Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| berserker [2025/05/01 13:31] – [Attack Spells] rodrak | berserker [2026/05/14 15:43] (current) – rodrak | ||
|---|---|---|---|
| Line 6: | Line 6: | ||
| - Berserker' | - Berserker' | ||
| - Berserker' | - Berserker' | ||
| + | |||
| + | ===== Traits ===== | ||
| + | |||
| + | ^ Category ^ Trait ^ Effect ^ | ||
| + | | Base Vocation | Blood Frenzy | Damage increased by 20% while below 40% health. | | ||
| + | | Base Vocation | Reckless Recovery | Healing received reduced by 20%. | | ||
| + | | Base Vocation | Savage Lifesteal | While Solo: Lifesteal increased by 30%. | | ||
| + | | Assault | Executioner | Single-target damage increased by 15%. | | ||
| + | | Assault | Deep Wounds | Bleed damage increased by 50%. | | ||
| + | | Assault | Reduced AoE | Area damage reduced by 25%. | | ||
| + | | Fierce Berserker (Assault) | Enhanced Bleed | Bleed damage increased by an additional 25%. | | ||
| + | | Fierce Berserker (Assault) | Boss Slayer | Boss Enemies: Overall damage increased by 20%. | | ||
| + | | Fierce Berserker (Assault) | Survival Instinct | While below 30% health: Damage taken decreased by 15%. | | ||
| + | | Rage | Rampage | Area damage increased by 15%. | | ||
| + | | Rage | Missing Health Scaling | Damage increases by 0.1% per 1% of missing health. | | ||
| + | | Rage | Reckless Defense | Damage taken increased by 20%. | | ||
| + | | Fierce Berserker (Rage) | Extra Scaling | Additional damage increase by 0.05% per 1% of missing health. | | ||
| + | | Fierce Berserker (Rage) | Blood Hunter | Deal 10% more damage towards bleeding targets. | | ||
| + | | Fierce Berserker (Rage) | Emergency Healing | While below 40% health: Healing received increased by 50%. | | ||
| + | | Conditional Modifier | Quest Bonus | Inside Quests: Damage increased by 20%, damage received increased by 80%. | | ||
| + | | Conditional Modifier | Boss Bleed | Boss Enemies: Bleeding damage increased by 50%. | | ||
| ===== Specializations ===== | ===== Specializations ===== | ||
