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gunslinger [2023/11/14 18:29] – fluffydrakoz | gunslinger [2023/12/20 18:09] (current) – [Gunslinger] vapore |
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- Gunslingers can use the following **[[Enchantments]]**: Richochet, Hemorage, Life Bloom or Grasping. \\ | - Gunslingers can use the following **[[Enchantments]]**: Richochet, Hemorage, Life Bloom or Grasping. \\ |
- Gunslinger's **Attack Speed** cap is 6. \\ | - Gunslinger's **Attack Speed** cap is 6. \\ |
- Gunslinger' **Base Weapon Damage** is 18. \\ | - Gunslinger' **Base Weapon Damage** is 17. \\ |
- Gunslinger' **Spells** scales with **Dexterity** while **Auto-attacks** scales with **Strength**. \\ | - Gunslinger' **Spells** scales with **Dexterity** while **Auto-attacks** scales with **Strength**. \\ |
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| ::: | ::: | **Pyromaniac** | Hitting enemies burning slightly paralyzes them for 2 seconds. | | | ::: | ::: | **Pyromaniac** | Hitting enemies burning slightly paralyzes them for 2 seconds. | |
| {{one_with_the_gun.png}}\\ One With The Gun | Cooldown reduced by half. | **No Threats** | If shooting isolated (2X2 square area), the damage is doubled. | | | {{one_with_the_gun.png}}\\ One With The Gun | Cooldown reduced by half. | **No Threats** | If shooting isolated (2X2 square area), the damage is doubled. | |
| ::: | ::: | **Open-Eyed** | No longer yields damage boost, instead, gives +10% resistance. Resistance is doubled if there's an enemy within a 2X2 square range. | | | ::: | ::: | **Open-Eyed** | No longer yields damage boost, instead, gives +2.5% resistance. Resistance is doubled if there's an enemy within a 2X2 square range. | |
| ::: | ::: | **Retaliation** | While under effect of One With The Gun, your auto attacks have 10% chance to hit again, dealing 10% of the original damage. | | | ::: | ::: | **Retaliation** | While under effect of One With The Gun, your auto attacks have 10% chance to hit again, dealing 10% of the original damage. | |
| {{phantom_apparition.png}}\\ Phantom Apparition | Creates an extra clone. | **Safe Spot** | Heals 3% of your health. | | | {{phantom_apparition.png}}\\ Phantom Apparition | Creates an extra clone. | **Safe Spot** | Heals 3% of your health. | |
| {{phantom_proficiency.png}}\\ <color #FFA500>Phantom Proficiency</color> | No longer remove older summons. | **Revenge** | For 7 seconds, your auto attacks will hit nearby targets. | | | {{phantom_proficiency.png}}\\ <color #FFA500>Phantom Proficiency</color> | No longer remove older summons. | **Revenge** | For 7 seconds, your auto attacks will hit nearby targets. | |
| ::: | ::: | **Life Steal** | Any damage caused will make you heal 10% of it. | | | ::: | ::: | **Life Steal** | Any damage caused will make you heal 10% of it. | |
| ::: | ::: | **Protection** | Receives +20% resistance for 7 seconds. | | | ::: | ::: | **Protection** | Receives +5% resistance for 7 seconds. | |
| {{unload_the_chamber.png}}\\ Unload the Chamber | The attack speed buff remains for 2 seconds after walking. | **Distracted Target** | If your target hasn't moved for more than 3 seconds, damage increased in +10%. | | | {{unload_the_chamber.png}}\\ Unload the Chamber | The attack speed buff remains for 2 seconds after walking. | **Distracted Target** | If your target hasn't moved for more than 3 seconds, damage increased in +10%. | |
| ::: | ::: | **Holding Ground** | If you haven't moved for over 10 seconds, attack speed increased in extra +10%. | | | ::: | ::: | **Holding Ground** | If you haven't moved for over 10 seconds, attack speed increased in extra +10%. | |