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sorcerer [2025/10/22 20:21] – [Attack Spells] rodraksorcerer [2026/05/14 15:54] (current) rodrak
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 {{sorcerer_thunderlord.png?48}} <color #1E90FF>**Thunderlord**</color> \\ {{sorcerer_thunderlord.png?48}} <color #1E90FF>**Thunderlord**</color> \\
 The **Thunderlord** is the master of harnessing electricity, able to deal immense damage to a single target and access to a powerful defensive spell. The **Thunderlord** is the master of harnessing electricity, able to deal immense damage to a single target and access to a powerful defensive spell.
 +
 +===== Traits =====
 +^ Category ^ Trait ^ Effect ^
 +| Base Vocation | Arcane Flow | Base cooldown reduction increased by 5%. |
 +| Base Vocation | Mana Regeneration | Regenerate 1% mana every second. |
 +| Pyromancer | Infernal Explosion | Area damage increased by 25%. |
 +| Pyromancer | Burning Mastery | Burn damage and duration increased by 15%. |
 +| Pyromancer | Reduced Single Target | Single target spell damage reduced by 20%. |
 +| Grandmaster Sorcerer (Pyromancer) | Burning Weakness | Burning enemies receive 10% more damage and heal 5% less. |
 +| Thunderlord | Focused Storm | Area damage decreased by 20%. |
 +| Thunderlord | Thunder Execution | Single target spell damage increased by 20%. |
 +| Grandmaster Sorcerer (Thunderlord) | Crowd Punishment | Crowd controlled enemies receive 20% more damage. |
 +| Grandmaster Sorcerer (Thunderlord) | Arcane Recovery | Overall mana regeneration increased by 5%. |
 +| Conditional Modifier | Quest Aura | Inside Quests: Party mana increased by 10% and overall spell damage increased by 10%. |
 +| Conditional Modifier | Quest Damage | Damage increased by 30%, damage received increased by 120%. |
 +| Conditional Modifier | Boss Modifier | Boss Enemies: Receive 50% more damage on auto attacks and 20% less damage on spells. |
  
 ===== Soul Rune ===== ===== Soul Rune =====
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 |  :::  |  :::  |  **Fire Waves**  | The damage comes in waves, dealing more damage overall. | |  :::  |  :::  |  **Fire Waves**  | The damage comes in waves, dealing more damage overall. |
 |  :::  |  :::  |  **Intense Fire**  | The fire rain becomes stronger and wider, dealing more damage, slowing down targets hit. | |  :::  |  :::  |  **Intense Fire**  | The fire rain becomes stronger and wider, dealing more damage, slowing down targets hit. |
-|  {{infused_energy_beam.png}}\\ <color #1E90FF>Infused Energy Beam</color>  | Casts the spell times in a row, instead of 3. |  **Arcanation**  | Now has an animation/delay, but deals 150% damage. |+|  {{infused_energy_beam.png}}\\ <color #1E90FF>Infused Energy Beam</color>  | Casts the spell times in a row, instead of 3. |  **Arcanation**  | Now has an animation/delay, but deals 150% damage. |
 |  :::  |  :::  |  **Infused Arcane Assembly**  | Now has an animation/delay, but electrifies targets hit. | |  :::  |  :::  |  **Infused Arcane Assembly**  | Now has an animation/delay, but electrifies targets hit. |
 |  :::  |  :::  |  **Infused Energy Orbs**  | Requires a target. Casts orbs that will deal 50% of the original damage against your target. The first orb to hit expands, hitting in a spinning shape. | |  :::  |  :::  |  **Infused Energy Orbs**  | Requires a target. Casts orbs that will deal 50% of the original damage against your target. The first orb to hit expands, hitting in a spinning shape. |
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 |  :::  |  :::  |  **Strong Spinning Lightning**  | Lightning beams appear, moving in circular motion, being able to hit the same target multiple times, but dealing less damage per hit. | |  :::  |  :::  |  **Strong Spinning Lightning**  | Lightning beams appear, moving in circular motion, being able to hit the same target multiple times, but dealing less damage per hit. |
 |  :::  |  :::  |  **Even Thicker**  | After a second, expands its area. | |  :::  |  :::  |  **Even Thicker**  | After a second, expands its area. |
-|  {{thunder_shock.png}}\\ <color #1E90FF>Thunder Shock </color>  | Bounces to nearby enemies. |  **Magnetic Attraction**  | Hits the same target twice. |+|  {{thunder_shock.png}}\\ <color #1E90FF>Thunder Shock </color>  | Bounces to nearby enemies. |  **Magnetic Attraction**  | Hits the same target twice. |
 |  :::  |  :::  |  **Recharge**  | When it stops bouncing, the Thunder Shock comes back to you healing your mana. | |  :::  |  :::  |  **Recharge**  | When it stops bouncing, the Thunder Shock comes back to you healing your mana. |
-|  :::  |  :::  |  **Short Circuit**  | After 2 seconds, creatures hit will form a short circuit, dealing damage and stunning them for 2 seconds. |+|  :::  |  :::  |  **Short Circuit**  | After 1s, creatures hit will explode, dealing 50% of original damage in a 1x1 area |
  
 ==== Basic Spells ==== ==== Basic Spells ====

sorcerer.1761164519.txt.gz · Last modified: 2025/10/22 20:21 by rodrak