Differences
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| death_knight [2025/10/22 20:34] – [Awakening Spells] rodrak | death_knight [2026/05/14 15:45] (current) – rodrak | ||
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| {{dark_knight_icon.png? | {{dark_knight_icon.png? | ||
| **Dark Knights** are specialized in weaken their enemies while dealing damage. | **Dark Knights** are specialized in weaken their enemies while dealing damage. | ||
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| + | ===== Traits ===== | ||
| + | ^ Category ^ Trait ^ Effect ^ | ||
| + | | Base Vocation | Dark Resilience | Overall healing received increased by 10%. | | ||
| + | | Base Vocation | Last Bastion | Damage taken reduced by 30% while below 50% health. | | ||
| + | | Base Vocation | Threatening Presence | Threat generation increased by 50%. | | ||
| + | | Blood Knight | Blood Sustain | Self-healing increased by 10%. | | ||
| + | | Blood Knight | Vampiric Strike | Damage dealt heals for 10% of damage. | | ||
| + | | Blood Knight | High Health Weakness | Damage reduced by 20% when above 90% health. | | ||
| + | | Corrupted Death Knight (Blood Knight) | Superior Sustain | Self-healing increased by 15%. | | ||
| + | | Corrupted Death Knight (Blood Knight) | Greater Vampirism | Damage dealt heals for 15% of damage. | | ||
| + | | Corrupted Death Knight (Blood Knight) | Improved Defense | Damage reduced by 10% when above 90% health. | | ||
| + | | Dark Knight | Healing Suppression | Damaging enemies reduces their healing by 10% from all sources for 3 seconds. | | ||
| + | | Dark Knight | Dark Sacrifice | Damage taken increased by 10%. | | ||
| + | | Dark Knight | Corruption Power | Damage increased by 10%. | | ||
| + | | Corrupted Death Knight (Dark Knight) | Enhanced Suppression | Enemy healing reduction increased by an additional 5%. | | ||
| + | | Corrupted Death Knight (Dark Knight) | Greater Corruption | Dark Knight damage increased by an additional 5%. | | ||
| + | | Corrupted Death Knight (Dark Knight) | Boss Hunter | Boss Enemies: Single-target damage increased by 15%. | | ||
| + | | Conditional Modifier | Quest Healing | Inside Quests: Overall healing received increased by an additional 15%. | | ||
| + | | Conditional Modifier | Boss Defense | Boss Enemies: Damage taken reduced by 50%. | | ||
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| ===== Soul Rune ===== | ===== Soul Rune ===== | ||
