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guardian [2023/12/20 02:36] – [Support Spells] vaporeguardian [2024/09/13 20:39] (current) – [Attack Spells] rodrak
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 {{guardian_soul_rune.png}} **Guardian Soul Rune** \\ {{guardian_soul_rune.png}} **Guardian Soul Rune** \\
 Stuns the target and heals the guardian for a percentage of their max health (the heal does scale with Runemastery). \\ Stuns the target and heals the guardian for a percentage of their max health (the heal does scale with Runemastery). \\
 +
 +===== Forgotten Soul Rune =====
 +^ Guaranteed Effect ^ Sanctified Ground ^ Sacred Fire ^ Blessed Shield ^
 +| Reduces rune cooldown by 25%. Investing points increases the Soul Rune’s damage. | Replicates the spell damage in a 3x3 circle area 1 second after casting. | Damage is increased by 50%, but the area of effect is decreased from a 5x5 circle area to a 3x3 circle area. | Increases resistance by 10% and a shield for 10% of your maximum health for 5 seconds. |
 +
 Soul Runes scales with **Runemastery**. Soul Runes scales with **Runemastery**.
  
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 ==== Attack Spells ==== ==== Attack Spells ====
 ^  Spell name  ^  Level  ^  Cooldown  ^  Base Damage  ^  Spell Description  ^ ^  Spell name  ^  Level  ^  Cooldown  ^  Base Damage  ^  Spell Description  ^
-|  {{shield_bash.png}} {{awakening_icon.png}}\\ Shield Bash  |  18  |  4s/2s  |  212  | A wave of holy damage erupts in front of the caster. | +|  {{shield_bash.png}} {{awakening_icon.png}}\\ Shield Bash  |  18  |  4s/2s  |  265  | A wave of holy damage erupts in front of the caster. | 
-|  {{sunfire_missile.png}} {{awakening_icon.png}}\\ Sunfire Missile  |  20  |  4s/2s  |  92  | Shoots a holy missile at your target. | +|  {{sunfire_missile.png}} {{awakening_icon.png}}\\ Sunfire Missile  |  20  |  4s/2s  |  250  | Shoots a holy missile at your target. | 
-|  {{sunfire.png}} {{awakening_icon.png}}\\ Sunfire  |  70  |  6s/2s  |  102  | Does holy damage in a area around the caster. | +|  {{sunfire.png}} {{awakening_icon.png}}\\ Sunfire  |  70  |  6s/2s  |  128  | Does holy damage in a area around the caster. | 
-|  {{retribution.png}} {{awakening_icon.png}}\\ Retribution  |  275  |  10s/2s  |  59  | Paralyzes the target. | +|  {{retribution.png}} {{awakening_icon.png}}\\ Retribution  |  275  |  10s/2s  |  74  | Paralyzes the target. | 
-|  {{burst_of_light.png}}\\ Burst of Light  |  500  |  4s/2s  |  149  | Does holy damage in a area around the caster. | +|  {{burst_of_light.png}}\\ Burst of Light  |  500  |  8s/2s  |  277  | Does holy damage in a area 3x3 from the caster. | 
-|  {{burning_weapon.png}}\\ Burning Weapon  |  650  |  7s/2s  |  89  | Imbues the caster's weapon with fire, dealing damage and sets the target on fire. |+|  {{burning_weapon.png}}\\ Burning Weapon  |  650  |  7s/2s  |  111  | Imbues the caster's weapon with fire, dealing damage and sets the target on fire. | 
 +|  {{sunlight_storm.png}}\\ Sunlight Storm  |  900  |  15s/2s  |  280  | It deals damage in random tiles within a 4x4 circle area, hitting 3 times. |
 |  {{shield_slam.png}} {{awakening_icon.png}}\\ <color #6495ED>Shield Slam</color>  |  1500  |  13s/2s  |  257  | Deals a singular target based on the caster's melee skill. | |  {{shield_slam.png}} {{awakening_icon.png}}\\ <color #6495ED>Shield Slam</color>  |  1500  |  13s/2s  |  257  | Deals a singular target based on the caster's melee skill. |
-|  {{command_attention.png}}\\ <color #6495ED>Command Attention</color>  |  1500  |  30s/2s  |  200  | Deals damage and commands monsters to attack the caster. | +|  {{command_attention.png}}\\ <color #6495ED>Command Attention</color>  |  1500  |  15s/2s  |  575  | Deals damage and commands monsters to attack the caster. | 
-|  {{blazing_light.png}}\\ Blazing Light  |  1500  |  15s/2s  |  93  | Throws your weapon at the enemy dealing holy damage and applying a holy damage over time. | +|  {{blazing_light.png}}\\ Blazing Light  |  1500  |  15s/2s  |  116  | Throws your weapon at the enemy dealing holy damage and applying a holy damage over time. | 
-|  {{holy_shock.png}} {{awakening_icon.png}}\\ <color #FFFF00>Holy Shock</color>  |  1500  |  12s/2s  |  93  | Deals damage to the target and make it take holy damage over time. | +|  {{holy_shock.png}} {{awakening_icon.png}}\\ <color #FFFF00>Holy Shock</color>  |  1500  |  12s/2s  |  116  | Deals damage to the target and make it take holy damage over time. | 
-|  {{holy_retribution.png}} {{awakening_icon.png}}\\ <color #FFFF00>Holy Retribution</color>  |  1500  |  11s/2s  |  127  | Calls down a large holy nova around the caster. |+|  {{holy_retribution.png}} {{awakening_icon.png}}\\ <color #FFFF00>Holy Retribution</color>  |  1500  |  11s/2s  |  183  | Calls down a large holy nova around the caster. |
 |  {{holy_spirit.png}} {{awakening_icon.png}}\\ <color #FFA500>Holy Spirit</color>  |  1500  |  90s/2s  |    | Summons a Holy Spirit that heals the caster every few seconds.\\ Obtainable from [[Cooking Up A Storm]] quest. | |  {{holy_spirit.png}} {{awakening_icon.png}}\\ <color #FFA500>Holy Spirit</color>  |  1500  |  90s/2s  |    | Summons a Holy Spirit that heals the caster every few seconds.\\ Obtainable from [[Cooking Up A Storm]] quest. |
  
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 |  {{taunt.png}}\\ Taunt  |  20  |  5s/2s  |    | Command monsters to attack the caster.\\ Available in the **Quick Button** menu. | |  {{taunt.png}}\\ Taunt  |  20  |  5s/2s  |    | Command monsters to attack the caster.\\ Available in the **Quick Button** menu. |
 |  {{ultimate_challenge.png}} {{awakening_icon.png}}\\ Ultimate Challenge  |  40  |  12s/1s  |  178  | Deals melee damage and command monsters to attack the caster.\\ Available in the **Quick Button** menu. | |  {{ultimate_challenge.png}} {{awakening_icon.png}}\\ Ultimate Challenge  |  40  |  12s/1s  |  178  | Deals melee damage and command monsters to attack the caster.\\ Available in the **Quick Button** menu. |
-|  {{shield_haste.png}}\\ Shield Haste  |  60  |  2s/0.1s  |    | Increases caster's Speed by 35% and Melee Skill by 25%.\\ Available in the **Quick Button** menu. | +|  {{shield_wall.png}}\\ <color #6495ED>Shield Wall</color>  |  1500  |  40s/0.1s  |    | Increases the caster's Resistance by 10% for 10 seconds.\\ Available in the **Quick Button** menu. | 
-|  {{shield_wall.png}}\\ <color #6495ED>Shield Wall</color>  |  1500  |  40s/0.1s  |    | Increases the caster's Resistance for short period of time.\\ Available in the **Quick Button** menu. | +|  {{raise_shields.png}} {{awakening_icon.png}}\\ <color #6495ED>Raise Shields</color>  |  1500  |  20s/0.1s  |    | Increases the caster's Resistance for 5% for 8 seconds.\\ Available in the **Quick Button** menu. |
-|  {{raise_shields.png}} {{awakening_icon.png}}\\ <color #6495ED>Raise Shields</color>  |  1500  |  20s/0.1s  |    | Increases the caster's Resistance for short period of time.\\ Available in the **Quick Button** menu. |+
  
 ==== Awakening Spells ==== ==== Awakening Spells ====
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 |  {{auto_attack.png}}\\ Auto Attack  | Has 50% chance to taunt your target. |  **Helping Weapon**  | Has 60% chance to deal damage to enemies around you. | |  {{auto_attack.png}}\\ Auto Attack  | Has 50% chance to taunt your target. |  **Helping Weapon**  | Has 60% chance to deal damage to enemies around you. |
 |  :::  |  :::  |  **Healing Weapon**  | Has 30% chance to heal 2% of your HP. | |  :::  |  :::  |  **Healing Weapon**  | Has 30% chance to heal 2% of your HP. |
-|  :::  |  :::  |  **Protective Weapon**  | Has 30% chance to yield 5% resistance for 2 seconds. |+|  :::  |  :::  |  **Protective Weapon**  | Has 30% chance to yield 1.25% resistance for 2 seconds. |
 |  {{soul_rune.png}}\\ Soul Rune  | Now deals damage. |  **Execute**  | Deal damage based on how much HP the target has lost. Less lost HP, more damage. | |  {{soul_rune.png}}\\ Soul Rune  | Now deals damage. |  **Execute**  | Deal damage based on how much HP the target has lost. Less lost HP, more damage. |
 |  :::  |  :::  |  **Instigate**  | Reduces 8% threat and taunts target. | |  :::  |  :::  |  **Instigate**  | Reduces 8% threat and taunts target. |
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 |  {{Raise shields.png}}\\ <color #6495ED>Raise Shields</color>  | Duration extended to 12 seconds. |  **Thorns**  | For 10 seconds, reflects 20% of damage received. | |  {{Raise shields.png}}\\ <color #6495ED>Raise Shields</color>  | Duration extended to 12 seconds. |  **Thorns**  | For 10 seconds, reflects 20% of damage received. |
 |  :::  |  :::  |  **Sturdy**  | Becomes unstoppable for 5 seconds. Unstoppable players ignore any Crowd Control. | |  :::  |  :::  |  **Sturdy**  | Becomes unstoppable for 5 seconds. Unstoppable players ignore any Crowd Control. |
-|  :::  |  :::  |  **Tough Skin**  | Gains +1% resistance for every 2% of HP missing, up to +30% resistance. |+|  :::  |  :::  |  **Tough Skin**  | Gains +0.5% resistance for every 5% of HP missing, up to +5% resistance. |
 |  {{retribution.png}}\\ Retribution  | Any holy damage received by the target will be increased by 15% for 3 seconds. |  **Quiet**  | Silence enemies hit for 2 seconds. | |  {{retribution.png}}\\ Retribution  | Any holy damage received by the target will be increased by 15% for 3 seconds. |  **Quiet**  | Silence enemies hit for 2 seconds. |
 |  :::  |  :::  |  **Provoke**  | Taunt enemies hit. | |  :::  |  :::  |  **Provoke**  | Taunt enemies hit. |
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 |  {{shield_slam.png}}\\ <color #6495ED>Shield Slam</color>  | Taunts enemy hit. |  **Focused Slam**  | Becomes single target. Deals +100% damage, pushes and stuns the target for 1 second. | |  {{shield_slam.png}}\\ <color #6495ED>Shield Slam</color>  | Taunts enemy hit. |  **Focused Slam**  | Becomes single target. Deals +100% damage, pushes and stuns the target for 1 second. |
 |  :::  |  :::  |  **Drop Weapon**  | Disarms enemies hit for 2 seconds. | |  :::  |  :::  |  **Drop Weapon**  | Disarms enemies hit for 2 seconds. |
-|  :::  |  :::  |  **Shield Protection**  | Receives 10% resistance for 5 seconds. |+|  :::  |  :::  |  **Shield Protection**  | Receives 2.5% resistance for 5 seconds. |
 |  {{sunfire.png}}\\ Sunfire  | Area heavily increased. |  **Holy Power**  | Blind enemies hit for 2 seconds. | |  {{sunfire.png}}\\ Sunfire  | Area heavily increased. |  **Holy Power**  | Blind enemies hit for 2 seconds. |
 |  :::  |  :::  |  **Faith**  | Sunfire will also heal you and allies in the area. | |  :::  |  :::  |  **Faith**  | Sunfire will also heal you and allies in the area. |
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 |  :::  |  :::  |  **Provoke**  | Taunt enemies hit. | |  :::  |  :::  |  **Provoke**  | Taunt enemies hit. |
 |  :::  |  :::  |  **Sunfire Explosion**  | Explodes on hit, dealing half of the original damage. It has 50% chance to stun the target for 3 seconds. | |  :::  |  :::  |  **Sunfire Explosion**  | Explodes on hit, dealing half of the original damage. It has 50% chance to stun the target for 3 seconds. |
-|  {{Ultimate challenge.png}}\\ Ultimate Challenge  | Area heavily increased. |  **Hold Tight**  | Receives +5% resistance for each enemy hit, up to 40%, for 4s. If a boss is hit, receives the +20% resistance. |+|  {{Ultimate challenge.png}}\\ Ultimate Challenge  | Area heavily increased. |  **Hold Tight**  | Receives +.75% resistance for each enemy hit, up to 7.5%, for 4s. If a boss is hit, receives the +5% resistance. |
 |  :::  |  :::  |  **Provoked**  | For 5 seconds, enemies hit will deal 10% more damage against you, but receives 10% more damage from any source. | |  :::  |  :::  |  **Provoked**  | For 5 seconds, enemies hit will deal 10% more damage against you, but receives 10% more damage from any source. |
 |  :::  |  :::  |  **Audacity**  | Heavily slow down enemies hit. | |  :::  |  :::  |  **Audacity**  | Heavily slow down enemies hit. |
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 {{heaven_artifact.gif}} <color #00BFFF>**Heaven Artifact**</color> \\ {{heaven_artifact.gif}} <color #00BFFF>**Heaven Artifact**</color> \\
-|  {{:pasted:20231207-235703.png}}\\ <color #b176db>**Sun Blast**</color> \\ <color #b687d7>**T2**</color>  | Sunfire Missile damage increased by 20%..|\\ +|  {{:pasted:20231207-235703.png}}\\ <color #b176db>**Sun Blast**</color> \\ <color #b687d7>**T1**</color>  | Sunfire Missile damage increased by 30%..|\\ 
-|  {{:pasted:20231207-235741.png}}\\ <color #b176db>**Burning Light**</color> \\ <color #b687d7>**T2**</color> Increases Burst of Light damage-over-time turns by 2..|\\+|  {{:pasted:20231207-235741.png}}\\ <color #b176db>**Burning Light**</color> \\ <color #b687d7>**T2**</color> Re-cast the spell 1 second after the original cast.|\\
 |  {{:pasted:20231207-235819.png}}\\ <color #b176db>**Holy Protection**</color> \\ <color #b687d7>**T2**</color>  | Holy Flash yields a shield for 5% of the caster’s maximum health for 3 seconds..|\\ |  {{:pasted:20231207-235819.png}}\\ <color #b176db>**Holy Protection**</color> \\ <color #b687d7>**T2**</color>  | Holy Flash yields a shield for 5% of the caster’s maximum health for 3 seconds..|\\
-|  {{:pasted:20231208-000438.png}}\\ <color #b176db>**Bouncy Shock**</color> \\ <color #b687d7>**T2**</color>  | Holy Shock bounces to 1 extra enemy..|\\+|  {{:pasted:20231208-000438.png}}\\ <color #b176db>**Bouncy Shock**</color> \\ <color #b687d7>**T3**</color>  | Holy Shock bounces to 1 extra enemy..|\\
 |  {{:pasted:20231207-235925.png}}\\ <color #b176db>**Healing Break**</color> \\ <color #b687d7>**T3**</color>  | Raise Shields heals for 1.5% of the caster’s maximum health per second for 5 seconds..|\\ |  {{:pasted:20231207-235925.png}}\\ <color #b176db>**Healing Break**</color> \\ <color #b687d7>**T3**</color>  | Raise Shields heals for 1.5% of the caster’s maximum health per second for 5 seconds..|\\
  
 {{hell_artifact.gif}} <color #FF0000>**Hell Artifact**</color> \\ {{hell_artifact.gif}} <color #FF0000>**Hell Artifact**</color> \\
 |  {{:pasted:20231208-000009.png}}\\ <color #b687d7>**Glare**</color> \\ <color #b687d7>**T1**</color>  | Increases the number of bounces from Sunfire Missile by 1.|\\ |  {{:pasted:20231208-000009.png}}\\ <color #b687d7>**Glare**</color> \\ <color #b687d7>**T1**</color>  | Increases the number of bounces from Sunfire Missile by 1.|\\
-|  {{:pasted:20231208-000043.png}}\\ <color #b176db>**Sunburn**</color> \\ <color #b687d7>**T3**</color> Increases Burst of Light damage-over-time from 70% to 100of the original damage.|\\+|  {{:pasted:20231208-000043.png}}\\ <color #b176db>**Sunburn**</color> \\ <color #b687d7>**T2**</color> Damage-over-time increase has been replaced to +50base spell damage.|\\
 |  {{:pasted:20231208-000140.png}}\\ <color #b176db>**Faith**</color> \\ <color #b687d7>**T2**</color>  | Increases Holy Flash maximum health bonus from 7.5% to 10%.|\\ |  {{:pasted:20231208-000140.png}}\\ <color #b176db>**Faith**</color> \\ <color #b687d7>**T2**</color>  | Increases Holy Flash maximum health bonus from 7.5% to 10%.|\\
 |  {{:pasted:20231208-000212.png}}\\ <color #b176db>**Holy Explosion**</color> \\ <color #b687d7>**T3**</color>  | Holy Shock hits in a 2x2 circle area around each enemy hit.|\\ |  {{:pasted:20231208-000212.png}}\\ <color #b176db>**Holy Explosion**</color> \\ <color #b687d7>**T3**</color>  | Holy Shock hits in a 2x2 circle area around each enemy hit.|\\

guardian.1703039797.txt.gz · Last modified: 2023/12/20 02:36 by vapore