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necromancer [2023/12/20 01:51] – [Attack Spells] vapore | necromancer [2024/09/08 15:37] (current) – [Awakening Spells] rodrak |
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===== Soul Rune ===== | ===== Soul Rune ===== |
{{necromancer_soul_rune.png}} **Necromancer Soul Rune** \\ | {{necromancer_soul_rune.png}} **Necromancer Soul Rune** \\ |
Deals direct damage and applies a Damage over Time.\\ | It may only be casted on self. It yields +5% overall damage for 5 seconds. Investing points into this Soul Rune increases the overall damage percentage bonus.\\ |
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| ===== Forgotten Soul Rune ===== |
| ^ Guaranteed Effect ^ Petrify ^ Spread ^ Collapse ^ |
| | Duration increased by 2 seconds, which also increases the amount of turns by 2. Investing points increases the Soul Rune’s damage. | Enemies hit are snared for 2 seconds. | Area increased from 3x3 circle to 6x6 circle area. | The area of effect is now triggered even upon casted towards a target. It will also follow them. | |
Soul Runes scales with **Runemastery**. | Soul Runes scales with **Runemastery**. |
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| {{death_strike.png}}\\ Death Strike | 12 | 2s/2s | 73 | Shoots a death ball at your target. | | | {{death_strike.png}}\\ Death Strike | 12 | 2s/2s | 73 | Shoots a death ball at your target. | |
| {{terra_strike.png}}\\ Terra Strike | 13 | 2s/2s | 73 | Shoots a ball of earth at your target. | | | {{terra_strike.png}}\\ Terra Strike | 13 | 2s/2s | 73 | Shoots a ball of earth at your target. | |
| {{underling.png}} {{awakening_icon.png}}\\ Underling | 20 | 2s/2s | 126 | Spawns an underling to run and explode at it's target. | | | {{underling.png}} {{awakening_icon.png}}\\ Underling | 20 | 2s/2s | 188 | Spawns an underling to run and explode at it's target. | |
| {{death_wave.png}}\\ Death Wave | 38 | 6s/2s | 282 | A wave of death spreads in front of the caster. | | | {{death_wave.png}}\\ Death Wave | 38 | 6s/2s | 192 | A wave of death spreads in front of the caster. | |
| {{gathering_fear.png}} {{awakening_icon.png}}\\ Gathering Fear | 80 | 10s/2s | 246 | A large Death AoE erupts around the caster. | | | {{gathering_fear.png}} {{awakening_icon.png}}\\ Gathering Fear | 80 | 10s/2s | 255 | A large Death AoE erupts around the caster. | |
| {{unholy shackles.png}}\\ Unholy Shackles | 300 | 10s/2s | 79 | Damages and paralyzes the target. | | | {{unholy shackles.png}}\\ Unholy Shackles | 300 | 10s/2s | 79 | Damages and paralyzes the target. | |
| {{witchs_hourglass.png}}\\ <color #cc3fbf>Witchs Hourglass</color> | 1500 | 8.5s/2s | 113 | Applies a powerful DoT effect to the target. | | | {{witchs_hourglass.png}}\\ <color #cc3fbf>Witchs Hourglass</color> | 1500 | 8.5s/2s | 113 | Applies a powerful DoT effect to the target. | |
| {{witchs_cauldron.png}} {{awakening_icon.png}}\\ <color #cc3fbf>Witchs Cauldron</color> | 1500 | 14s/2s | 168 | A large and Powerful AOE erupts around the caster. | | | {{witchs_cauldron.png}} {{awakening_icon.png}}\\ <color #cc3fbf>Witchs Cauldron</color> | 1500 | 12s/2s | 178 | A large and Powerful AOE erupts around the caster. | |
| {{corpse_explosion.png}} {{awakening_icon.png}}\\ Corpse Explosion | 1500 | 10s/2s | 209 | Explodes up to 5 corpses that you own in a wide area around you, dealing damage. | | | {{corpse_explosion.png}} {{awakening_icon.png}}\\ Corpse Explosion | 1500 | 10s/2s | 255 | Explodes up to 5 corpses that you own in a wide area around you, dealing damage. | |
| {{mind_seizure.png}} {{awakening_icon.png}}\\ <color #cc3fbf>Mind Seizure</color> | 1500 | 8s/2s | 282 | Stronger version of Unholy Shackles. | | | {{mind_seizure.png}} {{awakening_icon.png}}\\ <color #cc3fbf>Mind Seizure</color> | 1500 | 8s/2s | 310 | Stronger version of Unholy Shackles. | |
| {{life_harvest.png}} {{awakening_icon.png}}\\ Life Harvest | 1500 | 16s/2s | 126 | For 3 seconds drains HP from 5 nearby creatures, healing the caster's mana. | | | {{life_harvest.png}} {{awakening_icon.png}}\\ Life Harvest | 1500 | 12s/2s | 126 | For 3 seconds drains HP from 5 nearby creatures, healing the caster's mana. | |
| {{fire_skull.png}}\\ Fire Skull | 1500 | 12s/2s | 299 | Releases 3 fire skulls that chooses random targets to deal damage exploding in a 2x2 area. Prioritazes targets near you. | | | {{fire_skull.png}}\\ Fire Skull | 1500 | 12s/2s | 299 | Releases 3 fire skulls that chooses random targets to deal damage exploding in a 2x2 area. Prioritizes targets near you. | |
| {{skeleton_army.png}} {{awakening_icon.png}}\\ <color #FFA500>Skeleton Army</color> | 1500 | 90s/1s | 105 | Summons a skeleton every second, over 10 seconds, which will run towards the master's target and explode.\\ This spell can only be used after completing the [[Cooking Up A Storm]] Quest. | | | {{skeleton_army.png}} {{awakening_icon.png}}\\ <color #FFA500>Skeleton Army</color> | 1500 | 90s/1s | 125 | Summons a skeleton every second, over 10 seconds, which will run towards the master's target and explode.\\ This spell can only be used after completing the [[Cooking Up A Storm]] Quest. | |
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==== Healing Spells ==== | ==== Healing Spells ==== |
^ Spell name ^ Level ^ Cooldown ^ Base Healing ^ Spell Description ^ | ^ Spell name ^ Level ^ Cooldown ^ Base Healing ^ Spell Description ^ |
| {{healing_ritual.png}}\\ Healing Ritual | 20 | 2s/1s | 50 | Heals the mana of the caster. | | | {{healing_ritual.png}}\\ Healing Ritual | 20 | 2s/1s | 45 | Heals the mana of the caster. | |
| | {{Evocation.png}}\\ Evocation | 100 | 22s/1s | 60 | Heals the player's Mana with a healing over time. This value is increased by 0.25% of the caster's maximum mana. | |
| | {{Strong Evocation .png}}\\ Strong Evocation | 350 | 40s/1s | 60 | A strong version of the Evocation spell. This value is increased by 0.5% of the caster's maximum mana. | |
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==== Support Spells ==== | ==== Support Spells ==== |
| ::: | ::: | **Underling** | Has 15% chance to summon a 50% weaker Underling that will explode on the target. | | | ::: | ::: | **Underling** | Has 15% chance to summon a 50% weaker Underling that will explode on the target. | |
| ::: | ::: | **Curse** | Has 20% chance to curse the target, stunning them for 2 seconds. | | | ::: | ::: | **Curse** | Has 20% chance to curse the target, stunning them for 2 seconds. | |
| {{soul_rune.png}}\\ Soul Rune | Paralyzes the target for 60% for 2 seconds. | **Witchery** | Silence the target for 2 seconds. | | | {{soul_rune.png}}\\ Soul Rune | It yields a shield for 10% of your maximum mana for 3 seconds. | **Power Spread** | The overall damage bonus will also be applied to summons. | |
| ::: | ::: | **Underling** | Casts an Underling to explode on your target. | | | ::: | ::: | **Targeted Curse** | It may now also be used on a target, paralyzing it by 20% for 3 seconds, as well as increasing all damage received by them by 10%. | |
| ::: | ::: | **Hellhound** | Summons deal +25% damage to enemies under the effect of the Soul Rune. | | | ::: | ::: | **Body Spawn** | It will spawn 5 corpses around the caster. | |
| {{necro_assemble.png}}\\ <color #e70c06>Assemble //Doomlord//</color> | Yield +5% resistance | **Watch It Burn** | Doomlord receives a fire aura, dealing damage. | | | {{necro_assemble.png}}\\ <color #e70c06>Assemble //Doomlord//</color> | Yield +5% resistance | **Watch It Burn** | Doomlord receives a fire aura, dealing damage. | |
| ::: | ::: | **Loner** | A Loner Doomlord deals +300% damage and receives only 25% of the incoming damage, but you can only have one summon total. | | | ::: | ::: | **Loner** | A Loner Doomlord deals +300% damage and receives only 25% of the incoming damage, but you can only have one summon total. | |
| ::: | ::: | **Marked** | If the enemy is under the effect of Reaper's Touch, Gathering Fear will deal +100% damage and +100% heal. | | | ::: | ::: | **Marked** | If the enemy is under the effect of Reaper's Touch, Gathering Fear will deal +100% damage and +100% heal. | |
| ::: | ::: | **Spreading Fear** | Doomlords will receive +5% damage for each creature hit, up to +50% damage, for 10 seconds. Ravenous Fiend will heal 1% of its maximum health for every creature hit. | | | ::: | ::: | **Spreading Fear** | Doomlords will receive +5% damage for each creature hit, up to +50% damage, for 10 seconds. Ravenous Fiend will heal 1% of its maximum health for every creature hit. | |
| {{life_harvest.png}}\\ Life Harvest | If you are full on mana, the exceeded amount will be converted into a shield for 3 seconds. | **Fortress** | For the duration of the spell, receives 5% resistance for each enemy hit. | | | {{life_harvest.png}}\\ Life Harvest | If you are full on mana, the exceeded amount will be converted into a shield for 3 seconds. | **Fortress** | For the duration of the spell, receives 1% resistance for each enemy hit. Limit 8%. | |
| ::: | ::: | **Soul Reaper** | Limit of creatures removed. Healing increased by 20%. Cooldown doubled. It will now drain any enemy within 5 tiles range. | | | ::: | ::: | **Soul Reaper** | Limit of creatures removed. Healing increased by 20%. Cooldown doubled. It will now drain any enemy within 5 tiles range. | |
| ::: | ::: | **Soul Eater** | Stuns monsters for 2 second and paralyzes players hit for 1 second, applying Reaper's Touch effect. | | | ::: | ::: | **Soul Eater** | Stuns monsters for 2 second and paralyzes players hit for 1 second, applying Reaper's Touch effect. | |
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{{heaven_artifact.gif}} <color #00BFFF>**Heaven Artifact**</color> \\ | {{heaven_artifact.gif}} <color #00BFFF>**Heaven Artifact**</color> \\ |
| {{:pasted:20231114-171528.png}}\\ <color #b176db>**Mind Confusion**</color> \\ <color #b687d7>**T2**</color> | Reaper’s Touch debuffs enemies hit damage by 5% for 5 seconds.|\\ | | {{:pasted:20231114-171528.png}}\\ <color #b176db>**Mind Confusion**</color> \\ <color #b687d7>**T1**</color> | Reaper’s Touch debuffs enemies hit damage by 5% for 5 seconds.|\\ |
| {{:pasted:20231114-171554.png}}\\ <color #b176db>**Eruption**</color> \\ <color #b687d7>**T2**</color> | Increases Fire Skull’s area of effect to a 4x4 circle area.|\\ | | {{:pasted:20231114-171554.png}}\\ <color #b176db>**Eruption**</color> \\ <color #b687d7>**T2**</color> | Increases Fire Skull’s area of effect to a 4x4 circle area.|\\ |
| {{:pasted:20231114-171631.png}}\\ <color #b176db>**Leech**</color> \\ <color #b687d7>**T2**</color> | Lich Form damage converted into mana increased from 1% to 2%. |\\ | | {{:pasted:20231114-171631.png}}\\ <color #b176db>**Leech**</color> \\ <color #b687d7>**T2**</color> | Passively heal mana for 2% of damage dealt |\\ |
| {{:pasted:20231114-171717.png}}\\ <color #b176db>**Torment**</color> \\ <color #b687d7>**T3**</color> | Reduces Abomination cooldown by 4 seconds.|\\ | | {{:pasted:20231114-171717.png}}\\ <color #b176db>**Torment**</color> \\ <color #b687d7>**T3**</color> | Reduces Abomination cooldown by 4 seconds.|\\ |
| {{:pasted:20231114-171846.png}}\\ <color #b176db>**Spasm**</color> \\ <color #b687d7>**T3**</color> | Mind Seizure grants a shield for 5% of the caster’s maximum mana for 3 seconds.|\\ | | {{:pasted:20231114-171846.png}}\\ <color #b176db>**Spasm**</color> \\ <color #b687d7>**T3**</color> | Witch's Cauldron will be casted again after 1 second, triggering awakening effects, if any.|\\ |
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{{hell_artifact.gif}} <color #FF0000>**Hell Artifact**</color> \\ | {{hell_artifact.gif}} <color #FF0000>**Hell Artifact**</color> \\ |
| {{:pasted:20231114-171920.png}}\\ <color #b687d7>**Mind Reaper**</color> \\ <color #b687d7>**T1**</color> | Increases Reaper’s Touch damage by 20%. |\\ | | {{:pasted:20231114-171920.png}}\\ <color #b687d7>**Mind Reaper**</color> \\ <color #b687d7>**T1**</color> | Increases Reaper’s Touch damage by 20%. |\\ |
| {{:pasted:20231114-171949.png}}\\ <color #b176db>**Merge**</color> \\ <color #b687d7>**T3**</color> | Fire Skull will now only cast one skull, that will deal the same damage of 5 skulls.|\\ | | {{:pasted:20231114-171949.png}}\\ <color #b176db>**Merge**</color> \\ <color #b687d7>**T2**</color> | Fire Skull will now only cast one skull, that will deal the same damage of 5 skulls.|\\ |
| {{:pasted:20231114-172022.png}}\\ <color #b176db>**Lich Power**</color> \\ <color #b687d7>**T2**</color> | Increases Lich Form attack power bonus by 5%.|\\ | | {{:pasted:20231114-172022.png}}\\ <color #b176db>**Lich Power**</color> \\ <color #b687d7>**T2**</color> | + 5% attack power.|\\ |
| {{:pasted:20231114-172118.png}}\\ <color #b176db>**Atrocity**</color> \\ <color #b687d7>**T3**</color> | Increases Abomination damage by 10%.|\\ | | {{:pasted:20231114-172118.png}}\\ <color #b176db>**Atrocity**</color> \\ <color #b687d7>**T3**</color> | Increases Abomination damage by 10%.|\\ |
| {{:pasted:20231114-172147.png}}\\ <color #b176db>**Mind Collapse**</color> \\ <color #b687d7>**T3**</color> | Mind Seizure deals 20% of its original damage as true damage towards the target. |\\ | | {{:pasted:20231114-172147.png}}\\ <color #b176db>**Mind Collapse**</color> \\ <color #b687d7>**T3**</color> | Increases Witch's Cauldron damage by 15%. |\\ |
===== Builds ===== | ===== Builds ===== |
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