Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
monk [2025/05/01 14:12] – [Attack Spells] rodrakmonk [2026/05/14 15:50] (current) rodrak
Line 16: Line 16:
 {{monk_brawler.png?48}} <color #E36363>**Brawler**</color> \\ {{monk_brawler.png?48}} <color #E36363>**Brawler**</color> \\
 The **Brawler** is a close combat specialist. He relies less on the power of his spirit, and more on the power of his fists. The **Brawler** is a close combat specialist. He relies less on the power of his spirit, and more on the power of his fists.
 +
 +===== Traits =====
 +^ Category ^ Trait ^ Effect ^
 +| Base Vocation | Swift Strikes | Attack speed increased by 10%. |
 +| Base Vocation | Agile Fighter | +5% dodge. |
 +| Base Vocation | Fragile Defense | Resistance decreased by 5%. |
 +| Base Vocation | Mental Focus | 10% chance to avoid Crowd Control. |
 +| Brawler | Extended Control | Crowd Control duration increased by 50%. |
 +| Brawler | Heavy Blows | Auto attack damage increased by 10%. |
 +| Brawler | Anti-Ranged Combat | Damage dealt towards ranged enemies increased by 15%. |
 +| Mystic Monk (Brawler) | Superior Anti-Ranged | Damage dealt towards ranged enemies increased by additional 5%. |
 +| Mystic Monk (Brawler) | Dodge Aura | While in Party: Allies gain 2% increased dodge chance. |
 +| Mystic Monk (Brawler) | Boss Damage | Damage against bosses increased by 10%. |
 +| Spiritmaster | Spiritual Recovery | Self healing increased by 20%. |
 +| Spiritmaster | Spiritual Power | Spell damage increased by 10%. |
 +| Spiritmaster | Reduced Auto Attacks | Auto Attack damage reduced by 20%. |
 +| Spiritmaster | Summoner Style | Summon damage increased by 25%. |
 +| Mystic Monk (Spiritmaster) | Superior Recovery | Self healing increased by additional 5%. |
 +| Mystic Monk (Spiritmaster) | Greater Spell Power | Spell damage increased by additional 5%. |
 +| Mystic Monk (Spiritmaster) | Superior Summons | Summon damage increased by additional 25%. |
 +| Conditional Modifier | Quest Aura | Inside Quests: Allies gain +10% movement speed. |
 +| Conditional Modifier | Quest Damage | Damage increased by 25%, damage received increased by 75%. |
 +| Conditional Modifier | Party Weakness | While In Party: Damage and healing reduced by 10%. |
 +| Conditional Modifier | Boss Defense | On receiving damage higher than 10% of maximum health, reduce it by 20%. |
 +
  
 ===== Soul Rune ===== ===== Soul Rune =====

monk.txt · Last modified: 2026/05/14 15:50 by rodrak