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berserker [2025/05/01 13:31] – [Attack Spells] rodrakberserker [2026/05/14 15:43] (current) rodrak
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 - Berserker's **Base Weapon Damage** is 26. \\ - Berserker's **Base Weapon Damage** is 26. \\
 - Berserker' **Spells** and **Auto-Attacks** scales with **Strength**. \\ - Berserker' **Spells** and **Auto-Attacks** scales with **Strength**. \\
 +
 +===== Traits =====
 +
 +^ Category ^ Trait ^ Effect ^
 +| Base Vocation | Blood Frenzy | Damage increased by 20% while below 40% health. |
 +| Base Vocation | Reckless Recovery | Healing received reduced by 20%. |
 +| Base Vocation | Savage Lifesteal | While Solo: Lifesteal increased by 30%. |
 +| Assault | Executioner | Single-target damage increased by 15%. |
 +| Assault | Deep Wounds | Bleed damage increased by 50%. |
 +| Assault | Reduced AoE | Area damage reduced by 25%. |
 +| Fierce Berserker (Assault) | Enhanced Bleed | Bleed damage increased by an additional 25%. |
 +| Fierce Berserker (Assault) | Boss Slayer | Boss Enemies: Overall damage increased by 20%. |
 +| Fierce Berserker (Assault) | Survival Instinct | While below 30% health: Damage taken decreased by 15%. |
 +| Rage | Rampage | Area damage increased by 15%. |
 +| Rage | Missing Health Scaling | Damage increases by 0.1% per 1% of missing health. |
 +| Rage | Reckless Defense | Damage taken increased by 20%. |
 +| Fierce Berserker (Rage) | Extra Scaling | Additional damage increase by 0.05% per 1% of missing health. |
 +| Fierce Berserker (Rage) | Blood Hunter | Deal 10% more damage towards bleeding targets. |
 +| Fierce Berserker (Rage) | Emergency Healing | While below 40% health: Healing received increased by 50%. |
 +| Conditional Modifier | Quest Bonus | Inside Quests: Damage increased by 20%, damage received increased by 80%. |
 +| Conditional Modifier | Boss Bleed | Boss Enemies: Bleeding damage increased by 50%. |
  
 ===== Specializations ===== ===== Specializations =====

berserker.1746106290.txt.gz · Last modified: 2025/05/01 13:31 by rodrak