ::: | **Root Whip** | After casting, roots goes around in a circular motion, dealing damage. Picking this effect will increase the spell cooldown in 50%. | |