Both sides previous revisionPrevious revisionNext revision | Previous revision |
bard [2023/12/20 02:22] – [Support Spells] vapore | bard [2024/09/09 00:00] (current) – [Artifacts] rodrak |
---|
The **Spellsinger** is a Bard who has finely tuned their instrument and vocal chords allowing them to apply the strongest party buffs in the game. | The **Spellsinger** is a Bard who has finely tuned their instrument and vocal chords allowing them to apply the strongest party buffs in the game. |
| |
===== Soul Rune ===== | ===== Soul Runes ===== |
{{bard_soul_rune.png}} **Bard Soul Rune** \\ | {{bard_soul_rune.png}} **Bard Soul Rune** \\ |
AOE Rune that increases the damage of all party members hit, lasts 10 seconds. \\ | Increases by 11% the damage of allies hit. Lasts 10 seconds. \\ |
Soul Runes scales with **Runemastery**. | |
| |
| ===== Forgotten Soul Rune ===== |
| ^ Guaranteed Effect ^ Jarring Melody ^ Dissonance ^ Allegro ^ |
| | Area increased to an 8x8 circle area. Investing points increases the Soul Rune’s damage. | Confuses player enemies hit while stunning monster enemies hit for 2 seconds. | Enemies hit receive 10% more damage for 5 seconds. | Deals the whole damage at once. | |
| |
| Both Soul Runes scales with **Runemastery**. |
===== Spells ===== | ===== Spells ===== |
==== Attack Spells ==== | ==== Attack Spells ==== |
| {{final_note.png}}\\ Final Note | 400 | 13s/2s | 234 | Shoots a music note at your target dealing physical damage. Buffed version of Music Strike. | | | {{final_note.png}}\\ Final Note | 400 | 13s/2s | 234 | Shoots a music note at your target dealing physical damage. Buffed version of Music Strike. | |
| {{lightstorm.png}} {{awakening_icon.png}}\\ <color #B0C4DE>Lightstorm</color> | 1500 | 14/2s | 97 | Lights up the area with a Massive AoE, then randomly hits every square in the effected area two times dealing holy damage. | | | {{lightstorm.png}} {{awakening_icon.png}}\\ <color #B0C4DE>Lightstorm</color> | 1500 | 14/2s | 97 | Lights up the area with a Massive AoE, then randomly hits every square in the effected area two times dealing holy damage. | |
| {{vibrating_notes.png}} {{awakening_icon.png}}\\ <color #FFA500>Vibrating Notes</color> | 1500 | 90s/1s | | For 5 seconds, casts music notes around you that reduces enemies stats by 10, resistance by -5% and damage -5%.\\ Increases allies stats by 10, resistance by +5% and damage by +5%.\\ This spell can only be used after completing the [[Cooking Up A Storm]] Quest. | | | {{vibrating_notes.png}} {{awakening_icon.png}}\\ <color #FFA500>Vibrating Notes</color> | 1500 | 90s/1s | | For 5 seconds, casts music notes around you that reduces enemies stats by 10.\\ Increases allies stats by 10 and damage by +5%.\\ This spell can only be used after completing the [[Cooking Up A Storm]] Quest. | |
| |
==== Healing Spells ==== | ==== Healing Spells ==== |
==== Support Spells ==== | ==== Support Spells ==== |
^ Spell name ^ Level ^ Cooldown ^ Spell Description ^ | ^ Spell name ^ Level ^ Cooldown ^ Spell Description ^ |
| {{buff_party.png}}\\ Buff Party | 30 | 30s/0.1s | Increases your allies Attack Power by 10% and Resistance by 3%.\\ Available in the **Quick Button** menu. | | | {{buff_party.png}}\\ Buff Party | 30 | 30s/0.1s | Increases your allies Attack Power by 10% and Increases your allies Resistance by 1%.\\ Available in the **Quick Button** menu. | |
| {{buff_party.png}}\\ Buff Party 2 | 75 | 30s/0.1s | Increases your allies Attack Power by 12% and Resistance by 4%.\\ Available in the **Quick Button** menu. | | | {{buff_party.png}}\\ Buff Party 2 | 75 | 30s/0.1s | Increases your allies Attack Power by 12% and Increases your allies Resistance by 1.25%.\\ Available in the **Quick Button** menu. | |
| {{buff_party.png}}\\ Buff Party 3 | 150 | 30s/0.1s | Increases your allies Attack Power by 15% and Resistance by 5%.\\ Available in the **Quick Button** menu. | | | {{buff_party.png}}\\ Buff Party 3 | 150 | 30s/0.1s | Increases your allies Attack Power by 15% and Increases your allies Resistance by 1.5%.\\ Available in the **Quick Button** menu. | |
| {{buff_party.png}}\\ Buff Party 4 | 500 | 30s/0.1s | Increases your allies Attack Power by 18% and Resistance by 6%.\\ Available in the **Quick Button** menu. | | | {{buff_party.png}}\\ Buff Party 4 | 500 | 30s/0.1s | Increases your allies Attack Power by 18% and Increases your allies Resistance by 2%.\\ Available in the **Quick Button** menu. | |
| {{buff_party.png}} {{awakening_icon.png}}\\ <color #F5DEB3>Buff Party 5</color> | 1500 | 30s/0.1s | Increases your allies Attack Power by 20% and Resistance by 7%.\\ Available in the **Quick Button** menu. | | | {{buff_party.png}} {{awakening_icon.png}}\\ <color #F5DEB3>Buff Party 5</color> | 1500 | 30s/0.1s | Increases your allies Attack Power by 20% and Increases your allies Resistance by 2%.\\ Available in the **Quick Button** menu. | |
| {{divine circle.png}}\\ <color #B0C4DE>Divine Circle</color> | 1500 | 40s/0.1s | Applies a 7% damage reduction buff to the caster.\\ Available in the **Quick Button** menu. | | | {{divine circle.png}}\\ <color #B0C4DE>Divine Circle</color> | 1500 | 40s/0.1s | Applies a 7% damage reduction buff to the caster.\\ Available in the **Quick Button** menu. | |
| |
| |
^ Spell name ^ Guaranteed Effect ^ Choose Between ^ Description ^ | ^ Spell name ^ Guaranteed Effect ^ Choose Between ^ Description ^ |
| {{auto_attack.png}}\\ Auto Attack | Yields 5% resistance for 2 seconds. | **Buffer** | Has 40% chance to give an ally a random buff within 10 tiles, that could be either +5% damage or +5% resistance for 2 seconds. | | | {{auto_attack.png}}\\ Auto Attack | Yields 1.25% resistance for 2 seconds. | **Buffer** | Has 40% chance to give an ally a random buff within 10 tiles, that could be either +5% damage or +1.25% resistance for 2 seconds. | |
| ::: | ::: | **Cleanser** | Has 10% chance to cleanse an ally within 10 tiles. | | | ::: | ::: | **Cleanser** | Has 10% chance to cleanse an ally within 10 tiles. | |
| ::: | ::: | **Mana Refiller** | Has 10% chance to heal 2% of an ally's hp and mana within 10 tiles. | | | ::: | ::: | **Mana Refiller** | Has 10% chance to heal 2% of an ally's hp and mana within 10 tiles. | |
| {{soul_rune.png}}\\ Soul Rune | Each player hit increase the Soul Rune's effiency by 5%, up to 25%. | **Healing Notes** | Now also heal allies health and mana. | | | {{soul_rune.png}}\\ Soul Rune | Each player hit increase the Soul Rune's effiency by 5%, up to 25%. | **Healing Notes** | Now also heal allies health and mana. | |
| ::: | ::: | **Protective Notes** | Now also gives 10% resistance to allies for 3 seconds. | | | ::: | ::: | **Protective Notes** | Now also gives 2% resistance to allies for 3 seconds. | |
| ::: | ::: | **Offensive Notes** | Now also deals damage to enemies. | | | ::: | ::: | **Offensive Notes** | Now also deals damage to enemies. | |
| {{bard_wave.png}}\\ Bard Wave | Increased area of effect. | **Wave After Wave** | Casts 2 waves, but they now have a delay to deal damage. | | | {{bard_wave.png}}\\ Bard Wave | Increased area of effect. | **Wave After Wave** | Casts 2 waves, but they now have a delay to deal damage. | |
| ::: | ::: | **Remaining Hope** | Increases the target's Vitality stat by +20% for 15 seconds. | | | ::: | ::: | **Remaining Hope** | Increases the target's Vitality stat by +20% for 15 seconds. | |
| ::: | ::: | **Abundance** | Heal allies near to the target as well. | | | ::: | ::: | **Abundance** | Heal allies near to the target as well. | |
| {{healing_tune.png}}\\ <color #F5DEB3>Harped Healing Tune</color> | Area increased. | **Extra Protection** | Healed allies receive 10% resistance for 3 seconds. | | | {{healing_tune.png}}\\ <color #F5DEB3>Harped Healing Tune</color> | Area increased. | **Extra Protection** | Healed allies receive 2% resistance for 3 seconds. | |
| ::: | ::: | **Vibrating Music** | Adds an extra tick. | | | ::: | ::: | **Vibrating Music** | Adds an extra tick. | |
| ::: | ::: | **Powerful Release** | Also casts in the caster's position. | | | ::: | ::: | **Powerful Release** | Also casts in the caster's position. | |
| ::: | ::: | **Sound Wave** | Casts from the center towards the edges, dealing 60% of the original damage and pushing enemies away. | | | ::: | ::: | **Sound Wave** | Casts from the center towards the edges, dealing 60% of the original damage and pushing enemies away. | |
| {{buff_party.png}}\\ <color #F5DEB3>Buff Party 5</color> | Effectiveness increased by +10%. | **Embracing Training** | Paralyze enemies within a 6x6 circle area for 2 seconds. | | | {{buff_party.png}}\\ <color #F5DEB3>Buff Party 5</color> | Effectiveness increased by +10%. | **Embracing Training** | Paralyze enemies within a 6x6 circle area for 2 seconds. | |
| ::: | ::: | **Master's Fate** | Increases your resistance in +1% for each ally affected. Lasts 4 seconds. | | | ::: | ::: | **Master's Fate** | Increases your resistance in +0.25% for each ally affected. Lasts 4 seconds. Limit of 5% resistance. | |
| ::: | ::: | **Cleanse** | Cleanse allies within a 6x6 circle area. | | | ::: | ::: | **Cleanse** | Cleanse allies within a 6x6 circle area. | |
| {{vibrating_notes.png}} {{awakening_icon.png}}\\ <color #FFA500>Vibrating Notes</color> | Duration increased to 10 seconds. | **Off Limits** | Also reduces enemies attack speed by -10% and movement speed by -50%. | | | {{vibrating_notes.png}} {{awakening_icon.png}}\\ <color #FFA500>Vibrating Notes</color> | Duration increased to 10 seconds. | **Off Limits** | Also reduces enemies attack speed by -10% and movement speed by -50%. | |
| |
{{heaven_artifact.gif}} <color #00BFFF>**Heaven Artifact**</color> \\ | {{heaven_artifact.gif}} <color #00BFFF>**Heaven Artifact**</color> \\ |
| {{:pasted:20231208-005212.png}}\\ <color #b176db>**Personal Preference**</color> \\ <color #b687d7>**T2**</color> | Classic Soul Rune buff effects are 30% more effective to the caster..|\\ | | {{:pasted:20231208-005212.png}}\\ <color #b176db>**Personal Preference**</color> \\ <color #b687d7>**T1**</color> | Classic Soul Rune buff effects are 30% more effective to the caster..|\\ |
| {{:pasted:20231208-005246.png}}\\ <color #b176db>**Pitch Perfect**</color> \\ <color #b687d7>**T2**</color> | Final Note hits in a 1x1 square area around the target..|\\ | | {{:pasted:20231208-005246.png}}\\ <color #b176db>**Pitch Perfect**</color> \\ <color #b687d7>**T2**</color> | Final Note hits in a 1x1 square area around the target..|\\ |
| {{:pasted:20231208-005324.png}}\\ <color #b176db>**Anthom**</color> \\ <color #b687d7>**T2**</color> | Regeneration Hymn yields 5% of resistance to the target for 2 seconds.|\\ | | {{:pasted:20231208-005324.png}}\\ <color #b176db>**Anthom**</color> \\ <color #b687d7>**T2**</color> | Regeneration Hymn yields 1.25% of resistance to the target for 2 seconds.|\\ |
| {{:pasted:20231208-005404.png}}\\ <color #b176db>**Shade Block**</color> \\ <color #b687d7>**T2**</color> | The summon Shade’s area of effect spell applies a 10% healing debuff to enemies hit for 2 seconds.|\\ | | {{:pasted:20231208-005404.png}}\\ <color #b176db>**Sunshine**</color> \\ <color #b687d7>**T3**</color> | Affects Harped Healing Tune. It increases the caster's maximum health and mana by 10% for 5 seconds.|\\ |
| {{:pasted:20231208-005433.png}}\\ <color #b176db>**Light Shield**</color> \\ <color #b687d7>**T2**</color> | Lightstorm provides a 1% shield to allies hit according to their maximum resources (health or mana) for 5 seconds.|\\ | | {{:pasted:20231208-005433.png}}\\ <color #b176db>**Light Shield**</color> \\ <color #b687d7>**T3**</color> | Lightstorm provides a 1% shield to allies hit according to their maximum resources (health or mana) for 5 seconds.|\\ |
| |
{{hell_artifact.gif}} <color #FF0000>**Hell Artifact**</color> \\ | {{hell_artifact.gif}} <color #FF0000>**Hell Artifact**</color> \\ |
| {{:pasted:20231208-005501.png}}\\ <color #b176db>**Shriek**</color> \\ <color #b687d7>**T2**</color> | Increases Sound Explosion damage by 50%.|\\ | | {{:pasted:20231208-005501.png}}\\ <color #b176db>**Shriek**</color> \\ <color #b687d7>**T1**</color> | Increases Sound Explosion damage by 50%.|\\ |
| {{:pasted:20231208-005534.png}}\\ <color #b176db>**Rhythm**</color> \\ <color #b687d7>**T2**</color> | Final Note bounces to 3 enemies.|\\ | | {{:pasted:20231208-005534.png}}\\ <color #b176db>**Rhythm**</color> \\ <color #b687d7>**T2**</color> | Final Note bounces to 3 enemies.|\\ |
| {{:pasted:20231208-005603.png}}\\ <color #b176db>**Chant**</color> \\ <color #b687d7>**T2**</color> | Regeneration Hymn grants +3% of overall damage to the target for 2 seconds..|\\ | | {{:pasted:20231208-005603.png}}\\ <color #b176db>**Chant**</color> \\ <color #b687d7>**T2**</color> | Regeneration Hymn grants +3% of overall damage to the target for 2 seconds..|\\ |
| {{:pasted:20231208-005633.png}}\\ <color #b176db>**Fierce Shade**</color> \\ <color #b687d7>**T3**</color> | The summon Shade’s area of effect spell now has 100% chance to be casted.|\\ | | {{:pasted:20231208-005633.png}}\\ <color #b176db>**Sunburnt**</color> \\ <color #b687d7>**T3**</color> | Affects Harped Healing Tune. It increases the caster's Spell Damage Stat by 5% for 5 seconds.|\\ |
| {{:pasted:20231208-005707.png}}\\ <color #b176db>**Bright Storm**</color> \\ <color #b687d7>**T3**</color> | Upon casting Lightstorm the caster will receive +10% of Intelligence stat for 5 seconds.|\\ | | {{:pasted:20231208-005707.png}}\\ <color #b176db>**Bright Storm**</color> \\ <color #b687d7>**T3**</color> | Upon casting Lightstorm the caster will receive +10% of Intelligence stat for 5 seconds.|\\ |
===== Builds ===== | ===== Builds ===== |
\\ | \\ |