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death_knight [2023/03/14 16:27] fluffydrakozdeath_knight [2023/12/20 02:45] (current) – [Attack Spells] vapore
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 |  {{reap.png}} {{awakening_icon.png}}\\ <color #9370D8>Reap</color>  |  1500  |  12s/2s  |  75  | Reap the target's soul, paralyzing them for 75% and reducing their damage by 8%. Lasts for 2 seconds. Consumes 2% of your maximum health to cast. | |  {{reap.png}} {{awakening_icon.png}}\\ <color #9370D8>Reap</color>  |  1500  |  12s/2s  |  75  | Reap the target's soul, paralyzing them for 75% and reducing their damage by 8%. Lasts for 2 seconds. Consumes 2% of your maximum health to cast. |
 |  {{expose_nightmares.png}} {{awakening_icon.png}}\\ <color #9370D8>Expose Nightmares</color>  |  1500  |  18s/2s  |  80  | Deals damage in a 5x5 square area around the caster, reducing the healing of enemies hit by 10% for 4 seconds. Consumes 2% of your maximum health to cast. | |  {{expose_nightmares.png}} {{awakening_icon.png}}\\ <color #9370D8>Expose Nightmares</color>  |  1500  |  18s/2s  |  80  | Deals damage in a 5x5 square area around the caster, reducing the healing of enemies hit by 10% for 4 seconds. Consumes 2% of your maximum health to cast. |
-|  {{death_veil.png}} {{awakening_icon.png}}\\ <color #FFA500>Death Veil</color>  |  1500  |  90s/1.5s  |    | Turns a 3x3 circle area into a Death Veil. Inside the Death Veil, the Death Knight receives 10% resistance and heal +20%, while enemies are paralyzed for 50%. Creatures that leave the Death Veil are forcibly stunned for 3 seconds (1 second against players). Creatures that die inside the Death Veil are converted into healing souls, which heal the Death Knight by 10% of its maximum health. If a player dies inside the Death Veil, the Death Knight will heal 20% of the player's maximum health. The Death Veil lasts for 10 seconds and the ground will enter in cooldown upon it's removal for 30 seconds. Casters may share the ground for up to 3 Death Veils. Consumes 10% of your maximum health to cast. Obtainable from [[Cooking Up A Storm]] quest. |+|  {{death_veil.png}} {{awakening_icon.png}}\\ <color #FFA500>Death Veil</color>  |  1500  |  90s/1.5s  |    | Turns a 3x3 circle area into a Death Veil. Inside the Death Veil, the Death Knight receives 3% resistance and heal +20%, while enemies are paralyzed for 50%. Creatures that leave the Death Veil are forcibly stunned for 3 seconds (1 second against players). Creatures that die inside the Death Veil are converted into healing souls, which heal the Death Knight by 10% of its maximum health. If a player dies inside the Death Veil, the Death Knight will heal 20% of the player's maximum health. The Death Veil lasts for 10 seconds and the ground will enter in cooldown upon it's removal for 30 seconds. Casters may share the ground for up to 3 Death Veils. Consumes 10% of your maximum health to cast. Obtainable from [[Cooking Up A Storm]] quest. |
  
 ==== Healing Spells ==== ==== Healing Spells ====
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 ===== Artifacts ===== ===== Artifacts =====
 +The Heaven and Hell artifact are awarded after you finish the arena against either Heaven or Hell by talking to the Faith Servant at +2 Depot. This costs 100 AT and 5 million gold for each attempt. If you die, you fail and will have to attempt it again from the beginning. You can do the arena for both artifacts if you so wish. 
 +Each artifact has 3 tiers of effects that enhance certain skills, you can choose one effect for each tier. These effects cna be changed at any time inside of a protection zone.\\
 +**1st tier:** Received when the corresponding arena is finished.\\
 +**2nd tier:** 200 Wargate currency.\\
 +**3rd tier:** 5000 Archlight tokens and 200M Gold
 +
 {{heaven_artifact.gif}} <color #00BFFF>**Heaven Artifact**</color> \\ {{heaven_artifact.gif}} <color #00BFFF>**Heaven Artifact**</color> \\
-**Shield of Darkness** now removes 52% (up to 80at level 15) of the Damage over Time applied by Reaper'Pact.+|  {{:pasted:20231208-002005.png}}\\ <color #b176db>**Warning**</color> \\ <color #b687d7>**T2**</color>  | Death Threat's cooldown decreased by 2 seconds.|\\ 
 +|  {{:pasted:20231208-002032.png}}\\ <color #b176db>**Heart Beat**</color> \\ <color #b687d7>**T2**</color>  | Health Consumption to cast spells will reduce by 50%.|\\ 
 +|  {{:pasted:20231208-002107.png}}\\ <color #b176db>**Plasma**</color> \\ <color #b687d7>**T2**</color>  | Maximum health increased by 10%|\\ 
 +|  {{:pasted:20231208-002139.png}}\\ <color #b176db>**Blood Charge**</color> \\ <color #b687d7>**T2**</color>  | Blood Rush’cooldown is affected by all sources of Cooldown Reduction.|\\ 
 +|  {{:pasted:20231208-002207.png}}\\ <color #b176db>**Deprivation**</color> \\ <color #b687d7>**T2**</color>  | Increases Expose Nightmares' healing reduction from 10% to 15%.|\\
  
 {{hell_artifact.gif}} <color #FF0000>**Hell Artifact**</color> \\ {{hell_artifact.gif}} <color #FF0000>**Hell Artifact**</color> \\
-**Death Echo** marks enemies hit for 2 seconds. Auto attacking an enemy marked generates an explosion, dealing +1(up to 15% at level 15) damageIf the explosion hits another marked enemy, they will also generate their own explosion.+|  {{:pasted:20231208-002237.png}}\\ <color #b176db>**Menace**</color> \\ <color #b687d7>**T2**</color> Death Threat boss threat reduction increased by 2%|\\ 
 +|  {{:pasted:20231208-002316.png}}\\ <color #b176db>**Wicked**</color> \\ <color #b687d7>**T2**</color>  | Increases Twisted Souls damage by 50%.|\\ 
 +|  {{:pasted:20231208-002343.png}}\\ <color #b176db>**Reverberation**</color> \\ <color #b687d7>**T2**</color>  | Death Echo bounces increased by 2.|\\ 
 +|  {{:pasted:20231208-002418.png}}\\ <color #b176db>**Blood Flow**</color> \\ <color #b687d7>**T3**</color>  | Increases Blood Rush duration by 7 seconds.|\\ 
 +|  {{:pasted:20231208-002447.png}}\\ <color #b176db>**Night Terror**</color> \\ <color #b687d7>**T3**</color>  | Increases Expose Nightmares duration and turns by 50%, rounded up..|\\
  
 ===== Builds ===== ===== Builds =====
 \\ \\

death_knight.1678811222.txt.gz · Last modified: 2023/03/14 16:27 by fluffydrakoz