Tamer

The Tamer is a gifted hunter that have wild beasts as companions aiding him in battle.

- Tamers can use the following Enchantments: Hemorage, Life Bloom, Life Leech, Grasping and/or Richochet.
- Tamer's Attack Speed cap is 7.
- Tamer's Base Weapon Damage is 10.
- Tamer' Spells scales with Dexterity while Auto-attacks scales with Strength.

Specializations

Specializations can be unlocked after obtaining the three Promotions and Awakening.

Beastmaster

Tracker

Soul Rune

Tamer Soul Rune
Increases your Pet's damage by 25% and it's Attack Speed by 50%.
Soul Runes scales with Runemastery.

Spells

Attack Spells

Spell name Level Cooldown Base Damage Spell Description

Tamers Shot
8 7s/2s 105 Deal damage to the target.

Hunting Spear
100 6s/2s 73 Throws a spear at target, stronger than tamers shot.

Distracting Shot
150 10s/2s 57 Deals damage and lowers boss threat.

Crossfire
250 8s/2s 49 Shoots an AoE in the shape of a 3×3 cross.

Tamer Bolas
750 10s/2s 53 Deals damage to up to 4 targets and slows them by 10% for 2s.

Healing Spells

Spell name Level Cooldown Base Healing Spell Description

Healing Petal
20 1s/1s 135 Heals caster and his pet for a small amount.

Natures Grace
250 17s/1s 68 Heals caster for a larger amount.

Natures Touch
1500 60s/1s Heals everyone in your party with 2.5% hp/mp every second for 10 seconds.

Support Spells

Spell name Level Cooldown Spell Description

Summon Young Beast
25 2s/2s Summons a young Beast (Bear, Boar, Gorilla or Wolf).
Available in the Quick Button menu.

Dismiss Pet
25 2s/0.1s
Available in the Quick Button menu.

Spirit of the Tortoise
75 5s/1s Increases your resistance for 5s.

Summon Tamer Beast
100 2s/2s Summons a Beast (Bear, Boar, Gorilla or Wolf).
Available in the Quick Button menu.

Spirit of the Snake
200 5s/2s Makes your hits apply a DoT for 5s.

Summon Mature Beast
250 2s/2s Summons a mature Beast (Bear, Boar, Gorilla or Wolf).
Available in the Quick Button menu.

Summon Dire Beast
750 2s/2s Summons a dire Beast (Bear, Boar, Gorilla or Wolf).
Available in the Quick Button menu.

Spirit of the Cheetah
750 5s/2s Increases your movement speed for 5s.

Tamers Mend
1500 60s/1s Heals pet to full HP.

Tamers Bond
1500 10s/0.1s Increases your pet's resistance by 10% for 10 minutes.

Tamers Call
1500 10s/0.1s Increases your pet's attack damage by 10% for 10 minutes.

Spirit of the Eagle
1500 60s/0.1s Increases the attack speed of your party by 10%.

Acute Sense
1500 60s/0.1s Increases the damage of your party by 5%.

Unending Bond
1500 90s/0.1s Increases the damage of you and your pet by 20% for 10s.
Obtainable from Cooking Up A Storm quest.

Beasts

When the Tamer uses:
- Tamers Shot, Hunting Spear, Distracting Shot or Tamers Bolas this is an Attack Ability;
- Spirit of the Snake, Spirit of the Tortoise or Spirit of the Cheetah are all Utility Ability;
- Crossfire is a Rage Ability.
Using these spells your pets will do the following:

Beast Type Expertise Attack Ability Utility Ability Rage Ability
Bear Tank Taunt Swipes the three tiles infront of the bear. Taunts all targets around the bear. Regens health by 10% per second for 5 seconds.
Boar Off-tank Charge/Stun Deals damage over time for 3s. Charges at the target stunning them for 1s. Slows the opponent for 10s.
Gorilla DPS AoE Damage Smashes ground around dealing moderate damage. Shouts buffing all team members defense for 3s. Smashes the ground dealing AoE damage every second for 5 seconds.
Wolf DPS Single Target Damage Scratches the opponent 5 times over 1 second. Buffs all team members attack damage for 3s. Increases the Wolf's auto attack damage for 5 seconds.

Awakening Spells

After reaching awakening you will get Awakened Spell Points every 10 levels that you can spend on spells to increase their potency and give them special effects.
These spells will be marked with .

Spell name Guaranteed Effect Choose Between Description

Auto Attack
Heals your pet for 10% of damage dealt. Your pet also has a 10% chance to trigger a random special spell (Rage, Attack or Utility). Effects have a 2 second cooldown. Rage Has 10% chance to trigger special pet “Rage” spell.
Attack Has 10% chance to trigger special pet “Attack” spell.
Utility Has 10% chance to trigger special pet “Utility” spell.

Soul Rune
Your pet casts its Utility spell. Guardian Increases pet's resistance by 20% for 5 seconds.
Beast Increase pet's movement speed by 75% for 5 seconds.
Fuel Up Increases your damage and attack speed by 10% for 5 seconds.

Crossfire
Area increased. Explosive Arrows Now burns enemies hit for 20% of the damage dealt, lasts for 5 seconds and hits every 1 second. Tamer's pet will deal 5% more damage while the burn lasts.
Unload Quiver Hits 6 times instead of 3.
Fellow Hunters Bounces to an enemy within a 3 tile range. For 3 seconds, enemies suffer 5% more damage from allies for 3 seconds.

Distracting Shot
Decreases even more boss threat. Boss Killer Deals +100% damage against bosses. Increase the damage from the Tamer's pet by 10% against bosses hit.
Distraction Stuns the target for one second.
Distracted Shot Deals +20% damage to creatures that are not targeting you.

Hunting Spear
Slows target by 15% for 2 seconds. Electrifying Spear If there are enemies within a 2×2 circle area, causes a short circuit, dealing damage.
Easy Prey If the target hasn't moved in more than 2 seconds, deal +100% damage.
Pig Out Heals based on damage caused.

Natures Touch
Duration increased by 10 seconds. Nature Embrace Cooldown reduced to 20 seconds.
Nature Strength Effectiveness doubled.
Nature Protection Increase allies resistance in +10% for 6 seconds.

Spirit of the Eagle
Increases the party's attack speed by an additional 8%. Eagle Embrace Cooldown reduced by 25%.
Eagle Ferocity Increases damage by +8% for 8 seconds.
Eagle Protection Increases resistance by +8% for 8 seconds.

Tamer Bolas
Applies DoT for the full original damage, lasts for 6 seconds and hits every 1 second. Freezing Bolas No longer bounces and no longer applies DoT, instead, throws freezing bolas against the target which will explode after 3 seconds, dealing damage and freezing enemies hit for 3 seconds.
Explosive Bolas Now explodes on bounce, dealing damage in a 1×1 square area.
Leg Lock Slows down targets by 75% for 2 seconds.

Tamers Bond
Increase pet's movement speed by +25% while the spell is active. Tough Skin Yields double resistance.
Heat Up Gives half resistance for you and half for your pet.
Overwhelmed No longer increases pet's resistance, instead, increases 10% of yours.

Tamers Call
Increase pet's movement speed by +25% while the spell is active. Show Claws Yields double damage.
Cool Down Also increases caster's damage.
Underwhelmed No longer increases pet's damage, instead, increases 15% of yours.

Tamers Shot
Damage is doubled if you are isolated (no enemies or allies within 2×2 range). Under Pressure If your target is targeting you, deal +50% damage.
Quick Shot Casts 3 times in a row.
Splitting Shot Bounces to 3 other enemies within 3 tiles of range.

Unending Bond
Duration increased to 15 seconds. Protective Bond Yields +10% resistance for you and your pet for 25 seconds.
Bind For 25 seconds, damage received is redirected to your pet.
Phantom Animal For 15 seconds, your pet can't be attacked.

Basic Spells

Spell name Level Cooldown Spell Description

Conjure Food
8 2s/2s Creates a random piece of food.

Find “Name
8 2s/0.1s Searches for the target player.

Glow
8 2s/0.1s Emits a light source around the caster.

Jump “up/down
8 2s/0.1s Can levitate the caster up or down a ledge.

Magic Rope
8 2s/0.1s Ropes the caster up a rope spot.

Sprint
8 2s/0.1s Gives speed to the caster.

Cure Poison
10 6s/1s Cures the Poison effect.

Cure Burning
20 6s/1s Cures the Burning effect.

Cure Electrification
20 6s/1s Cures the Electrified effect.

Artifacts

The Heaven and Hell artifact are awarded after you finish the arena against either Heaven or Hell by talking to the Faith Servant at +2 Depot. This costs 100 AT and 5 million gold for each attempt. If you die, you fail and will have to attempt it again from the beginning. You can do the arena for both artifacts if you so wish. Each artifact has 3 tiers of effects that enhance certain skills, you can choose one effect for each tier. These effects cna be changed at any time inside of a protection zone.
1st tier: Received when the corresponding arena is finished.
2nd tier: 200 Wargate currency.
3rd tier: 5000 Archlight tokens and 200M Gold

Heaven Artifact


Quick Bolas
T2
Reduces Tamer Bolas' cooldown by 2 seconds.

Defensiveness
T2
Decreases damage received by the pet by 15%.

Protective Tortoise
T2
Spirit of the Tortoise yields a shield for 5% of the caster’s maximum health for 3 seconds.

Evasive Bond
T3
Tamer’s Bond yields to the caster 5% chance to dodge any attack.

Avid
T3
Increases Spirit of the Eagle’s duration by 20 seconds

Hell Artifact


Offensive Bolas
T1
Tamer Bolas also casts the pet’s “Rage” spell. This ignores the pet’s cooldown.

Aggressiveness
T2
Increases pet damage by 15%.

Resilient Tortoise
T2
Spirit of the Tortoise resistance increased by 5%.

Resilience
T3
Tamer’s Bond yields +5% more resistance.

Eager
T3
Increases Spirit of the Eagle’s attack speed bonus by 5%.

Builds



tamer.txt · Last modified: 2023/11/14 16:51 by fluffydrakoz