Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revision | |||
| guardian [2026/05/14 15:32] – rodrak | guardian [2026/05/14 15:47] (current) – rodrak | ||
|---|---|---|---|
| Line 17: | Line 17: | ||
| ===== Traits ===== | ===== Traits ===== | ||
| - | ^ Specialization | + | ^ Category |
| - | | Neutral | + | | Base Vocation |
| - | | Holy | Sacred Power | Overall damage | + | | Base Vocation | Defensive Aura | Party gains +5% monster damage reduction. | |
| - | | Protection | + | | Base Vocation | Tank Presence | Threat generation increased by 50%. | |
| + | | Base Vocation | Melee Fortress | Damage taken reduced | ||
| + | | Base Vocation | Resistance Aura | While in a party, allies resistance increased by 5%. | | ||
| + | | Base Vocation | Solo Strength | While solo, damage increased by +20%. | | ||
| + | | Holy | Sacred Power | Overall damage | ||
| + | | Holy | Fragile Faith | Resistance decreased by 15%. | | ||
| + | | Relentless Guardian (Holy) | Quest Power | Inside Quests: Damage increased by 20%, damage received increased by 50%. | | ||
| + | | Relentless Guardian (Holy) | Holy Mark | Holy Shock and Holy Retribution mark enemies for 5 seconds. Next hit deals 10% more damage. | ||
| + | | Relentless Guardian (Holy) | ||
| + | | Protection | Healing Suppression Aura | Nearby enemies have healing reduced by 10% every second. | ||
| + | | Protection | Enhanced Mark | Next hit against marked enemies deals 15% more damage. | | ||
| + | | Protection | Threat Reduction | Against bosses: Reduces threat meter for 1% on auto attack. | | ||
| + | | Protection | Taunt Attacks | Auto attacking enemies taunts them. | | ||
| + | | Relentless Guardian (Protection) | Quest Defense | Inside Quests: Damage received decreased by 20%. | | ||
| + | | Relentless Guardian (Protection) | Boss Tanking | Boss Enemies: Damage reduced by 50%. | | ||
| + | | Conditional Modifier | Quest Resistance | Quest Enemies: Damage taken reduced by 30%. | | ||
| + | | Conditional Modifier | Damage Reflection | Boss Enemies: 5% chance to reflect incoming damage. | | ||
| ===== Soul Rune ===== | ===== Soul Rune ===== | ||
