Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revision | |||
| necromancer [2025/06/25 01:47] – [Builds] rodrak | necromancer [2026/05/14 15:50] (current) – rodrak | ||
|---|---|---|---|
| Line 15: | Line 15: | ||
| {{necro_witch.png? | {{necro_witch.png? | ||
| The **Witch** is a devious caster, able to haunt an enemy without even seeing them. The witch is a master of their damage over time skills, and focuses less on their summons and more on their mind bending magic. | The **Witch** is a devious caster, able to haunt an enemy without even seeing them. The witch is a master of their damage over time skills, and focuses less on their summons and more on their mind bending magic. | ||
| + | |||
| + | ===== Traits ===== | ||
| + | ^ Category ^ Trait ^ Effect ^ | ||
| + | | Base Vocation | Corruption Mastery | Deal 10% more damage towards enemies with damage-over-time conditions. | | ||
| + | | Conjurer | Extra Summon | Summon maximum amount increased by 1. | | ||
| + | | Conjurer | Sacrificial Power | Self damage decreased by 20%, summon damage increased by 25%. | | ||
| + | | Conjurer | Skeleton Army | Nearby enemy deaths have a 3% chance to summon a Skeleton for 5 seconds. Increased to 10% inside quests. | | ||
| + | | Dreadful Necromancer (Conjurer) | Boss Summons | Boss Enemies: Summons deal 20% more damage. | | ||
| + | | Dreadful Necromancer (Conjurer) | Greater Army | Enemy deaths have a 5% chance to summon a Skeleton for 5 seconds. Increased to 15% inside quests. | | ||
| + | | Witch | Enhanced Damage over Time | Damage-over-time increased by 20%. | | ||
| + | | Witch | Self Sacrifice | Self damage increased by 15%, summon damage decreased by 25%. | | ||
| + | | Dreadful Necromancer (Witch) | Superior Damage over Time | Damage-over-time increased by 25%. | | ||
| + | | Dreadful Necromancer (Witch) | Greater Self Damage | Self damage increased by 20%. | | ||
| + | | Conditional Modifier | Resurrection | Once per quest, resurrect after 5 seconds with 50% health and mana. | | ||
| + | | Conditional Modifier | Quest Weakness | While resurrecting, | ||
| + | | Conditional Modifier | Quest Damage | Damage increased by 20%, damage received increased by 150%. | | ||
| + | | Conditional Modifier | Boss Bonus | Boss Enemies: Damage-over-time and summons deal 25% more damage. | | ||
| + | |||
| ===== Soul Rune ===== | ===== Soul Rune ===== | ||
