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bard [2023/11/07 02:50] fluffydrakozbard [2023/12/25 11:01] (current) – [Soul Runes] vapore
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 The **Spellsinger** is a Bard who has finely tuned their instrument and vocal chords allowing them to apply the strongest party buffs in the game. The **Spellsinger** is a Bard who has finely tuned their instrument and vocal chords allowing them to apply the strongest party buffs in the game.
  
-===== Soul Rune =====+===== Soul Runes =====
 {{bard_soul_rune.png}} **Bard Soul Rune** \\ {{bard_soul_rune.png}} **Bard Soul Rune** \\
-AOE Rune that increases the damage of all party members hit, lasts 10 seconds. \\ +Increases by 11% the damage of allies hit. Lasts 10 seconds. \\
-Soul Runes scales with **Runemastery**.+
  
 +{{forgotten soul rune.png}}**Forgotten Soul Rune** \\
 +Deals 42 damage in a 4x4 circle area, hitting every second for 6 seconds, while cleansing allies. \\
 +
 +Both Soul Runes scales with **Runemastery**.
 ===== Spells ===== ===== Spells =====
 ==== Attack Spells ==== ==== Attack Spells ====
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 |  {{final_note.png}}\\ Final Note  |  400  |  13s/2s  |  234  | Shoots a music note at your target dealing physical damage. Buffed version of Music Strike. | |  {{final_note.png}}\\ Final Note  |  400  |  13s/2s  |  234  | Shoots a music note at your target dealing physical damage. Buffed version of Music Strike. |
 |  {{lightstorm.png}} {{awakening_icon.png}}\\ <color #B0C4DE>Lightstorm</color>  |  1500  |  14/2s  |  97  | Lights up the area with a Massive AoE, then randomly hits every square in the effected area two times dealing holy damage. | |  {{lightstorm.png}} {{awakening_icon.png}}\\ <color #B0C4DE>Lightstorm</color>  |  1500  |  14/2s  |  97  | Lights up the area with a Massive AoE, then randomly hits every square in the effected area two times dealing holy damage. |
-|  {{vibrating_notes.png}} {{awakening_icon.png}}\\ <color #FFA500>Vibrating Notes</color>  |  1500  |  90s/1s  |    | For 5 seconds, casts music notes around you that reduces enemies stats by 10, resistance by -5% and damage -5%.\\ Increases allies stats by 10, resistance by +5% and damage by +5%.\\ This spell can only be used after completing the [[Cooking Up A Storm]] Quest. |+|  {{vibrating_notes.png}} {{awakening_icon.png}}\\ <color #FFA500>Vibrating Notes</color>  |  1500  |  90s/1s  |    | For 5 seconds, casts music notes around you that reduces enemies stats by 10.\\ Increases allies stats by 10 and damage by +5%.\\ This spell can only be used after completing the [[Cooking Up A Storm]] Quest. |
  
 ==== Healing Spells ==== ==== Healing Spells ====
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 ==== Support Spells ==== ==== Support Spells ====
 ^  Spell name  ^  Level  ^  Cooldown  ^  Spell Description  ^ ^  Spell name  ^  Level  ^  Cooldown  ^  Spell Description  ^
-|  {{buff_party.png}}\\ Buff Party  |  30  |  30s/0.1s  | Increases your allies Attack Power by 10% and Resistance by 3%.\\ Available in the **Quick Button** menu. | +|  {{buff_party.png}}\\ Buff Party  |  30  |  30s/0.1s  | Increases your allies Attack Power by 10% and Increases your allies Resistance by 1%.\\ Available in the **Quick Button** menu. | 
-|  {{holy_shield.png}}\\ Holy Shield  |  50  |  10s/0.1s  | Applies a damage reduction buff to the caster.\\ Available in the **Quick Button** menu. | +|  {{buff_party.png}}\\ Buff Party 2  |  75  |  30s/0.1s  | Increases your allies Attack Power by 12% and Increases your allies Resistance by 1.25%.\\ Available in the **Quick Button** menu. | 
-|  {{buff_party.png}}\\ Buff Party 2  |  75  |  30s/0.1s  | Increases your allies Attack Power by 12% and Resistance by 4%.\\ Available in the **Quick Button** menu. | +|  {{buff_party.png}}\\ Buff Party 3  |  150  |  30s/0.1s  | Increases your allies Attack Power by 15% and Increases your allies Resistance by 1.5%.\\ Available in the **Quick Button** menu. | 
-|  {{buff_party.png}}\\ Buff Party 3  |  150  |  30s/0.1s  | Increases your allies Attack Power by 15% and Resistance by 5%.\\ Available in the **Quick Button** menu. | +|  {{buff_party.png}}\\ Buff Party 4  |  500  |  30s/0.1s  | Increases your allies Attack Power by 18% and Increases your allies Resistance by 2%.\\ Available in the **Quick Button** menu. | 
-|  {{buff_party.png}}\\ Buff Party 4  |  500  |  30s/0.1s  | Increases your allies Attack Power by 18% and Resistance by 6%.\\ Available in the **Quick Button** menu. | +|  {{buff_party.png}} {{awakening_icon.png}}\\ <color #F5DEB3>Buff Party 5</color>  |  1500  |  30s/0.1s  | Increases your allies Attack Power by 20% and Increases your allies Resistance by 2%.\\ Available in the **Quick Button** menu. | 
-|  {{buff_party.png}} {{awakening_icon.png}}\\ <color #F5DEB3>Buff Party 5</color>  |  1500  |  30s/0.1s  | Increases your allies Attack Power by 20% and Resistance by 7%.\\ Available in the **Quick Button** menu. | +|  {{divine circle.png}}\\ <color #B0C4DE>Divine Circle</color>  |  1500  |  40s/0.1s  | Applies a 7% damage reduction buff to the caster.\\ Available in the **Quick Button** menu. |
-|  {{divine circle.png}}\\ <color #B0C4DE>Divine Circle</color>  |  1500  |  40s/0.1s  | Applies a 25% damage reduction buff to the caster.\\ Available in the **Quick Button** menu. |+
  
 ==== Awakening Spells ==== ==== Awakening Spells ====
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 ^  Spell name  ^  Guaranteed Effect  ^  Choose Between  ^  Description  ^ ^  Spell name  ^  Guaranteed Effect  ^  Choose Between  ^  Description  ^
-|  {{auto_attack.png}}\\ Auto Attack  | Yields 5% resistance for 2 seconds. |  **Buffer**  | Has 40% chance to give an ally a random buff within 10 tiles, that could be either +5% damage or +5% resistance for 2 seconds. |+|  {{auto_attack.png}}\\ Auto Attack  | Yields 1.25% resistance for 2 seconds. |  **Buffer**  | Has 40% chance to give an ally a random buff within 10 tiles, that could be either +5% damage or +1.25% resistance for 2 seconds. |
 |  :::  |  :::  |  **Cleanser**  | Has 10% chance to cleanse an ally within 10 tiles. | |  :::  |  :::  |  **Cleanser**  | Has 10% chance to cleanse an ally within 10 tiles. |
 |  :::  |  :::  |  **Mana Refiller**  | Has 10% chance to heal 2% of an ally's hp and mana within 10 tiles. | |  :::  |  :::  |  **Mana Refiller**  | Has 10% chance to heal 2% of an ally's hp and mana within 10 tiles. |
 |  {{soul_rune.png}}\\ Soul Rune  | Each player hit increase the Soul Rune's effiency by 5%, up to 25%. |  **Healing Notes**  | Now also heal allies health and mana. | |  {{soul_rune.png}}\\ Soul Rune  | Each player hit increase the Soul Rune's effiency by 5%, up to 25%. |  **Healing Notes**  | Now also heal allies health and mana. |
-|  :::  |  :::  |  **Protective Notes**  | Now also gives 10% resistance to allies for 3 seconds. |+|  :::  |  :::  |  **Protective Notes**  | Now also gives 2% resistance to allies for 3 seconds. |
 |  :::  |  :::  |  **Offensive Notes**  | Now also deals damage to enemies. | |  :::  |  :::  |  **Offensive Notes**  | Now also deals damage to enemies. |
 |  {{bard_wave.png}}\\ Bard Wave  | Increased area of effect. |  **Wave After Wave**  | Casts 2 waves, but they now have a delay to deal damage. | |  {{bard_wave.png}}\\ Bard Wave  | Increased area of effect. |  **Wave After Wave**  | Casts 2 waves, but they now have a delay to deal damage. |
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 |  :::  |  :::  |  **Remaining Hope**  | Increases the target's Vitality stat by +20% for 15 seconds. | |  :::  |  :::  |  **Remaining Hope**  | Increases the target's Vitality stat by +20% for 15 seconds. |
 |  :::  |  :::  |  **Abundance**  | Heal allies near to the target as well. | |  :::  |  :::  |  **Abundance**  | Heal allies near to the target as well. |
-|  {{healing_tune.png}}\\ <color #F5DEB3>Harped Healing Tune</color>  | Area increased. |  **Extra Protection**  | Healed allies receive 10% resistance for 3 seconds. |+|  {{healing_tune.png}}\\ <color #F5DEB3>Harped Healing Tune</color>  | Area increased. |  **Extra Protection**  | Healed allies receive 2% resistance for 3 seconds. |
 |  :::  |  :::  |  **Vibrating Music**  | Adds an extra tick. | |  :::  |  :::  |  **Vibrating Music**  | Adds an extra tick. |
 |  :::  |  :::  |  **Powerful Release**  | Also casts in the caster's position. | |  :::  |  :::  |  **Powerful Release**  | Also casts in the caster's position. |
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 |  :::  |  :::  |  **Sound Wave**  | Casts from the center towards the edges, dealing 60% of the original damage and pushing enemies away. | |  :::  |  :::  |  **Sound Wave**  | Casts from the center towards the edges, dealing 60% of the original damage and pushing enemies away. |
 |  {{buff_party.png}}\\ <color #F5DEB3>Buff Party 5</color>  | Effectiveness increased by +10%. |  **Embracing Training**  | Paralyze enemies within a 6x6 circle area for 2 seconds. | |  {{buff_party.png}}\\ <color #F5DEB3>Buff Party 5</color>  | Effectiveness increased by +10%. |  **Embracing Training**  | Paralyze enemies within a 6x6 circle area for 2 seconds. |
-|  :::  |  :::  |  **Master's Fate**  | Increases your resistance in +1% for each ally affected. Lasts 4 seconds. |+|  :::  |  :::  |  **Master's Fate**  | Increases your resistance in +0.25% for each ally affected. Lasts 4 seconds. Limit of 5% resistance. |
 |  :::  |  :::  |  **Cleanse**  | Cleanse allies within a 6x6 circle area. | |  :::  |  :::  |  **Cleanse**  | Cleanse allies within a 6x6 circle area. |
 |  {{vibrating_notes.png}} {{awakening_icon.png}}\\ <color #FFA500>Vibrating Notes</color>  | Duration increased to 10 seconds. |  **Off Limits**  | Also reduces enemies attack speed by -10% and movement speed by -50%. | |  {{vibrating_notes.png}} {{awakening_icon.png}}\\ <color #FFA500>Vibrating Notes</color>  | Duration increased to 10 seconds. |  **Off Limits**  | Also reduces enemies attack speed by -10% and movement speed by -50%. |
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 ===== Artifacts ===== ===== Artifacts =====
- 
 The Heaven and Hell artifact are awarded after you finish the arena against either Heaven or Hell by talking to the Faith Servant at +2 Depot. This costs 100 AT and 5 million gold for each attempt. If you die, you fail and will have to attempt it again from the beginning. You can do the arena for both artifacts if you so wish.  The Heaven and Hell artifact are awarded after you finish the arena against either Heaven or Hell by talking to the Faith Servant at +2 Depot. This costs 100 AT and 5 million gold for each attempt. If you die, you fail and will have to attempt it again from the beginning. You can do the arena for both artifacts if you so wish. 
 +Each artifact has 3 tiers of effects that enhance certain skills, you can choose one effect for each tier. These effects cna be changed at any time inside of a protection zone.\\
 +**1st tier:** Received when the corresponding arena is finished.\\
 +**2nd tier:** 200 Wargate currency.\\
 +**3rd tier:** 5000 Archlight tokens and 200M Gold
  
 {{heaven_artifact.gif}} <color #00BFFF>**Heaven Artifact**</color> \\ {{heaven_artifact.gif}} <color #00BFFF>**Heaven Artifact**</color> \\
-Tier 1 + {{:pasted:20231208-005212.png}}\\ <color #b176db>**Personal Preference**</color> \\ <color #b687d7>**T1**</color> Classic Soul Rune buff effects are 30% more effective to the caster..|\\ 
-  **Personal Preference**Classic Soul Rune buff effects are 20% more effective to the caster. + {{:pasted:20231208-005246.png}}\\ <color #b176db>**Pitch Perfect**</color> \\ <color #b687d7>**T2**</color> Final Note hits in a 1x1 square area around the target..|\\ 
- + {{:pasted:20231208-005324.png}}\\ <color #b176db>**Anthom**</color> \\ <color #b687d7>**T2**</color> Regeneration Hymn yields 1.25% of resistance to the target for 2 seconds.|\\ 
- + {{:pasted:20231208-005404.png}}\\ <color #b176db>**Shade Block**</color> \\ <color #b687d7>**T3**</color> The summon Shade’s area of effect spell applies a 10% healing debuff to enemies hit for 2 seconds.|\\ 
-Tier 2 + {{:pasted:20231208-005433.png}}\\ <color #b176db>**Light Shield**</color> \\ <color #b687d7>**T3**</color>  | Lightstorm provides a 1shield to allies hit according to their maximum resources (health or mana) for 5 seconds.|\\
-  **Pitch Perfect**Final Note hits in a 1x1 square area around the target. +
-  **Anthom**Regeneration Hymn yields 5% of resistance to the target for 2 seconds. +
- +
- +
-Tier 3 +
-  **Shade Block**The summon Shade’s area of effect spell applies a 10% healing debuff to enemies hit for 2 seconds. +
-  * **Light Shield**: Lightstorm provides a 2.5% shield to allies hit according to their maximum resources (health or mana) for 5 seconds. +
- +
- +
-{{:pasted:20231107-023816.png}} +
-<color #ed1c24>**Hell Artifact**</color> +
- +
-Tier 1 +
-  * **Shriek**: Increases Sound Explosion damage by 50%. +
- +
- +
- +
-Tier 2 +
-  * **Rhythm**: Final Note bounces to 3 enemies. +
-  * **Chant**: Regeneration Hymn grants +5of overall damage to the target for 2 seconds. +
- +
- +
- +
-Tier 3 +
-  * **Fierce Shade**: The summon Shade’s area of effect spell now has 100% chance to be casted. +
-  *   **Bright Storm**: Upon casting Lightstorm the caster will receive +10% of Intelligence stat for 5 seconds. +
- +
  
 +{{hell_artifact.gif}} <color #FF0000>**Hell Artifact**</color> \\
 +|  {{:pasted:20231208-005501.png}}\\ <color #b176db>**Shriek**</color> \\ <color #b687d7>**T1**</color>  | Increases Sound Explosion damage by 50%.|\\
 +|  {{:pasted:20231208-005534.png}}\\ <color #b176db>**Rhythm**</color> \\ <color #b687d7>**T2**</color>  | Final Note bounces to 3 enemies.|\\
 +|  {{:pasted:20231208-005603.png}}\\ <color #b176db>**Chant**</color> \\ <color #b687d7>**T2**</color>  |   Regeneration Hymn grants +3% of overall damage to the target for 2 seconds..|\\
 +|  {{:pasted:20231208-005633.png}}\\ <color #b176db>**Fierce Shade**</color> \\ <color #b687d7>**T3**</color>  | The summon Shade’s area of effect spell now has 100% chance to be casted.|\\
 +|  {{:pasted:20231208-005707.png}}\\ <color #b176db>**Bright Storm**</color> \\ <color #b687d7>**T3**</color>  | Upon casting Lightstorm the caster will receive +10% of Intelligence stat for 5 seconds.|\\
 ===== Builds ===== ===== Builds =====
 \\ \\

bard.1699325418.txt.gz · Last modified: 2023/11/07 02:50 by fluffydrakoz