| Both sides previous revisionPrevious revisionNext revision | Previous revision |
| bard [2023/12/20 02:23] – [Awakening Spells] vapore | bard [2026/05/14 15:39] (current) – rodrak |
|---|
| The **Spellsinger** is a Bard who has finely tuned their instrument and vocal chords allowing them to apply the strongest party buffs in the game. | The **Spellsinger** is a Bard who has finely tuned their instrument and vocal chords allowing them to apply the strongest party buffs in the game. |
| |
| ===== Soul Rune ===== | ===== Traits ===== |
| | ^ Category ^ Trait ^ Effect ^ |
| | | Base Vocation | Inspiring Presence | While in a party, increase personal damage 20% and 5% for allies. | |
| | | Base Vocation | Solo Harmony | While solo, resistance increased by +5%. | |
| | | Cleric | Greater Healing | Healing party members increased by 20%. | |
| | | Cleric | Area Performance | Area damage increased by 10%. | |
| | | Cleric | Weakened Buffs | Party buff strength reduced by 3%. | |
| | | Celestial Bard (Cleric) | Divine Healing | Healing party members increased by an additional 15%. | |
| | | Celestial Bard (Cleric) | Resistance Aura | Grant 3% resistance to party. Does not stack. | |
| | | Spellsinger | Empowered Buffs | Party buff strength increased by 10%. Does not stack. | |
| | | Spellsinger | Reduced Personal Damage | Personal damage reduced by 5%. | |
| | | Spellsinger | Vitality Aura | Grant +10% maximum health and mana to all party members. Does not stack. | |
| | | Spellsinger | Threat Reduction | Against bosses: Reduces threat meter for 1% on auto attack. | |
| | | Celestial Bard (Spellsinger) | Superior Buffs | Party buff strength increased by an additional 5%. Does not stack. | |
| | | Celestial Bard (Spellsinger) | Regeneration Aura | Grant 1% health and mana regeneration to all party members. Does not stack. | |
| | | Conditional Modifier | Quest Bonus | Inside Quests: Damage dealt increased by 10%, damage received increased by 100%. Party deals 10% more damage and receive 10% less damage. Tanks have doubled effect. | |
| | | Conditional Modifier | Boss Debuff | Bosses receive 3% more damage for 2 seconds when damaged by a Bard. | |
| | |
| | ===== Soul Runes ===== |
| {{bard_soul_rune.png}} **Bard Soul Rune** \\ | {{bard_soul_rune.png}} **Bard Soul Rune** \\ |
| AOE Rune that increases the damage of all party members hit, lasts 10 seconds. \\ | Increases by 11% the damage of allies hit. Lasts 10 seconds. \\ |
| Soul Runes scales with **Runemastery**. | |
| | ===== Forgotten Soul Rune ===== |
| | ^ Guaranteed Effect ^ Jarring Melody ^ Dissonance ^ Allegro ^ |
| | | Area increased to an 8x8 circle area. Investing points increases the Soul Rune’s damage. | Confuses player enemies hit while stunning monster enemies hit for 2 seconds. | Enemies hit receive 10% more damage for 5 seconds. | Deals the whole damage at once. | |
| |
| | Both Soul Runes scales with **Runemastery**. |
| ===== Spells ===== | ===== Spells ===== |
| ==== Attack Spells ==== | ==== Attack Spells ==== |
| | {{final_note.png}}\\ Final Note | 400 | 13s/2s | 234 | Shoots a music note at your target dealing physical damage. Buffed version of Music Strike. | | | {{final_note.png}}\\ Final Note | 400 | 13s/2s | 234 | Shoots a music note at your target dealing physical damage. Buffed version of Music Strike. | |
| | {{lightstorm.png}} {{awakening_icon.png}}\\ <color #B0C4DE>Lightstorm</color> | 1500 | 14/2s | 97 | Lights up the area with a Massive AoE, then randomly hits every square in the effected area two times dealing holy damage. | | | {{lightstorm.png}} {{awakening_icon.png}}\\ <color #B0C4DE>Lightstorm</color> | 1500 | 14/2s | 97 | Lights up the area with a Massive AoE, then randomly hits every square in the effected area two times dealing holy damage. | |
| | {{vibrating_notes.png}} {{awakening_icon.png}}\\ <color #FFA500>Vibrating Notes</color> | 1500 | 90s/1s | | For 5 seconds, casts music notes around you that reduces enemies stats by 10, resistance by -5% and damage -5%.\\ Increases allies stats by 10, resistance by +5% and damage by +5%.\\ This spell can only be used after completing the [[Cooking Up A Storm]] Quest. | | | {{vibrating_notes.png}} {{awakening_icon.png}}\\ <color #FFA500>Vibrating Notes</color> | 1500 | 90s/1s | | For 5 seconds, casts music notes around you that reduces enemies stats by 10.\\ Increases allies stats by 10 and damage by +5%.\\ This spell can only be used after completing the [[Cooking Up A Storm]] Quest. | |
| |
| ==== Healing Spells ==== | ==== Healing Spells ==== |
| ==== Support Spells ==== | ==== Support Spells ==== |
| ^ Spell name ^ Level ^ Cooldown ^ Spell Description ^ | ^ Spell name ^ Level ^ Cooldown ^ Spell Description ^ |
| | {{buff_party.png}}\\ Buff Party | 30 | 30s/0.1s | Increases your allies Attack Power by 10% and Resistance by 3%.\\ Available in the **Quick Button** menu. | | | {{buff_party.png}}\\ Buff Party | 30 | 30s/0.1s | Increases your allies Attack Power by 10% and Increases your allies Resistance by 1%.\\ Available in the **Quick Button** menu. | |
| | {{buff_party.png}}\\ Buff Party 2 | 75 | 30s/0.1s | Increases your allies Attack Power by 12% and Resistance by 4%.\\ Available in the **Quick Button** menu. | | | {{buff_party.png}}\\ Buff Party 2 | 75 | 30s/0.1s | Increases your allies Attack Power by 12% and Increases your allies Resistance by 1.25%.\\ Available in the **Quick Button** menu. | |
| | {{buff_party.png}}\\ Buff Party 3 | 150 | 30s/0.1s | Increases your allies Attack Power by 15% and Resistance by 5%.\\ Available in the **Quick Button** menu. | | | {{buff_party.png}}\\ Buff Party 3 | 150 | 30s/0.1s | Increases your allies Attack Power by 15% and Increases your allies Resistance by 1.5%.\\ Available in the **Quick Button** menu. | |
| | {{buff_party.png}}\\ Buff Party 4 | 500 | 30s/0.1s | Increases your allies Attack Power by 18% and Resistance by 6%.\\ Available in the **Quick Button** menu. | | | {{buff_party.png}}\\ Buff Party 4 | 500 | 30s/0.1s | Increases your allies Attack Power by 18% and Increases your allies Resistance by 2%.\\ Available in the **Quick Button** menu. | |
| | {{buff_party.png}} {{awakening_icon.png}}\\ <color #F5DEB3>Buff Party 5</color> | 1500 | 30s/0.1s | Increases your allies Attack Power by 20% and Resistance by 7%.\\ Available in the **Quick Button** menu. | | | {{buff_party.png}} {{awakening_icon.png}}\\ <color #F5DEB3>Buff Party 5</color> | 1500 | 30s/0.1s | Increases your allies Attack Power by 20% and Increases your allies Resistance by 2%.\\ Available in the **Quick Button** menu. | |
| | {{divine circle.png}}\\ <color #B0C4DE>Divine Circle</color> | 1500 | 40s/0.1s | Applies a 7% damage reduction buff to the caster.\\ Available in the **Quick Button** menu. | | | {{divine circle.png}}\\ <color #B0C4DE>Divine Circle</color> | 1500 | 40s/0.1s | Applies a 7% damage reduction buff to the caster.\\ Available in the **Quick Button** menu. | |
| |
| |
| ^ Spell name ^ Guaranteed Effect ^ Choose Between ^ Description ^ | ^ Spell name ^ Guaranteed Effect ^ Choose Between ^ Description ^ |
| | {{auto_attack.png}}\\ Auto Attack | Yields 5% resistance for 2 seconds. | **Buffer** | Has 40% chance to give an ally a random buff within 10 tiles, that could be either +5% damage or +5% resistance for 2 seconds. | | | {{auto_attack.png}}\\ Auto Attack | Yields 1.25% resistance for 2 seconds. | **Buffer** | Has 40% chance to give an ally a random buff within 10 tiles, that could be either +5% damage or +1.25% resistance for 2 seconds. | |
| | ::: | ::: | **Cleanser** | Has 10% chance to cleanse an ally within 10 tiles. | | | ::: | ::: | **Cleanser** | Has 10% chance to cleanse an ally within 10 tiles. | |
| | ::: | ::: | **Mana Refiller** | Has 10% chance to heal 2% of an ally's hp and mana within 10 tiles. | | | ::: | ::: | **Mana Refiller** | Has 10% chance to heal 2% of an ally's hp and mana within 10 tiles. | |
| | ::: | ::: | **Sound Wave** | Casts from the center towards the edges, dealing 60% of the original damage and pushing enemies away. | | | ::: | ::: | **Sound Wave** | Casts from the center towards the edges, dealing 60% of the original damage and pushing enemies away. | |
| | {{buff_party.png}}\\ <color #F5DEB3>Buff Party 5</color> | Effectiveness increased by +10%. | **Embracing Training** | Paralyze enemies within a 6x6 circle area for 2 seconds. | | | {{buff_party.png}}\\ <color #F5DEB3>Buff Party 5</color> | Effectiveness increased by +10%. | **Embracing Training** | Paralyze enemies within a 6x6 circle area for 2 seconds. | |
| | ::: | ::: | **Master's Fate** | Increases your resistance in +1% for each ally affected. Lasts 4 seconds. | | | ::: | ::: | **Master's Fate** | Increases your resistance in +0.25% for each ally affected. Lasts 4 seconds. Limit of 5% resistance. | |
| | ::: | ::: | **Cleanse** | Cleanse allies within a 6x6 circle area. | | | ::: | ::: | **Cleanse** | Cleanse allies within a 6x6 circle area. | |
| | {{vibrating_notes.png}} {{awakening_icon.png}}\\ <color #FFA500>Vibrating Notes</color> | Duration increased to 10 seconds. | **Off Limits** | Also reduces enemies attack speed by -10% and movement speed by -50%. | | | {{vibrating_notes.png}} {{awakening_icon.png}}\\ <color #FFA500>Vibrating Notes</color> | Duration increased to 10 seconds. | **Off Limits** | Also reduces enemies attack speed by -10% and movement speed by -50%. | |
| |
| {{heaven_artifact.gif}} <color #00BFFF>**Heaven Artifact**</color> \\ | {{heaven_artifact.gif}} <color #00BFFF>**Heaven Artifact**</color> \\ |
| | {{:pasted:20231208-005212.png}}\\ <color #b176db>**Personal Preference**</color> \\ <color #b687d7>**T2**</color> | Classic Soul Rune buff effects are 30% more effective to the caster..|\\ | | {{:pasted:20231208-005212.png}}\\ <color #b176db>**Personal Preference**</color> \\ <color #b687d7>**T1**</color> | Classic Soul Rune buff effects are 30% more effective to the caster..|\\ |
| | {{:pasted:20231208-005246.png}}\\ <color #b176db>**Pitch Perfect**</color> \\ <color #b687d7>**T2**</color> | Final Note hits in a 1x1 square area around the target..|\\ | | {{:pasted:20231208-005246.png}}\\ <color #b176db>**Pitch Perfect**</color> \\ <color #b687d7>**T2**</color> | Final Note hits in a 1x1 square area around the target..|\\ |
| | {{:pasted:20231208-005324.png}}\\ <color #b176db>**Anthom**</color> \\ <color #b687d7>**T2**</color> | Regeneration Hymn yields 5% of resistance to the target for 2 seconds.|\\ | | {{:pasted:20231208-005324.png}}\\ <color #b176db>**Anthom**</color> \\ <color #b687d7>**T2**</color> | Regeneration Hymn yields 1.25% of resistance to the target for 2 seconds.|\\ |
| | {{:pasted:20231208-005404.png}}\\ <color #b176db>**Shade Block**</color> \\ <color #b687d7>**T2**</color> | The summon Shade’s area of effect spell applies a 10% healing debuff to enemies hit for 2 seconds.|\\ | | {{:pasted:20231208-005404.png}}\\ <color #b176db>**Sunshine**</color> \\ <color #b687d7>**T3**</color> | Affects Harped Healing Tune. It increases the caster's maximum health and mana by 10% for 5 seconds.|\\ |
| | {{:pasted:20231208-005433.png}}\\ <color #b176db>**Light Shield**</color> \\ <color #b687d7>**T2**</color> | Lightstorm provides a 1% shield to allies hit according to their maximum resources (health or mana) for 5 seconds.|\\ | | {{:pasted:20231208-005433.png}}\\ <color #b176db>**Light Shield**</color> \\ <color #b687d7>**T3**</color> | Lightstorm provides a 1% shield to allies hit according to their maximum resources (health or mana) for 5 seconds.|\\ |
| |
| {{hell_artifact.gif}} <color #FF0000>**Hell Artifact**</color> \\ | {{hell_artifact.gif}} <color #FF0000>**Hell Artifact**</color> \\ |
| | {{:pasted:20231208-005501.png}}\\ <color #b176db>**Shriek**</color> \\ <color #b687d7>**T2**</color> | Increases Sound Explosion damage by 50%.|\\ | | {{:pasted:20231208-005501.png}}\\ <color #b176db>**Shriek**</color> \\ <color #b687d7>**T1**</color> | Increases Sound Explosion damage by 50%.|\\ |
| | {{:pasted:20231208-005534.png}}\\ <color #b176db>**Rhythm**</color> \\ <color #b687d7>**T2**</color> | Final Note bounces to 3 enemies.|\\ | | {{:pasted:20231208-005534.png}}\\ <color #b176db>**Rhythm**</color> \\ <color #b687d7>**T2**</color> | Final Note bounces to 3 enemies.|\\ |
| | {{:pasted:20231208-005603.png}}\\ <color #b176db>**Chant**</color> \\ <color #b687d7>**T2**</color> | Regeneration Hymn grants +3% of overall damage to the target for 2 seconds..|\\ | | {{:pasted:20231208-005603.png}}\\ <color #b176db>**Chant**</color> \\ <color #b687d7>**T2**</color> | Regeneration Hymn grants +3% of overall damage to the target for 2 seconds..|\\ |
| | {{:pasted:20231208-005633.png}}\\ <color #b176db>**Fierce Shade**</color> \\ <color #b687d7>**T3**</color> | The summon Shade’s area of effect spell now has 100% chance to be casted.|\\ | | {{:pasted:20231208-005633.png}}\\ <color #b176db>**Sunburnt**</color> \\ <color #b687d7>**T3**</color> | Affects Harped Healing Tune. It increases the caster's Spell Damage Stat by 5% for 5 seconds.|\\ |
| | {{:pasted:20231208-005707.png}}\\ <color #b176db>**Bright Storm**</color> \\ <color #b687d7>**T3**</color> | Upon casting Lightstorm the caster will receive +10% of Intelligence stat for 5 seconds.|\\ | | {{:pasted:20231208-005707.png}}\\ <color #b176db>**Bright Storm**</color> \\ <color #b687d7>**T3**</color> | Upon casting Lightstorm the caster will receive +10% of Intelligence stat for 5 seconds.|\\ |
| ===== Builds ===== | ===== Builds ===== |
| \\ | \\ |