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guardian [2023/04/09 22:02] – [Artifacts] vaporeguardian [2023/12/20 03:19] (current) – [Attack Spells] vapore
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 ==== Attack Spells ==== ==== Attack Spells ====
 ^  Spell name  ^  Level  ^  Cooldown  ^  Base Damage  ^  Spell Description  ^ ^  Spell name  ^  Level  ^  Cooldown  ^  Base Damage  ^  Spell Description  ^
-|  {{shield_bash.png}} {{awakening_icon.png}}\\ Shield Bash  |  18  |  4s/2s  |  212  | A wave of holy damage erupts in front of the caster. | +|  {{shield_bash.png}} {{awakening_icon.png}}\\ Shield Bash  |  18  |  4s/2s  |  265  | A wave of holy damage erupts in front of the caster. | 
-|  {{sunfire_missile.png}} {{awakening_icon.png}}\\ Sunfire Missile  |  20  |  4s/2s  |  92  | Shoots a holy missile at your target. | +|  {{sunfire_missile.png}} {{awakening_icon.png}}\\ Sunfire Missile  |  20  |  4s/2s  |  250  | Shoots a holy missile at your target. | 
-|  {{sunfire.png}} {{awakening_icon.png}}\\ Sunfire  |  70  |  6s/2s  |  102  | Does holy damage in a area around the caster. | +|  {{sunfire.png}} {{awakening_icon.png}}\\ Sunfire  |  70  |  6s/2s  |  128  | Does holy damage in a area around the caster. | 
-|  {{retribution.png}} {{awakening_icon.png}}\\ Retribution  |  275  |  10s/2s  |  59  | Paralyzes the target. | +|  {{retribution.png}} {{awakening_icon.png}}\\ Retribution  |  275  |  10s/2s  |  74  | Paralyzes the target. | 
-|  {{burst_of_light.png}}\\ Burst of Light  |  500  |  4s/2s  |  149  | Does holy damage in a area around the caster. | +|  {{burst_of_light.png}}\\ Burst of Light  |  500  |  8s/2s  |  213  | Does holy damage in a area around the caster. | 
-|  {{burning_weapon.png}}\\ Burning Weapon  |  650  |  7s/2s  |  89  | Imbues the caster's weapon with fire, dealing damage and sets the target on fire. |+|  {{burning_weapon.png}}\\ Burning Weapon  |  650  |  7s/2s  |  111  | Imbues the caster's weapon with fire, dealing damage and sets the target on fire. |
 |  {{shield_slam.png}} {{awakening_icon.png}}\\ <color #6495ED>Shield Slam</color>  |  1500  |  13s/2s  |  257  | Deals a singular target based on the caster's melee skill. | |  {{shield_slam.png}} {{awakening_icon.png}}\\ <color #6495ED>Shield Slam</color>  |  1500  |  13s/2s  |  257  | Deals a singular target based on the caster's melee skill. |
-|  {{command_attention.png}}\\ <color #6495ED>Command Attention</color>  |  1500  |  30s/2s  |  200  | Deals damage and commands monsters to attack the caster. | +|  {{command_attention.png}}\\ <color #6495ED>Command Attention</color>  |  1500  |  15s/2s  |  500  | Deals damage and commands monsters to attack the caster. | 
-|  {{blazing_light.png}}\\ Blazing Light  |  1500  |  15s/2s  |  93  | Throws your weapon at the enemy dealing holy damage and applying a holy damage over time. | +|  {{blazing_light.png}}\\ Blazing Light  |  1500  |  15s/2s  |  116  | Throws your weapon at the enemy dealing holy damage and applying a holy damage over time. | 
-|  {{holy_shock.png}} {{awakening_icon.png}}\\ <color #FFFF00>Holy Shock</color>  |  1500  |  12s/2s  |  93  | Deals damage to the target and make it take holy damage over time. | +|  {{holy_shock.png}} {{awakening_icon.png}}\\ <color #FFFF00>Holy Shock</color>  |  1500  |  12s/2s  |  116  | Deals damage to the target and make it take holy damage over time. | 
-|  {{holy_retribution.png}} {{awakening_icon.png}}\\ <color #FFFF00>Holy Retribution</color>  |  1500  |  11s/2s  |  127  | Calls down a large holy nova around the caster. |+|  {{holy_retribution.png}} {{awakening_icon.png}}\\ <color #FFFF00>Holy Retribution</color>  |  1500  |  11s/2s  |  159  | Calls down a large holy nova around the caster. |
 |  {{holy_spirit.png}} {{awakening_icon.png}}\\ <color #FFA500>Holy Spirit</color>  |  1500  |  90s/2s  |    | Summons a Holy Spirit that heals the caster every few seconds.\\ Obtainable from [[Cooking Up A Storm]] quest. | |  {{holy_spirit.png}} {{awakening_icon.png}}\\ <color #FFA500>Holy Spirit</color>  |  1500  |  90s/2s  |    | Summons a Holy Spirit that heals the caster every few seconds.\\ Obtainable from [[Cooking Up A Storm]] quest. |
  
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 |  {{taunt.png}}\\ Taunt  |  20  |  5s/2s  |    | Command monsters to attack the caster.\\ Available in the **Quick Button** menu. | |  {{taunt.png}}\\ Taunt  |  20  |  5s/2s  |    | Command monsters to attack the caster.\\ Available in the **Quick Button** menu. |
 |  {{ultimate_challenge.png}} {{awakening_icon.png}}\\ Ultimate Challenge  |  40  |  12s/1s  |  178  | Deals melee damage and command monsters to attack the caster.\\ Available in the **Quick Button** menu. | |  {{ultimate_challenge.png}} {{awakening_icon.png}}\\ Ultimate Challenge  |  40  |  12s/1s  |  178  | Deals melee damage and command monsters to attack the caster.\\ Available in the **Quick Button** menu. |
-|  {{shield_haste.png}}\\ Shield Haste  |  60  |  2s/0.1s  |    | Increases caster's Speed by 35% and Melee Skill by 25%.\\ Available in the **Quick Button** menu. | +|  {{shield_wall.png}}\\ <color #6495ED>Shield Wall</color>  |  1500  |  40s/0.1s  |    | Increases the caster's Resistance by 10% for 10 seconds.\\ Available in the **Quick Button** menu. | 
-|  {{heavy_shield.png}}\\ Heavy Shield  |  60  |  10s/0.1s  |    | Increases the caster's Resistance for several hours.\\ Available in the **Quick Button** menu. | +|  {{raise_shields.png}} {{awakening_icon.png}}\\ <color #6495ED>Raise Shields</color>  |  1500  |  20s/0.1s  |    | Increases the caster's Resistance for 5% for 8 seconds.\\ Available in the **Quick Button** menu. |
-|  {{shield_wall.png}}\\ <color #6495ED>Shield Wall</color>  |  1500  |  40s/0.1s  |    | Increases the caster's Resistance for short period of time.\\ Available in the **Quick Button** menu. | +
-|  {{raise_shields.png}} {{awakening_icon.png}}\\ <color #6495ED>Raise Shields</color>  |  1500  |  20s/0.1s  |    | Increases the caster's Resistance for short period of time.\\ Available in the **Quick Button** menu. |+
  
 ==== Awakening Spells ==== ==== Awakening Spells ====
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 |  {{auto_attack.png}}\\ Auto Attack  | Has 50% chance to taunt your target. |  **Helping Weapon**  | Has 60% chance to deal damage to enemies around you. | |  {{auto_attack.png}}\\ Auto Attack  | Has 50% chance to taunt your target. |  **Helping Weapon**  | Has 60% chance to deal damage to enemies around you. |
 |  :::  |  :::  |  **Healing Weapon**  | Has 30% chance to heal 2% of your HP. | |  :::  |  :::  |  **Healing Weapon**  | Has 30% chance to heal 2% of your HP. |
-|  :::  |  :::  |  **Protective Weapon**  | Has 30% chance to yield 5% resistance for 2 seconds. |+|  :::  |  :::  |  **Protective Weapon**  | Has 30% chance to yield 1.25% resistance for 2 seconds. |
 |  {{soul_rune.png}}\\ Soul Rune  | Now deals damage. |  **Execute**  | Deal damage based on how much HP the target has lost. Less lost HP, more damage. | |  {{soul_rune.png}}\\ Soul Rune  | Now deals damage. |  **Execute**  | Deal damage based on how much HP the target has lost. Less lost HP, more damage. |
 |  :::  |  :::  |  **Instigate**  | Reduces 8% threat and taunts target. | |  :::  |  :::  |  **Instigate**  | Reduces 8% threat and taunts target. |
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 |  {{Raise shields.png}}\\ <color #6495ED>Raise Shields</color>  | Duration extended to 12 seconds. |  **Thorns**  | For 10 seconds, reflects 20% of damage received. | |  {{Raise shields.png}}\\ <color #6495ED>Raise Shields</color>  | Duration extended to 12 seconds. |  **Thorns**  | For 10 seconds, reflects 20% of damage received. |
 |  :::  |  :::  |  **Sturdy**  | Becomes unstoppable for 5 seconds. Unstoppable players ignore any Crowd Control. | |  :::  |  :::  |  **Sturdy**  | Becomes unstoppable for 5 seconds. Unstoppable players ignore any Crowd Control. |
-|  :::  |  :::  |  **Tough Skin**  | Gains +1% resistance for every 2% of HP missing, up to +30% resistance. |+|  :::  |  :::  |  **Tough Skin**  | Gains +0.5% resistance for every 5% of HP missing, up to +5% resistance. |
 |  {{retribution.png}}\\ Retribution  | Any holy damage received by the target will be increased by 15% for 3 seconds. |  **Quiet**  | Silence enemies hit for 2 seconds. | |  {{retribution.png}}\\ Retribution  | Any holy damage received by the target will be increased by 15% for 3 seconds. |  **Quiet**  | Silence enemies hit for 2 seconds. |
 |  :::  |  :::  |  **Provoke**  | Taunt enemies hit. | |  :::  |  :::  |  **Provoke**  | Taunt enemies hit. |
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 |  {{shield_slam.png}}\\ <color #6495ED>Shield Slam</color>  | Taunts enemy hit. |  **Focused Slam**  | Becomes single target. Deals +100% damage, pushes and stuns the target for 1 second. | |  {{shield_slam.png}}\\ <color #6495ED>Shield Slam</color>  | Taunts enemy hit. |  **Focused Slam**  | Becomes single target. Deals +100% damage, pushes and stuns the target for 1 second. |
 |  :::  |  :::  |  **Drop Weapon**  | Disarms enemies hit for 2 seconds. | |  :::  |  :::  |  **Drop Weapon**  | Disarms enemies hit for 2 seconds. |
-|  :::  |  :::  |  **Shield Protection**  | Receives 10% resistance for 5 seconds. |+|  :::  |  :::  |  **Shield Protection**  | Receives 2.5% resistance for 5 seconds. |
 |  {{sunfire.png}}\\ Sunfire  | Area heavily increased. |  **Holy Power**  | Blind enemies hit for 2 seconds. | |  {{sunfire.png}}\\ Sunfire  | Area heavily increased. |  **Holy Power**  | Blind enemies hit for 2 seconds. |
 |  :::  |  :::  |  **Faith**  | Sunfire will also heal you and allies in the area. | |  :::  |  :::  |  **Faith**  | Sunfire will also heal you and allies in the area. |
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 |  :::  |  :::  |  **Provoke**  | Taunt enemies hit. | |  :::  |  :::  |  **Provoke**  | Taunt enemies hit. |
 |  :::  |  :::  |  **Sunfire Explosion**  | Explodes on hit, dealing half of the original damage. It has 50% chance to stun the target for 3 seconds. | |  :::  |  :::  |  **Sunfire Explosion**  | Explodes on hit, dealing half of the original damage. It has 50% chance to stun the target for 3 seconds. |
-|  {{Ultimate challenge.png}}\\ Ultimate Challenge  | Area heavily increased. |  **Hold Tight**  | Receives +5% resistance for each enemy hit, up to 40%, for 4s. If a boss is hit, receives the +20% resistance. |+|  {{Ultimate challenge.png}}\\ Ultimate Challenge  | Area heavily increased. |  **Hold Tight**  | Receives +.75% resistance for each enemy hit, up to 7.5%, for 4s. If a boss is hit, receives the +5% resistance. |
 |  :::  |  :::  |  **Provoked**  | For 5 seconds, enemies hit will deal 10% more damage against you, but receives 10% more damage from any source. | |  :::  |  :::  |  **Provoked**  | For 5 seconds, enemies hit will deal 10% more damage against you, but receives 10% more damage from any source. |
 |  :::  |  :::  |  **Audacity**  | Heavily slow down enemies hit. | |  :::  |  :::  |  **Audacity**  | Heavily slow down enemies hit. |
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 ===== Artifacts ===== ===== Artifacts =====
- 
 The Heaven and Hell artifact are awarded after you finish the arena against either Heaven or Hell by talking to the Faith Servant at +2 Depot. This costs 100 AT and 5 million gold for each attempt. If you die, you fail and will have to attempt it again from the beginning. You can do the arena for both artifacts if you so wish.  The Heaven and Hell artifact are awarded after you finish the arena against either Heaven or Hell by talking to the Faith Servant at +2 Depot. This costs 100 AT and 5 million gold for each attempt. If you die, you fail and will have to attempt it again from the beginning. You can do the arena for both artifacts if you so wish. 
 +Each artifact has 3 tiers of effects that enhance certain skills, you can choose one effect for each tier. These effects cna be changed at any time inside of a protection zone.\\
 +**1st tier:** Received when the corresponding arena is finished.\\
 +**2nd tier:** 200 Wargate currency.\\
 +**3rd tier:** 5000 Archlight tokens and 200M Gold
  
 {{heaven_artifact.gif}} <color #00BFFF>**Heaven Artifact**</color> \\ {{heaven_artifact.gif}} <color #00BFFF>**Heaven Artifact**</color> \\
-**Raise Shield** regenerates 0.1375(up to 0.3125at level 15) of your maximum health per second for 5 seconds.+|  {{:pasted:20231207-235703.png}}\\ <color #b176db>**Sun Blast**</color> \\ <color #b687d7>**T1**</color>  | Sunfire Missile damage increased by 20%..|\\ 
 +|  {{:pasted:20231207-235741.png}}\\ <color #b176db>**Burning Light**</color> \\ <color #b687d7>**T2**</color>  | Increases Burst of Light damage-over-time turns by 2..|\\ 
 +|  {{:pasted:20231207-235819.png}}\\ <color #b176db>**Holy Protection**</color> \\ <color #b687d7>**T2**</color>  | Holy Flash yields a shield for 5of the caster’s maximum health for 3 seconds..|\\ 
 +|  {{:pasted:20231208-000438.png}}\\ <color #b176db>**Bouncy Shock**</color> \\ <color #b687d7>**T3**</color>  | Holy Shock bounces to 1 extra enemy..|\\ 
 +|  {{:pasted:20231207-235925.png}}\\ <color #b176db>**Healing Break**</color> \\ <color #b687d7>**T3**</color>  | Raise Shields heals for 1.5% of the caster’s maximum health per second for 5 seconds..|\\
  
 {{hell_artifact.gif}} <color #FF0000>**Hell Artifact**</color> \\ {{hell_artifact.gif}} <color #FF0000>**Hell Artifact**</color> \\
-**Sunfire Missile** increases the number of bounces by 1 and increases its damage by 10(up to 150at level 15).+|  {{:pasted:20231208-000009.png}}\\ <color #b687d7>**Glare**</color> \\ <color #b687d7>**T1**</color>  | Increases the number of bounces from Sunfire Missile by 1.|\\ 
 +|  {{:pasted:20231208-000043.png}}\\ <color #b176db>**Sunburn**</color> \\ <color #b687d7>**T2**</color>  | Increases Burst of Light damage-over-time from 70% to 100of the original damage.|\\ 
 +|  {{:pasted:20231208-000140.png}}\\ <color #b176db>**Faith**</color> \\ <color #b687d7>**T2**</color>  | Increases Holy Flash maximum health bonus from 7.5% to 10%.|\\ 
 +|  {{:pasted:20231208-000212.png}}\\ <color #b176db>**Holy Explosion**</color> \\ <color #b687d7>**T3**</color>  | Holy Shock hits in a 2x2 circle area around each enemy hit.|\\ 
 +|  {{:pasted:20231208-000252.png}}\\ <color #b176db>**Determination**</color> \\ <color #b687d7>**T3**</color>  | IIncreases Raise Shields duration by 4 seconds.|\\
  
 ===== Builds ===== ===== Builds =====
 \\ \\

guardian.1681077753.txt.gz · Last modified: 2023/04/09 22:02 by vapore