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necromancer [2023/12/20 01:51] – [Attack Spells] vaporenecromancer [2024/09/08 15:37] (current) – [Awakening Spells] rodrak
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 ===== Soul Rune ===== ===== Soul Rune =====
 {{necromancer_soul_rune.png}} **Necromancer Soul Rune** \\ {{necromancer_soul_rune.png}} **Necromancer Soul Rune** \\
-Deals direct damage and applies a Damage over Time.\\+It may only be casted on self. It yields +5% overall damage for 5 seconds. Investing points into this Soul Rune increases the overall damage percentage bonus.\\ 
 + 
 +===== Forgotten Soul Rune ===== 
 +^ Guaranteed Effect ^ Petrify ^ Spread ^ Collapse ^ 
 +| Duration increased by 2 seconds, which also increases the amount of turns by 2. Investing points increases the Soul Rune’s damage. | Enemies hit are snared for 2 seconds. | Area increased from 3x3 circle to 6x6 circle area. | The area of effect is now triggered even upon casted towards a target. It will also follow them. | 
 Soul Runes scales with **Runemastery**. Soul Runes scales with **Runemastery**.
  
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 |  {{death_strike.png}}\\ Death Strike  |  12  |  2s/2s  |  73  | Shoots a death ball at your target. | |  {{death_strike.png}}\\ Death Strike  |  12  |  2s/2s  |  73  | Shoots a death ball at your target. |
 |  {{terra_strike.png}}\\ Terra Strike  |  13  |  2s/2s  |  73  | Shoots a ball of earth at your target. | |  {{terra_strike.png}}\\ Terra Strike  |  13  |  2s/2s  |  73  | Shoots a ball of earth at your target. |
-|  {{underling.png}} {{awakening_icon.png}}\\ Underling  |  20  |  2s/2s  |  126  | Spawns an underling to run and explode at it's target. | +|  {{underling.png}} {{awakening_icon.png}}\\ Underling  |  20  |  2s/2s  |  188  | Spawns an underling to run and explode at it's target. | 
-|  {{death_wave.png}}\\ Death Wave  |  38  |  6s/2s  |  282  | A wave of death spreads in front of the caster. | +|  {{death_wave.png}}\\ Death Wave  |  38  |  6s/2s  |  192  | A wave of death spreads in front of the caster. | 
-|  {{gathering_fear.png}} {{awakening_icon.png}}\\ Gathering Fear  |  80  |  10s/2s  |  246  | A large Death AoE erupts around the caster. |+|  {{gathering_fear.png}} {{awakening_icon.png}}\\ Gathering Fear  |  80  |  10s/2s  |  255  | A large Death AoE erupts around the caster. |
 |  {{unholy shackles.png}}\\ Unholy Shackles  |  300  |  10s/2s  |  79  | Damages and paralyzes the target. | |  {{unholy shackles.png}}\\ Unholy Shackles  |  300  |  10s/2s  |  79  | Damages and paralyzes the target. |
 |  {{witchs_hourglass.png}}\\ <color #cc3fbf>Witchs Hourglass</color>  |  1500  |  8.5s/2s  |  113  | Applies a powerful DoT effect to the target. | |  {{witchs_hourglass.png}}\\ <color #cc3fbf>Witchs Hourglass</color>  |  1500  |  8.5s/2s  |  113  | Applies a powerful DoT effect to the target. |
-|  {{witchs_cauldron.png}} {{awakening_icon.png}}\\ <color #cc3fbf>Witchs Cauldron</color>  |  1500  |  14s/2s  |  168  | A large and Powerful AOE erupts around the caster. | +|  {{witchs_cauldron.png}} {{awakening_icon.png}}\\ <color #cc3fbf>Witchs Cauldron</color>  |  1500  |  12s/2s  |  178  | A large and Powerful AOE erupts around the caster. | 
-|  {{corpse_explosion.png}} {{awakening_icon.png}}\\ Corpse Explosion  |  1500  |  10s/2s  |  209  | Explodes up to 5 corpses that you own in a wide area around you, dealing damage. | +|  {{corpse_explosion.png}} {{awakening_icon.png}}\\ Corpse Explosion  |  1500  |  10s/2s  |  255  | Explodes up to 5 corpses that you own in a wide area around you, dealing damage. | 
-|  {{mind_seizure.png}} {{awakening_icon.png}}\\ <color #cc3fbf>Mind Seizure</color>  |  1500  |  8s/2s  |  282  | Stronger version of Unholy Shackles. | +|  {{mind_seizure.png}} {{awakening_icon.png}}\\ <color #cc3fbf>Mind Seizure</color>  |  1500  |  8s/2s  |  310  | Stronger version of Unholy Shackles. | 
-|  {{life_harvest.png}} {{awakening_icon.png}}\\ Life Harvest  |  1500  |  16s/2s  |  126  | For 3 seconds drains HP from 5 nearby creatures, healing the caster's mana. | +|  {{life_harvest.png}} {{awakening_icon.png}}\\ Life Harvest  |  1500  |  12s/2s  |  126  | For 3 seconds drains HP from 5 nearby creatures, healing the caster's mana. | 
-|  {{fire_skull.png}}\\ Fire Skull  |  1500  |  12s/2s  |  299  | Releases 3 fire skulls that chooses random targets to deal damage exploding in a 2x2 area. Prioritazes targets near you. | +|  {{fire_skull.png}}\\ Fire Skull  |  1500  |  12s/2s  |  299  | Releases 3 fire skulls that chooses random targets to deal damage exploding in a 2x2 area. Prioritizes targets near you. | 
-|  {{skeleton_army.png}} {{awakening_icon.png}}\\ <color #FFA500>Skeleton Army</color>  |  1500  |  90s/1s  |  105  | Summons a skeleton every second, over 10 seconds, which will run towards the master's target and explode.\\ This spell can only be used after completing the [[Cooking Up A Storm]] Quest. |+|  {{skeleton_army.png}} {{awakening_icon.png}}\\ <color #FFA500>Skeleton Army</color>  |  1500  |  90s/1s  |  125  | Summons a skeleton every second, over 10 seconds, which will run towards the master's target and explode.\\ This spell can only be used after completing the [[Cooking Up A Storm]] Quest. |
  
 ==== Healing Spells ==== ==== Healing Spells ====
 ^  Spell name  ^  Level  ^  Cooldown  ^  Base Healing  ^  Spell Description  ^ ^  Spell name  ^  Level  ^  Cooldown  ^  Base Healing  ^  Spell Description  ^
-|  {{healing_ritual.png}}\\ Healing Ritual  |  20  |  2s/1s  |   50  | Heals the mana of the caster. |+|  {{healing_ritual.png}}\\ Healing Ritual  |  20  |  2s/1s  |   45  | Heals the mana of the caster. | 
 +|  {{Evocation.png}}\\ Evocation  |  100  |  22s/1s  |   60  | Heals the player's Mana with a healing over time. This value is increased by 0.25% of the caster's maximum mana. | 
 +|  {{Strong Evocation .png}}\\ Strong Evocation  |  350  |  40s/1s  |   60  | A strong version of the Evocation spell. This value is increased by 0.5% of the caster's maximum mana. |
  
 ==== Support Spells ==== ==== Support Spells ====
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 |  :::  |  :::  |  **Underling**  | Has 15% chance to summon a 50% weaker Underling that will explode on the target. | |  :::  |  :::  |  **Underling**  | Has 15% chance to summon a 50% weaker Underling that will explode on the target. |
 |  :::  |  :::  |  **Curse**  | Has 20% chance to curse the target, stunning them for 2 seconds. | |  :::  |  :::  |  **Curse**  | Has 20% chance to curse the target, stunning them for 2 seconds. |
-|  {{soul_rune.png}}\\ Soul Rune  | Paralyzes the target for 60% for seconds. |  **Witchery**  | Silence the target for 2 seconds. | +|  {{soul_rune.png}}\\ Soul Rune  | It yields a shield for 10of your maximum mana for seconds. |  **Power Spread**  | The overall damage bonus will also be applied to summons. | 
-|  :::  |  :::  |  **Underling**  | Casts an Underling to explode on your target. | +|  :::  |  :::  |  **Targeted Curse**  | It may now also be used on target, paralyzing it by 20% for 3 seconds, as well as increasing all damage received by them by 10%. | 
-|  :::  |  :::  |  **Hellhound**  | Summons deal +25% damage to enemies under the effect of the Soul Rune. |+|  :::  |  :::  |  **Body Spawn**  | It will spawn 5 corpses around the caster. |
 |  {{necro_assemble.png}}\\ <color #e70c06>Assemble //Doomlord//</color>  | Yield +5% resistance |  **Watch It Burn**  | Doomlord receives a fire aura, dealing damage. | |  {{necro_assemble.png}}\\ <color #e70c06>Assemble //Doomlord//</color>  | Yield +5% resistance |  **Watch It Burn**  | Doomlord receives a fire aura, dealing damage. |
 |  :::  |  :::  |  **Loner**  | A Loner Doomlord deals +300% damage and receives only 25% of the incoming damage, but you can only have one summon total. | |  :::  |  :::  |  **Loner**  | A Loner Doomlord deals +300% damage and receives only 25% of the incoming damage, but you can only have one summon total. |
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 |  :::  |  :::  |  **Marked**  | If the enemy is under the effect of Reaper's Touch, Gathering Fear will deal +100% damage and +100% heal. | |  :::  |  :::  |  **Marked**  | If the enemy is under the effect of Reaper's Touch, Gathering Fear will deal +100% damage and +100% heal. |
 |  :::  |  :::  |  **Spreading Fear**  | Doomlords will receive +5% damage for each creature hit, up to +50% damage, for 10 seconds. Ravenous Fiend will heal 1% of its maximum health for every creature hit. | |  :::  |  :::  |  **Spreading Fear**  | Doomlords will receive +5% damage for each creature hit, up to +50% damage, for 10 seconds. Ravenous Fiend will heal 1% of its maximum health for every creature hit. |
-|  {{life_harvest.png}}\\ Life Harvest  | If you are full on mana, the exceeded amount will be converted into a shield for 3 seconds. |  **Fortress**  | For the duration of the spell, receives 5% resistance for each enemy hit. |+|  {{life_harvest.png}}\\ Life Harvest  | If you are full on mana, the exceeded amount will be converted into a shield for 3 seconds. |  **Fortress**  | For the duration of the spell, receives 1% resistance for each enemy hit. Limit 8%. |
 |  :::  |  :::  |  **Soul Reaper**  | Limit of creatures removed. Healing increased by 20%. Cooldown doubled. It will now drain any enemy within 5 tiles range. | |  :::  |  :::  |  **Soul Reaper**  | Limit of creatures removed. Healing increased by 20%. Cooldown doubled. It will now drain any enemy within 5 tiles range. |
 |  :::  |  :::  |  **Soul Eater**  | Stuns monsters for 2 second and paralyzes players hit for 1 second, applying Reaper's Touch effect. | |  :::  |  :::  |  **Soul Eater**  | Stuns monsters for 2 second and paralyzes players hit for 1 second, applying Reaper's Touch effect. |
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 {{heaven_artifact.gif}} <color #00BFFF>**Heaven Artifact**</color> \\ {{heaven_artifact.gif}} <color #00BFFF>**Heaven Artifact**</color> \\
-|  {{:pasted:20231114-171528.png}}\\ <color #b176db>**Mind Confusion**</color> \\ <color #b687d7>**T2**</color>  | Reaper’s Touch debuffs enemies hit damage by 5% for 5 seconds.|\\+|  {{:pasted:20231114-171528.png}}\\ <color #b176db>**Mind Confusion**</color> \\ <color #b687d7>**T1**</color>  | Reaper’s Touch debuffs enemies hit damage by 5% for 5 seconds.|\\
 |  {{:pasted:20231114-171554.png}}\\ <color #b176db>**Eruption**</color> \\ <color #b687d7>**T2**</color>  | Increases Fire Skull’s area of effect to a 4x4 circle area.|\\ |  {{:pasted:20231114-171554.png}}\\ <color #b176db>**Eruption**</color> \\ <color #b687d7>**T2**</color>  | Increases Fire Skull’s area of effect to a 4x4 circle area.|\\
-|  {{:pasted:20231114-171631.png}}\\ <color #b176db>**Leech**</color> \\ <color #b687d7>**T2**</color> Lich Form damage converted into mana increased from 1% to 2%|\\+|  {{:pasted:20231114-171631.png}}\\ <color #b176db>**Leech**</color> \\ <color #b687d7>**T2**</color> Passively heal mana for 2% of damage dealt |\\
 |  {{:pasted:20231114-171717.png}}\\ <color #b176db>**Torment**</color> \\ <color #b687d7>**T3**</color>  | Reduces Abomination cooldown by 4 seconds.|\\ |  {{:pasted:20231114-171717.png}}\\ <color #b176db>**Torment**</color> \\ <color #b687d7>**T3**</color>  | Reduces Abomination cooldown by 4 seconds.|\\
-|  {{:pasted:20231114-171846.png}}\\ <color #b176db>**Spasm**</color> \\ <color #b687d7>**T3**</color>  |  Mind Seizure grants a shield for 5% of the caster’maximum mana for 3 seconds.|\\+|  {{:pasted:20231114-171846.png}}\\ <color #b176db>**Spasm**</color> \\ <color #b687d7>**T3**</color>  |  Witch'Cauldron will be casted again after 1 second, triggering awakening effects, if any.|\\
  
 {{hell_artifact.gif}} <color #FF0000>**Hell Artifact**</color> \\ {{hell_artifact.gif}} <color #FF0000>**Hell Artifact**</color> \\
 |  {{:pasted:20231114-171920.png}}\\ <color #b687d7>**Mind Reaper**</color> \\ <color #b687d7>**T1**</color>  | Increases Reaper’s Touch damage by 20%. |\\ |  {{:pasted:20231114-171920.png}}\\ <color #b687d7>**Mind Reaper**</color> \\ <color #b687d7>**T1**</color>  | Increases Reaper’s Touch damage by 20%. |\\
-|  {{:pasted:20231114-171949.png}}\\ <color #b176db>**Merge**</color> \\ <color #b687d7>**T3**</color>  | Fire Skull will now only cast one skull, that will deal the same damage of 5 skulls.|\\ +|  {{:pasted:20231114-171949.png}}\\ <color #b176db>**Merge**</color> \\ <color #b687d7>**T2**</color>  | Fire Skull will now only cast one skull, that will deal the same damage of 5 skulls.|\\ 
-|  {{:pasted:20231114-172022.png}}\\ <color #b176db>**Lich Power**</color> \\ <color #b687d7>**T2**</color> Increases Lich Form attack power bonus by 5%.|\\+|  {{:pasted:20231114-172022.png}}\\ <color #b176db>**Lich Power**</color> \\ <color #b687d7>**T2**</color> + 5% attack power.|\\
 |  {{:pasted:20231114-172118.png}}\\ <color #b176db>**Atrocity**</color> \\ <color #b687d7>**T3**</color>  | Increases Abomination damage by 10%.|\\ |  {{:pasted:20231114-172118.png}}\\ <color #b176db>**Atrocity**</color> \\ <color #b687d7>**T3**</color>  | Increases Abomination damage by 10%.|\\
-|  {{:pasted:20231114-172147.png}}\\ <color #b176db>**Mind Collapse**</color> \\ <color #b687d7>**T3**</color> Mind Seizure deals 20of its original damage as true damage towards the target. |\\+|  {{:pasted:20231114-172147.png}}\\ <color #b176db>**Mind Collapse**</color> \\ <color #b687d7>**T3**</color> Increases Witch's Cauldron damage by 15%. |\\
 ===== Builds ===== ===== Builds =====
 \\ \\

necromancer.1703037084.txt.gz · Last modified: 2023/12/20 01:51 by vapore