Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| monk [2023/12/20 01:59] – [Attack Spells] vapore | monk [2026/05/14 15:50] (current) – rodrak | ||
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| - Monk can use the following **[[Enchantments]]**: | - Monk can use the following **[[Enchantments]]**: | ||
| - Monk's **Attack Speed** cap is 7. \\ | - Monk's **Attack Speed** cap is 7. \\ | ||
| - | - Monk's **Base Weapon Damage** is 21. \\ | + | - Monk's **Base Weapon Damage** is 25. \\ |
| - Monk' **Main Stat** is **Strength** \\ | - Monk' **Main Stat** is **Strength** \\ | ||
| - Monk' **Spells** scales with **Strength** while **Auto-attacks** scales with **Strength**. \\ | - Monk' **Spells** scales with **Strength** while **Auto-attacks** scales with **Strength**. \\ | ||
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| {{monk_brawler.png? | {{monk_brawler.png? | ||
| The **Brawler** is a close combat specialist. He relies less on the power of his spirit, and more on the power of his fists. | The **Brawler** is a close combat specialist. He relies less on the power of his spirit, and more on the power of his fists. | ||
| + | |||
| + | ===== Traits ===== | ||
| + | ^ Category ^ Trait ^ Effect ^ | ||
| + | | Base Vocation | Swift Strikes | Attack speed increased by 10%. | | ||
| + | | Base Vocation | Agile Fighter | +5% dodge. | | ||
| + | | Base Vocation | Fragile Defense | Resistance decreased by 5%. | | ||
| + | | Base Vocation | Mental Focus | 10% chance to avoid Crowd Control. | | ||
| + | | Brawler | Extended Control | Crowd Control duration increased by 50%. | | ||
| + | | Brawler | Heavy Blows | Auto attack damage increased by 10%. | | ||
| + | | Brawler | Anti-Ranged Combat | Damage dealt towards ranged enemies increased by 15%. | | ||
| + | | Mystic Monk (Brawler) | Superior Anti-Ranged | Damage dealt towards ranged enemies increased by additional 5%. | | ||
| + | | Mystic Monk (Brawler) | Dodge Aura | While in Party: Allies gain 2% increased dodge chance. | | ||
| + | | Mystic Monk (Brawler) | Boss Damage | Damage against bosses increased by 10%. | | ||
| + | | Spiritmaster | Spiritual Recovery | Self healing increased by 20%. | | ||
| + | | Spiritmaster | Spiritual Power | Spell damage increased by 10%. | | ||
| + | | Spiritmaster | Reduced Auto Attacks | Auto Attack damage reduced by 20%. | | ||
| + | | Spiritmaster | Summoner Style | Summon damage increased by 25%. | | ||
| + | | Mystic Monk (Spiritmaster) | Superior Recovery | Self healing increased by additional 5%. | | ||
| + | | Mystic Monk (Spiritmaster) | Greater Spell Power | Spell damage increased by additional 5%. | | ||
| + | | Mystic Monk (Spiritmaster) | Superior Summons | Summon damage increased by additional 25%. | | ||
| + | | Conditional Modifier | Quest Aura | Inside Quests: Allies gain +10% movement speed. | | ||
| + | | Conditional Modifier | Quest Damage | Damage increased by 25%, damage received increased by 75%. | | ||
| + | | Conditional Modifier | Party Weakness | While In Party: Damage and healing reduced by 10%. | | ||
| + | | Conditional Modifier | Boss Defense | On receiving damage higher than 10% of maximum health, reduce it by 20%. | | ||
| + | |||
| ===== Soul Rune ===== | ===== Soul Rune ===== | ||
| {{monk_soul_rune.png}} **Monk Soul Rune** \\ | {{monk_soul_rune.png}} **Monk Soul Rune** \\ | ||
| Stuns the target for 1 second dealing damage 4 times. \\ | Stuns the target for 1 second dealing damage 4 times. \\ | ||
| + | |||
| + | ===== Forgotten Soul Rune ===== | ||
| + | ^ Guaranteed Effect ^ Make Way ^ Stagger ^ Wind Shield ^ | ||
| + | | Pulling area increased from a 4x4 circle to a 6x6 circle area. Investing points increases the Soul Rune’s damage. | No longer pulls enemies hit, but increases damage by 50%. | Enemies hit are stunned for 1 second. | Receives +10% resistance and a shield for 10% of your maximum health for 5 seconds. | | ||
| + | |||
| Soul Runes scales with **Runemastery**. | Soul Runes scales with **Runemastery**. | ||
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| ==== Attack Spells ==== | ==== Attack Spells ==== | ||
| ^ Spell name ^ Level ^ Cooldown | ^ Spell name ^ Level ^ Cooldown | ||
| - | | {{death_kick.png}}\\ Death Kick | 8 | 1.25s/1.25s | + | | {{death_kick.png}}\\ Death Kick | 8 | 1.5s/1.5s |
| - | | {{fire_kick.png}}\\ Fire Kick | 8 | 1.25s/1.25s | + | | {{fire_kick.png}}\\ Fire Kick | 8 | 1.5s/1.5s |
| - | | {{ice_kick.png}}\\ Ice Kick | 8 | 1.25s/1.25s | + | | {{ice_kick.png}}\\ Ice Kick | 8 | 1.5s/1.5s |
| - | | {{energy_kick.png}}\\ Energy Kick | 8 | 1.25s/1.25s | + | | {{energy_kick.png}}\\ Energy Kick | 8 | 1.5s/1.5s |
| | {{earth_kick.png}} {{awakening_icon.png}}\\ Earth Kick | 8 | 6s/ | | {{earth_kick.png}} {{awakening_icon.png}}\\ Earth Kick | 8 | 6s/ | ||
| | {{min_flurry_of_punches.png}}\\ Min Flurry of Punches | | {{min_flurry_of_punches.png}}\\ Min Flurry of Punches | ||
| | {{flurry_of_punches.png}}\\ Flurry of Punches | | {{flurry_of_punches.png}}\\ Flurry of Punches | ||
| - | | {{strong_flurry_of_punches.png}} {{awakening_icon.png}}\\ Strong Flurry of Punches | + | | {{strong_flurry_of_punches.png}} {{awakening_icon.png}}\\ Strong Flurry of Punches |
| | {{knockout_punch.png}} {{awakening_icon.png}}\\ Knockout Punch | 650 | 8s/ | | {{knockout_punch.png}} {{awakening_icon.png}}\\ Knockout Punch | 650 | 8s/ | ||
| | {{1000_fists.png}} {{awakening_icon.png}}\\ <color # | | {{1000_fists.png}} {{awakening_icon.png}}\\ <color # | ||
| - | | {{death_back_kick.png}}\\ <color # | + | | {{death_back_kick.png}}\\ <color # |
| | {{electric_back_kick.png}} {{awakening_icon.png}}\\ <color # | | {{electric_back_kick.png}} {{awakening_icon.png}}\\ <color # | ||
| - | | {{nature_back_kick.png}}\\ <color # | + | | {{nature_back_kick.png}}\\ <color # |
| | {{flaming_back_kick.png}} {{awakening_icon.png}}\\ <color # | | {{flaming_back_kick.png}} {{awakening_icon.png}}\\ <color # | ||
| - | | {{frozen_back_kick.png}}\\ <color # | + | | {{frozen_back_kick.png}}\\ <color # |
| | {{kamakazi punch.png}} {{awakening_icon.png}}\\ <color # | | {{kamakazi punch.png}} {{awakening_icon.png}}\\ <color # | ||
| | {{absorb_the_elements.png}} {{awakening_icon.png}}\\ <color # | | {{absorb_the_elements.png}} {{awakening_icon.png}}\\ <color # | ||
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| {{heaven_artifact.gif}} <color # | {{heaven_artifact.gif}} <color # | ||
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| {{hell_artifact.gif}} <color # | {{hell_artifact.gif}} <color # | ||
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