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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| druid [2024/09/08 23:37] – [Awakening Spells] rodrak | druid [2026/05/14 15:46] (current) – rodrak | ||
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| {{druid_shaman.png? | {{druid_shaman.png? | ||
| The **Shaman** is a skilled caster version of the druid. He primarily favors the ice element, using it to deal more damage and ignore healing. | The **Shaman** is a skilled caster version of the druid. He primarily favors the ice element, using it to deal more damage and ignore healing. | ||
| + | |||
| + | ===== Traits ===== | ||
| + | ^ Category ^ Trait ^ Effect ^ | ||
| + | | Base Vocation | Lone Nature | While solo: Damage increased by 20%. | | ||
| + | | Shaman | Elemental Force | Overall damage increased by 10%. | | ||
| + | | Shaman | Extended Control | Crowd Control duration towards enemies lasts twice as long. | | ||
| + | | Shaman | Frozen Impact | Breaking freeze damage increased by 20%. | | ||
| + | | Ancient Druid (Shaman) | Ancient Power | Overall damage increased by 15%. | | ||
| + | | Ancient Druid (Shaman) | Natural Recovery | Mana Regeneration increased by 10%. | | ||
| + | | Tree Spirit | Regeneration Aura | While in party: Nearby allies regenerate 1.5% health and mana per second. | | ||
| + | | Tree Spirit | Nature Healing | Healing increased by 10%. | | ||
| + | | Tree Spirit | Sacrificed Damage | Overall damage reduced by 15%. | | ||
| + | | Tree Spirit | Threat Reduction | Against bosses: Reduces threat meter for 1% on auto attack. | | ||
| + | | Ancient Druid (Tree Spirit) | Greater Regeneration | Nearby allies regenerate 2% health and mana per second. | | ||
| + | | Ancient Druid (Tree Spirit) | Healing Amplification | Allies healed receive 10% more healing from all sources for 10 seconds. | | ||
| + | | Conditional Modifier | Quest Weakness | Inside Quests: Damage received increased by 100%. | | ||
| + | | Conditional Modifier | Controlled Damage | Crowd Controlled enemies receive 15% more damage. | | ||
| + | | Conditional Modifier | Boss Debuff | Bosses receive 3% more damage for 2 seconds when damaged by a Druid. | | ||
| ===== Soul Rune ===== | ===== Soul Rune ===== | ||
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| ==== Attack Spells ==== | ==== Attack Spells ==== | ||
| ^ Spell name ^ Level ^ Cooldown | ^ Spell name ^ Level ^ Cooldown | ||
| - | | {{energy_strike.png}}\\ Energy Strike | + | | {{energy_strike.png}}\\ Energy Strike |
| | {{ice_strike.png}}\\ Ice Strike | | {{ice_strike.png}}\\ Ice Strike | ||
| - | | {{flame_strike.png}}\\ Flame Strike | + | | {{flame_strike.png}}\\ Flame Strike |
| - | | {{death_strike.png}}\\ Death Strike | + | | {{death_strike.png}}\\ Death Strike |
| - | | {{terra_strike.png}}\\ Terra Strike | + | | {{terra_strike.png}}\\ Terra Strike |
| - | | {{azur_wave.png}}\\ Azur Wave | 18 | 4s/2s | + | | {{azur_wave.png}}\\ Azur Wave | 18 | 4s/1.5s |
| - | | {{vine_wave.png}}\\ Vine Wave | 38 | 3s/2s | + | | {{vine_wave.png}}\\ Vine Wave | 38 | 3s/1.5s |
| - | | {{azur_wave.png}}\\ Strong Azur Wave | 40 | 12s/2s | + | | {{azur_wave.png}}\\ Strong Azur Wave | 40 | 12s/1.5s |
| - | | {{wrath_of_nature.png}} {{awakening_icon.png}}\\ Wrath of Nature | + | | {{wrath_of_nature.png}} {{awakening_icon.png}}\\ Wrath of Nature |
| - | | {{eternal_winter.png}} {{awakening_icon.png}}\\ Eternal Winter | + | | {{eternal_winter.png}} {{awakening_icon.png}}\\ Eternal Winter |
| - | | {{frost_grenade.png}}\\ Frost Grenade | + | | {{frost_grenade.png}}\\ Frost Grenade |
| - | | {{frozen_tundra.png}} {{awakening_icon.png}}\\ Frozen Tundra | + | | {{frozen_tundra.png}} {{awakening_icon.png}}\\ Frozen Tundra |
| - | | {{subzero.png}} {{awakening_icon.png}}\\ Subzero | + | | {{subzero.png}} {{awakening_icon.png}}\\ Subzero |
| - | | {{vine_wave.png}}\\ Vine Beam | 1500 | 6s/2s | + | | {{vine_wave.png}}\\ Vine Beam | 1500 | 6s/1.5s |
| - | | {{starfall.png}} {{awakening_icon.png}}\\ Starfall | + | | {{starfall.png}} {{awakening_icon.png}}\\ Starfall |
| - | | {{chilling_waves.png}}{{awakening_icon.png}}\\ <color # | + | | {{chilling_waves.png}}{{awakening_icon.png}}\\ <color # |
| - | | {{chilling_blast.png}}\\ <color # | + | | {{chilling_blast.png}}\\ <color # |
| - | | {{enrooting.png}}\\ <color # | + | | {{enrooting.png}}\\ <color # |
| - | | {{natural_growth.png}}\\ <color # | + | | {{natural_growth.png}}\\ <color # |
| - | | {{frost_shield.png}} {{awakening_icon.png}}\\ <color # | + | | {{frost_shield.png}} {{awakening_icon.png}}\\ <color # |
| ==== Healing Spells ==== | ==== Healing Spells ==== | ||
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| | ::: | ::: | **Chilling Shards** | | ::: | ::: | **Chilling Shards** | ||
| | ::: | ::: | **Chilling Tsunami** | | ::: | ::: | **Chilling Tsunami** | ||
| - | | {{wrath_of_nature.png}}\\ Wrath of Nature | + | | {{wrath_of_nature.png}}\\ Wrath of Nature |
| | ::: | ::: | **Growing Roots** | | ::: | ::: | **Growing Roots** | ||
| | ::: | ::: | **Root Whip** | | ::: | ::: | **Root Whip** | ||
