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hexblade [2025/10/24 00:10] – [Attack Spells] rodrakhexblade [2025/10/25 01:18] (current) – [Specializations] rodrak
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 **Specializations** can be unlocked after obtaining the three [[Promotions]] and [[Awakening]]. **Specializations** can be unlocked after obtaining the three [[Promotions]] and [[Awakening]].
  
-{{?48}} <color #9500ff>**Doomcaller**</color> \\+{{doomcaller.jpg?48}} <color #9500ff>**Doomcaller**</color> \\
 Doomcallers are known for a ton of AoE damage. Doomcallers are known for a ton of AoE damage.
  
  
-{{?48}} <color #ff8c00>**Bladebound**</color> \\+{{bladehound_2.jpg?48}} <color #ff8c00>**Bladebound**</color> \\
 Bladebounds are known for high single target damage, with a lot of sustain. Bladebounds are known for high single target damage, with a lot of sustain.
  
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 | {{hex_nova.png}}\\ <color #9500ff> Hex Nova </color>| 1500 | 18s | 100 | Releases stored Hex Marks to cause a 3x3 explosion around the caster. Each Hex Mark increases damage by 2%. | | {{hex_nova.png}}\\ <color #9500ff> Hex Nova </color>| 1500 | 18s | 100 | Releases stored Hex Marks to cause a 3x3 explosion around the caster. Each Hex Mark increases damage by 2%. |
 | {{hex_storm.png}}\\ <color #9500ff> Hex Storm </color>| 1500 | 18s | 75 | Unleashes a storm of cursed energy in a 5x5 area, dealing 75 base damage and applying a Hex Mark to enemies hit. | | {{hex_storm.png}}\\ <color #9500ff> Hex Storm </color>| 1500 | 18s | 75 | Unleashes a storm of cursed energy in a 5x5 area, dealing 75 base damage and applying a Hex Mark to enemies hit. |
-| {{hex_execution.png}}\\ <color #ff8c00> Hex Execution | 1500 | 25s | 200 | Consumes all Hex Marks to deal 200 base damage to the target. Each Hex Mark increases base damage by +3. | +| {{hex_execution.png}}\\ <color #ff8c00> Hex Execution</color> | 1500 | 25s | 200 | Consumes all Hex Marks to deal 200 base damage to the target. Each Hex Mark increases base damage by +3. | 
-| {{soul_rend.jpg}}\\ <color #ff8c00> Soul Rend | 1500 | 20s | 150 | Deals 150 base damage and reduces target healing by 40% for 6s. If the target dies, restores 1.25% of your max mana. |+| {{soul_rend.jpg}}\\ <color #ff8c00> Soul Rend </color> | 1500 | 20s | 150 | Deals 150 base damage and reduces target healing by 40% for 6s. If the target dies, restores 1.25% of your max mana. |
  
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 |  :::  |  :::  |  **Hex Rush**  | Every third attack deals +20% damage and applies a Hex Mark. | |  :::  |  :::  |  **Hex Rush**  | Every third attack deals +20% damage and applies a Hex Mark. |
 |  :::  |  :::  |  **Cursed Tempo**  | Gain +5% attack speed for every 10 Hex Marks. | |  :::  |  :::  |  **Cursed Tempo**  | Gain +5% attack speed for every 10 Hex Marks. |
-|  {{classic_soul_rune.png}}\\ Classic Soul Rune  | While active, healing received is increased by 15%Points increase healing received percentage. |  **Arcane Eruption**  | While active, each time you gain a Hex Mark, deal 20 base damage in a 3x3 circle area (0.5s cooldown). |+|  {{classic_soul_rune.png}}\\ Classic Soul Rune  | While active, increase your damage by 0.1% per mark. |  **Arcane Eruption**  | While active, each time you gain a Hex Mark, deal 20 base damage in a 3x3 circle area (0.5s cooldown). |
 |  :::  |  :::  |  **Wicked Focus**  | While active, receive +20% critical damage. | |  :::  |  :::  |  **Wicked Focus**  | While active, receive +20% critical damage. |
 |  :::  |  :::  |  **Twisted Pulse**  | While active, deal 40 base damage every second in a 2x2 circle area. | |  :::  |  :::  |  **Twisted Pulse**  | While active, deal 40 base damage every second in a 2x2 circle area. |
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 {{heaven_artifact.gif}} <color #00BFFF>**Heaven Artifact**</color> \\ {{heaven_artifact.gif}} <color #00BFFF>**Heaven Artifact**</color> \\
 +|  {{:spectral_barrage_–_arcane_feedback_4.jpg}}\\ <color #b176db>**Spectral Barrage – Arcane Feedback**</color> \\ <color #b687d7>**T1**</color>  | Now casts again after 1 second, triggering awakening effects. |\\ 
 +|  {{:hex_grasp_–_arcane_graviton_3.jpg}}\\ <color #b176db>**Hex Grasp – Arcane Graviton**</color> \\ <color #b687d7>**T2**</color>  | Now passively grants +5% attack power. |\\ 
 +|  {{:arcane_silence_-_quiet_ward_4.jpg}}\\ <color #b176db>**Arcane Silence – Quiet Ward**</color> \\ <color #b687d7>**T2**</color>  | Silenced enemies deal 10% less damage for 4 seconds |\\ 
 +|  {{:soul_rend_-_soulbound_grace_4.jpg}}\\ <color #b176db>**Soul Rend – Soulbound Grace**</color> \\ <color #b687d7>**T3**</color>  | Killing an enemy with Soul Rend instantly heals you for 10% of your maximum mana. |\\ 
 +|  {{:hex_storm_-_tranquil_tempest_3.jpg}}\\ <color #b176db>**Hex Storm – Tranquil Tempest**</color> \\ <color #b687d7>**T3**</color>  | Hex Storm deals +20% damage.|\\
  
 {{hell_artifact.gif}} <color #FF0000>**Hell Artifact**</color> \\ {{hell_artifact.gif}} <color #FF0000>**Hell Artifact**</color> \\
 +|  {{:spectral_barrage_-_cursed_volley_4.jpg}}\\ <color #b687d7>**Spectral Barrage – Cursed Volley**</color> \\ <color #b687d7>**T1**</color>  | Spectral Barrage deals +30% damage. |\\
 +|  {{:hex_grasp_-_gravitational_crush_3.jpg}}\\ <color #b176db>**Hex Grasp – Gravitational Crush**</color> \\ <color #b687d7>**T2**</color>  | Enemies pulled by Hex Grasp are stunned for 2 seconds.|\\
 +|  {{:arcane_silence_-_shattering_silence_4.jpg}}\\ <color #b176db>**Arcane Silence – Shattering Silence**</color> \\ <color #b687d7>**T2**</color>  | Now passively grants +10% healing received  |\\
 +|  {{:soul_rend_-_spectral_trauma_3.jpg}}\\ <color #b176db>**Soul Rend – Spectral Trauma**</color> \\ <color #b687d7>**T3**</color>  | Soul Rend causes the target to take 10% more damage from all sources for 5 seconds. |\\
 +|  {{:hex_storm_-_chaotic_surge_4.jpg}}\\ <color #b176db>**Hex Storm – Chaotic Surge**</color> \\ <color #b687d7>**T3**</color>  | Hex Storm now casts again after 1 second, triggering awakening effects. |\\
 +
  

hexblade.1761264623.txt.gz · Last modified: 2025/10/24 00:10 by rodrak