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death_knight [2022/05/13 02:44] rhyxusdeath_knight [2023/12/20 02:45] (current) – [Attack Spells] vapore
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 |  {{death_echo.png}}\\ Death Echo  |  80  |  6s/2s  |  105  | Sends a Death Echo towards the target, bouncing to 2 other enemies. Deals damage and haunts enemies hit, paralyzing them for 20% for 2 seconds. Consumes 2% of your maximum health to cast. | |  {{death_echo.png}}\\ Death Echo  |  80  |  6s/2s  |  105  | Sends a Death Echo towards the target, bouncing to 2 other enemies. Deals damage and haunts enemies hit, paralyzing them for 20% for 2 seconds. Consumes 2% of your maximum health to cast. |
 |  {{festering_wounds.png}} {{awakening_icon.png}}\\ Festering Wounds  |  250  |  8s/2s  |  65  | Makes enemies within 5x5 diamond shape area bleed, paralyzing them by 40% for 5 seconds. Consumes 2% of your maximum health to cast. | |  {{festering_wounds.png}} {{awakening_icon.png}}\\ Festering Wounds  |  250  |  8s/2s  |  65  | Makes enemies within 5x5 diamond shape area bleed, paralyzing them by 40% for 5 seconds. Consumes 2% of your maximum health to cast. |
-|  {{death_lasso.png}} {{awakening_icon.png}}\\ Death Lasso  |  500  |  15s/2s  |  185  | Pulls the target to the tile in front of the caster, dealing damage and applying taunt. Against players, the range is limited to 2. Doesn't work against bosses. The caster may not move while the targer is being pulled. Consumes 2% of your maximum health to cast. |+|  {{death_lasso.png}} {{awakening_icon.png}}\\ Death Lasso  |  500  |  15s/2s  |  172  | Pulls the target to the tile in front of the caster, dealing damage and applying taunt. Against players, the range is limited to 2. Doesn't work against bosses. The caster may not move while the targer is being pulled. Consumes 2% of your maximum health to cast. |
 |  {{feasting_bats.png}} {{awakening_icon.png}}\\ Feasting Bats  |  750  |  18s/2s  |  105  | Bats will hit enemies within a 5x5 diamond shape area around the caster for 3 seconds, making them bleed | |  {{feasting_bats.png}} {{awakening_icon.png}}\\ Feasting Bats  |  750  |  18s/2s  |  105  | Bats will hit enemies within a 5x5 diamond shape area around the caster for 3 seconds, making them bleed |
 |  {{twisted_souls.png}}\\ Twisted Souls  |  1250  |  18s/2s  |  77  | Deals damage every second for 3 seconds against enemies in a 3x3 circle area that follows the caster. Consumes 2% of your maximum health to cast. | |  {{twisted_souls.png}}\\ Twisted Souls  |  1250  |  18s/2s  |  77  | Deals damage every second for 3 seconds against enemies in a 3x3 circle area that follows the caster. Consumes 2% of your maximum health to cast. |
 |  {{reap.png}} {{awakening_icon.png}}\\ <color #9370D8>Reap</color>  |  1500  |  12s/2s  |  75  | Reap the target's soul, paralyzing them for 75% and reducing their damage by 8%. Lasts for 2 seconds. Consumes 2% of your maximum health to cast. | |  {{reap.png}} {{awakening_icon.png}}\\ <color #9370D8>Reap</color>  |  1500  |  12s/2s  |  75  | Reap the target's soul, paralyzing them for 75% and reducing their damage by 8%. Lasts for 2 seconds. Consumes 2% of your maximum health to cast. |
-|  {{expose_nightmares.png}} {{awakening_icon.png}}\\ <color #9370D8>Expose Nightmares</color>  |  1500  |  18s/2s  |  73  | Deals damage in a 5x5 square area around the caster, reducing the healing of enemies hit by 10% for 4 seconds. Consumes 2% of your maximum health to cast. | +|  {{expose_nightmares.png}} {{awakening_icon.png}}\\ <color #9370D8>Expose Nightmares</color>  |  1500  |  18s/2s  |  80  | Deals damage in a 5x5 square area around the caster, reducing the healing of enemies hit by 10% for 4 seconds. Consumes 2% of your maximum health to cast. | 
-|  {{death_veil.png}} {{awakening_icon.png}}\\ <color #FFA500>Death Veil</color>  |  1500  |  90s/1.5s  |    | Turns a 3x3 circle area into a Death Veil. Inside the Death Veil, the Death Knight receives 10% resistance and heal +20%, while enemies are paralyzed for 50%. Creatures that leave the Death Veil are forcibly stunned for 3 seconds (1 second against players). Creatures that die inside the Death Veil are converted into healing souls, which heal the Death Knight by 10% of its maximum health. If a player dies inside the Death Veil, the Death Knight will heal 20% of the player's maximum health. The Death Veil lasts for 10 seconds and the ground will enter in cooldown upon it's removal for 30 seconds. Casters may share the ground for up to 3 Death Veils. Consumes 10% of your maximum health to cast. Obtainable from [[Cooking Up A Storm]] quest. |+|  {{death_veil.png}} {{awakening_icon.png}}\\ <color #FFA500>Death Veil</color>  |  1500  |  90s/1.5s  |    | Turns a 3x3 circle area into a Death Veil. Inside the Death Veil, the Death Knight receives 3% resistance and heal +20%, while enemies are paralyzed for 50%. Creatures that leave the Death Veil are forcibly stunned for 3 seconds (1 second against players). Creatures that die inside the Death Veil are converted into healing souls, which heal the Death Knight by 10% of its maximum health. If a player dies inside the Death Veil, the Death Knight will heal 20% of the player's maximum health. The Death Veil lasts for 10 seconds and the ground will enter in cooldown upon it's removal for 30 seconds. Casters may share the ground for up to 3 Death Veils. Consumes 10% of your maximum health to cast. Obtainable from [[Cooking Up A Storm]] quest. |
  
 ==== Healing Spells ==== ==== Healing Spells ====
 ^  Spell name  ^  Level  ^  Cooldown  ^  Base Healing  ^  Spell Description  ^ ^  Spell name  ^  Level  ^  Cooldown  ^  Base Healing  ^  Spell Description  ^
-|  {{life_feast.png}}\\ Life Feast  |  8  |  1s/1s  |  38  | Heals for a small amount of HP. |+|  {{life_feast.png}}\\ Life Feast  |  8  |  1s/1s  |  43  | Heals for a small amount of HP. |
 |  {{bloody_feast.png}}\\ Bloody Feast  |  100  |  14s/1s  |  114  | Heals for a large amount of HP. | |  {{bloody_feast.png}}\\ Bloody Feast  |  100  |  14s/1s  |  114  | Heals for a large amount of HP. |
  
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 ^  Spell name  ^  Level  ^  Cooldown  ^  Base Damage  ^  Spell Description  ^ ^  Spell name  ^  Level  ^  Cooldown  ^  Base Damage  ^  Spell Description  ^
 |  {{taunt.png}}\\ Taunt  |  20  |  5s/2s  |    | Commands monsters to attack the caster. | |  {{taunt.png}}\\ Taunt  |  20  |  5s/2s  |    | Commands monsters to attack the caster. |
-|  {{death_threat.png}} {{awakening_icon.png}}\\ Death Threat  |  100  |  10s/2s  |  65  | Deals damage in a 2x2 circle area, taunting enemies hit. Lowers boss enrage by 10%. Consumes 1% of your maximum health to cast. |+|  {{death_threat.png}} {{awakening_icon.png}}\\ Death Threat  |  100  |  10s/2s  |  72  | Deals damage in a 2x2 circle area, taunting enemies hit. Lowers boss enrage by 10%. Consumes 1% of your maximum health to cast. |
 |  {{shield_of_darkness.png}}\\ Shield of Darkness  |  1000  |  45s/0.1s  |    | Instantly consume 50% of your maximum health to create a shield for 200% of that amount. Lasts for 6 seconds. | |  {{shield_of_darkness.png}}\\ Shield of Darkness  |  1000  |  45s/0.1s  |    | Instantly consume 50% of your maximum health to create a shield for 200% of that amount. Lasts for 6 seconds. |
 |  {{shadow_state.png}}\\ Shadow State  |  1000  |  30s/0.1s  |    | Increases overall damage by 20% for 5 seconds. Consumes 8% of your maximum health to cast. | |  {{shadow_state.png}}\\ Shadow State  |  1000  |  30s/0.1s  |    | Increases overall damage by 20% for 5 seconds. Consumes 8% of your maximum health to cast. |
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 ===== Artifacts ===== ===== Artifacts =====
 +The Heaven and Hell artifact are awarded after you finish the arena against either Heaven or Hell by talking to the Faith Servant at +2 Depot. This costs 100 AT and 5 million gold for each attempt. If you die, you fail and will have to attempt it again from the beginning. You can do the arena for both artifacts if you so wish. 
 +Each artifact has 3 tiers of effects that enhance certain skills, you can choose one effect for each tier. These effects cna be changed at any time inside of a protection zone.\\
 +**1st tier:** Received when the corresponding arena is finished.\\
 +**2nd tier:** 200 Wargate currency.\\
 +**3rd tier:** 5000 Archlight tokens and 200M Gold
 +
 {{heaven_artifact.gif}} <color #00BFFF>**Heaven Artifact**</color> \\ {{heaven_artifact.gif}} <color #00BFFF>**Heaven Artifact**</color> \\
-**Shield of Darkness** now removes 52% (up to 80at level 15) of the Damage over Time applied by Reaper'Pact.+|  {{:pasted:20231208-002005.png}}\\ <color #b176db>**Warning**</color> \\ <color #b687d7>**T2**</color>  | Death Threat's cooldown decreased by 2 seconds.|\\ 
 +|  {{:pasted:20231208-002032.png}}\\ <color #b176db>**Heart Beat**</color> \\ <color #b687d7>**T2**</color>  | Health Consumption to cast spells will reduce by 50%.|\\ 
 +|  {{:pasted:20231208-002107.png}}\\ <color #b176db>**Plasma**</color> \\ <color #b687d7>**T2**</color>  | Maximum health increased by 10%|\\ 
 +|  {{:pasted:20231208-002139.png}}\\ <color #b176db>**Blood Charge**</color> \\ <color #b687d7>**T2**</color>  | Blood Rush’cooldown is affected by all sources of Cooldown Reduction.|\\ 
 +|  {{:pasted:20231208-002207.png}}\\ <color #b176db>**Deprivation**</color> \\ <color #b687d7>**T2**</color>  | Increases Expose Nightmares' healing reduction from 10% to 15%.|\\
  
 {{hell_artifact.gif}} <color #FF0000>**Hell Artifact**</color> \\ {{hell_artifact.gif}} <color #FF0000>**Hell Artifact**</color> \\
-**Death Echo** marks enemies hit for 2 seconds. Auto attacking an enemy marked generates an explosion, dealing +1(up to 15% at level 15) damageIf the explosion hits another marked enemy, they will also generate their own explosion.+|  {{:pasted:20231208-002237.png}}\\ <color #b176db>**Menace**</color> \\ <color #b687d7>**T2**</color> Death Threat boss threat reduction increased by 2%|\\ 
 +|  {{:pasted:20231208-002316.png}}\\ <color #b176db>**Wicked**</color> \\ <color #b687d7>**T2**</color>  | Increases Twisted Souls damage by 50%.|\\ 
 +|  {{:pasted:20231208-002343.png}}\\ <color #b176db>**Reverberation**</color> \\ <color #b687d7>**T2**</color>  | Death Echo bounces increased by 2.|\\ 
 +|  {{:pasted:20231208-002418.png}}\\ <color #b176db>**Blood Flow**</color> \\ <color #b687d7>**T3**</color>  | Increases Blood Rush duration by 7 seconds.|\\ 
 +|  {{:pasted:20231208-002447.png}}\\ <color #b176db>**Night Terror**</color> \\ <color #b687d7>**T3**</color>  | Increases Expose Nightmares duration and turns by 50%, rounded up..|\\
  
 ===== Builds ===== ===== Builds =====
 \\ \\

death_knight.1652409891.txt.gz · Last modified: 2022/05/13 02:44 by rhyxus