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hexblade [2025/10/23 23:54] – [Awakening Spells] rodrakhexblade [2026/05/14 15:48] (current) rodrak
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 **Specializations** can be unlocked after obtaining the three [[Promotions]] and [[Awakening]]. **Specializations** can be unlocked after obtaining the three [[Promotions]] and [[Awakening]].
  
-{{?48}} <color #9500ff>**Doomcaller**</color> \\+{{doomcaller.jpg?48}} <color #9500ff>**Doomcaller**</color> \\
 Doomcallers are known for a ton of AoE damage. Doomcallers are known for a ton of AoE damage.
  
  
-{{?48}} <color #ff8c00>**Bladebound**</color> \\+{{bladehound_2.jpg?48}} <color #ff8c00>**Bladebound**</color> \\
 Bladebounds are known for high single target damage, with a lot of sustain. Bladebounds are known for high single target damage, with a lot of sustain.
  
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 Create a ring of cursed energy around the caster. For 6 seconds, each auto attack deals +20 base damage and Hex Mark usage is decreased by 50% maintaining the full value effect.\\ Create a ring of cursed energy around the caster. For 6 seconds, each auto attack deals +20 base damage and Hex Mark usage is decreased by 50% maintaining the full value effect.\\
 Increase the base damage with Runemastery and Upgrade Level. \\ Increase the base damage with Runemastery and Upgrade Level. \\
 +
 +===== Traits =====
 +^ Category ^ Trait ^ Effect ^
 +| Base Vocation | Hex Leech | Base life and mana leech of 0.5% of damage dealt. |
 +| Base Vocation | Hex Vulnerability | Enemies with Hex Mark receive 0.1% more damage per Hex Mark. |
 +| Bladebound | Enhanced Marks | Hex Mark damage increased by 0.05% per mark. |
 +| Bladebound | Duelist | Damage towards main target increased by 20%. |
 +| Bladebound | Leeching Blade | Life and mana leech increased by 5%. |
 +| Bladebound | Reduced AoE | Area damage reduced by 10%. |
 +| Cursed Hexblade (Bladebound) | Superior Marks | Hex Mark damage increased by additional 0.01% per mark. |
 +| Cursed Hexblade (Bladebound) | Enhanced Duelist | Damage towards main target increased by additional 5%. |
 +| Cursed Hexblade (Bladebound) | Greater Leech | Life and mana leech increased by additional 3%. |
 +| Doomcaller | Area Corruption | Area damage increased by 10%. |
 +| Doomcaller | Hex Curse | Hex Nova and Hex Storm curse enemies, dealing 10% base damage per second for 3 seconds. |
 +| Doomcaller | Vulnerability Curse | Cursed enemies receive 5% more damage from all sources. |
 +| Cursed Hexblade (Doomcaller) | Superior Corruption | Area damage increased by additional 5%. |
 +| Cursed Hexblade (Doomcaller) | Greater Vulnerability | Cursed enemies receive additional 3% more damage from all sources. |
 +| Conditional Modifier | Quest Bonus | Inside Quests: Damage increased by 10%, damage received increased by 120%. |
 +| Conditional Modifier | Boss Leech | Boss Enemies: Life and mana leech increased by 25%. |
 +
  
 ===== Forgotten Soul Rune ===== ===== Forgotten Soul Rune =====
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 Soul Runes scales with **Runemastery**. Soul Runes scales with **Runemastery**.
  
-===== Spells ===== 
 ===== Spells ===== ===== Spells =====
  
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 | {{void_strike.png}}\\ Void Strike | 1250 | 10s | 180 | Teleports to the target enemy and deals 180 base damage. If the target dies within 3s, reset cooldown and gain 5 Hex Marks. | | {{void_strike.png}}\\ Void Strike | 1250 | 10s | 180 | Teleports to the target enemy and deals 180 base damage. If the target dies within 3s, reset cooldown and gain 5 Hex Marks. |
 | {{spectral_barrage.png}}\\ Spectral Barrage | 1500 | 12s | 100 | Throws a barrage of ethereal daggers in a 4x4 area, dealing 100 base damage and reducing enemy attack speed by 20% for 3s. | | {{spectral_barrage.png}}\\ Spectral Barrage | 1500 | 12s | 100 | Throws a barrage of ethereal daggers in a 4x4 area, dealing 100 base damage and reducing enemy attack speed by 20% for 3s. |
-| {{hex_spread.png}}\\ Hex Spread | 1500 | 18s | 100 | Spreads curse to enemies within 5 tiles, dealing 100 base damage every second for 5s. When cursed enemies die, their curse explodes for 40 base damage and spreads again. Each enemy hit grants 1 Hex Mark. | +| {{hex_spread.png}}\\ <color #9500ff> Hex Spread </color>| 1500 | 18s | 100 | Spreads curse to enemies within 5 tiles, dealing 100 base damage every second for 5s. When cursed enemies die, their curse explodes for 40 base damage and spreads again. Each enemy hit grants 1 Hex Mark. | 
-| {{hex_nova.png}}\\ Hex Nova | 1500 | 18s | 100 | Releases stored Hex Marks to cause a 3x3 explosion around the caster. Each Hex Mark increases damage by 2%. | +| {{hex_nova.png}}\\ <color #9500ff> Hex Nova </color>| 1500 | 18s | 100 | Releases stored Hex Marks to cause a 3x3 explosion around the caster. Each Hex Mark increases damage by 2%. | 
-| {{hex_storm.png}}\\ Hex Storm | 1500 | 18s | 75 | Unleashes a storm of cursed energy in a 5x5 area, dealing 75 base damage and applying a Hex Mark to enemies hit. | +| {{hex_storm.png}}\\ <color #9500ff> Hex Storm </color>| 1500 | 18s | 75 | Unleashes a storm of cursed energy in a 5x5 area, dealing 75 base damage and applying a Hex Mark to enemies hit. | 
-| {{hex_execution.png}}\\ Hex Execution | 1500 | 25s | 200 | Consumes all Hex Marks to deal 200 base damage to the target. Each Hex Mark increases base damage by +3. | +| {{hex_execution.png}}\\ <color #ff8c00> Hex Execution</color> | 1500 | 25s | 200 | Consumes all Hex Marks to deal 200 base damage to the target. Each Hex Mark increases base damage by +3. | 
-| {{soul_rend.jpg}}\\ Soul Rend | 1500 | 20s | 150 | Deals 150 base damage and reduces target healing by 40% for 6s. If the target dies, restores 1.25% of your max mana. |+| {{soul_rend.jpg}}\\ <color #ff8c00> Soul Rend </color> | 1500 | 20s | 150 | Deals 150 base damage and reduces target healing by 40% for 6s. If the target dies, restores 1.25% of your max mana. |
  
 ---- ----
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 |  :::  |  :::  |  **Hex Rush**  | Every third attack deals +20% damage and applies a Hex Mark. | |  :::  |  :::  |  **Hex Rush**  | Every third attack deals +20% damage and applies a Hex Mark. |
 |  :::  |  :::  |  **Cursed Tempo**  | Gain +5% attack speed for every 10 Hex Marks. | |  :::  |  :::  |  **Cursed Tempo**  | Gain +5% attack speed for every 10 Hex Marks. |
-|  {{classic_soul_rune.png}}\\ Classic Soul Rune  | While active, healing received is increased by 15%Points increase healing received percentage. |  **Arcane Eruption**  | While active, each time you gain a Hex Mark, deal 20 base damage in a 3x3 circle area (0.5s cooldown). |+|  {{classic_soul_rune.png}}\\ Classic Soul Rune  | While active, increase your damage by 0.1% per mark. |  **Arcane Eruption**  | While active, each time you gain a Hex Mark, deal 20 base damage in a 3x3 circle area (0.5s cooldown). |
 |  :::  |  :::  |  **Wicked Focus**  | While active, receive +20% critical damage. | |  :::  |  :::  |  **Wicked Focus**  | While active, receive +20% critical damage. |
 |  :::  |  :::  |  **Twisted Pulse**  | While active, deal 40 base damage every second in a 2x2 circle area. | |  :::  |  :::  |  **Twisted Pulse**  | While active, deal 40 base damage every second in a 2x2 circle area. |
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 {{heaven_artifact.gif}} <color #00BFFF>**Heaven Artifact**</color> \\ {{heaven_artifact.gif}} <color #00BFFF>**Heaven Artifact**</color> \\
 +|  {{:spectral_barrage_–_arcane_feedback_4.jpg}}\\ <color #b176db>**Spectral Barrage – Arcane Feedback**</color> \\ <color #b687d7>**T1**</color>  | Now casts again after 1 second, triggering awakening effects. |\\ 
 +|  {{:hex_grasp_–_arcane_graviton_3.jpg}}\\ <color #b176db>**Hex Grasp – Arcane Graviton**</color> \\ <color #b687d7>**T2**</color>  | Now passively grants +5% attack power. |\\ 
 +|  {{:arcane_silence_-_quiet_ward_4.jpg}}\\ <color #b176db>**Arcane Silence – Quiet Ward**</color> \\ <color #b687d7>**T2**</color>  | Silenced enemies deal 10% less damage for 4 seconds |\\ 
 +|  {{:soul_rend_-_soulbound_grace_4.jpg}}\\ <color #b176db>**Soul Rend – Soulbound Grace**</color> \\ <color #b687d7>**T3**</color>  | Killing an enemy with Soul Rend instantly heals you for 10% of your maximum mana. |\\ 
 +|  {{:hex_storm_-_tranquil_tempest_3.jpg}}\\ <color #b176db>**Hex Storm – Tranquil Tempest**</color> \\ <color #b687d7>**T3**</color>  | Hex Storm deals +20% damage.|\\
  
 {{hell_artifact.gif}} <color #FF0000>**Hell Artifact**</color> \\ {{hell_artifact.gif}} <color #FF0000>**Hell Artifact**</color> \\
 +|  {{:spectral_barrage_-_cursed_volley_4.jpg}}\\ <color #b687d7>**Spectral Barrage – Cursed Volley**</color> \\ <color #b687d7>**T1**</color>  | Spectral Barrage deals +30% damage. |\\
 +|  {{:hex_grasp_-_gravitational_crush_3.jpg}}\\ <color #b176db>**Hex Grasp – Gravitational Crush**</color> \\ <color #b687d7>**T2**</color>  | Enemies pulled by Hex Grasp are stunned for 2 seconds.|\\
 +|  {{:arcane_silence_-_shattering_silence_4.jpg}}\\ <color #b176db>**Arcane Silence – Shattering Silence**</color> \\ <color #b687d7>**T2**</color>  | Now passively grants +10% healing received  |\\
 +|  {{:soul_rend_-_spectral_trauma_3.jpg}}\\ <color #b176db>**Soul Rend – Spectral Trauma**</color> \\ <color #b687d7>**T3**</color>  | Soul Rend causes the target to take 10% more damage from all sources for 5 seconds. |\\
 +|  {{:hex_storm_-_chaotic_surge_4.jpg}}\\ <color #b176db>**Hex Storm – Chaotic Surge**</color> \\ <color #b687d7>**T3**</color>  | Hex Storm now casts again after 1 second, triggering awakening effects. |\\
 +
  

hexblade.1761263665.txt.gz · Last modified: 2025/10/23 23:54 by rodrak