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berserker [2024/09/08 23:45] – [Attack Spells] rodrakberserker [2024/09/09 09:57] (current) – [Attack Spells] rodrak
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 |  {{final_showdown.png}} {{awakening_icon.png}}\\ Final Showdown  |  650  |  12s/1.6s  |  175  | Deals strong damage in a small area near yourself and causes enemies to bleed. | |  {{final_showdown.png}} {{awakening_icon.png}}\\ Final Showdown  |  650  |  12s/1.6s  |  175  | Deals strong damage in a small area near yourself and causes enemies to bleed. |
 |  {{smash.png}} {{awakening_icon.png}}\\ Smash  |  1000  |  20s/2s  |  325  | Deals damage in a 4x4 circle area around the caster.. | |  {{smash.png}} {{awakening_icon.png}}\\ Smash  |  1000  |  20s/2s  |  325  | Deals damage in a 4x4 circle area around the caster.. |
-|  {{relentless_rage.png}} {{awakening_icon.png}}\\ <color #de0002>Relentless Rage</color>  |  1500  |  12s/1.6s  |  99  | Deals massive damage in an AoE around the caster, and causes hit targets to bleed. Decreases enemies resistance by 10%.  |+|  {{relentless_rage.png}} {{awakening_icon.png}}\\ <color #de0002>Relentless Rage</color>  |  1500  |  18s/1.6s  |  99  | Deals massive damage in an AoE around the caster, and causes hit targets to bleed. Decreases enemies resistance by 10%.  | 
 +|  {{holy_shock.png}}\\ <color #de0002>Thunderclap</color>  |  1500  |  12s/1.6s  |  95  | Deals damage in a 2x2 circle area, which grow into a 4x4 circle area, stunning enemies hit for 1 second.  |
 |  {{high_velocity_throw.png}} {{awakening_icon.png}}\\ <color #de0002>High Velocity Throw</color>  |  1500  |  8s/2s  |  137  | Throws your weapon at the target.  | |  {{high_velocity_throw.png}} {{awakening_icon.png}}\\ <color #de0002>High Velocity Throw</color>  |  1500  |  8s/2s  |  137  | Throws your weapon at the target.  |
 |  {{precision_slice.png}} {{awakening_icon.png}}\\ <color #d1f8ff>Precision Slice</color>  |  1500  |  12s/1.6s  |  155  | Deals strong damage to a singular target, which increases your resistance by 10%.  | |  {{precision_slice.png}} {{awakening_icon.png}}\\ <color #d1f8ff>Precision Slice</color>  |  1500  |  12s/1.6s  |  155  | Deals strong damage to a singular target, which increases your resistance by 10%.  |
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 |  :::  |  :::  |  **Execute**  | Deals more damage based on how much HP the creature has left. Less HP left, higher damage. | |  :::  |  :::  |  **Execute**  | Deals more damage based on how much HP the creature has left. Less HP left, higher damage. |
 |  :::  |  :::  |  **Bloodlust**  | Heals based on damage caused. | |  :::  |  :::  |  **Bloodlust**  | Heals based on damage caused. |
-|  {{precision_slice.png}}\\ Precision Slice  | The resistance gain is increased by an additional 5%. |  **Taunt**  | Also taunts the creature. |+|  {{precision_slice.png}}\\ Precision Slice  | Heal 5% of the caster's maximum health. |  **Taunt**  | Also taunts the creature. |
 |  :::  |  :::  |  **Patiently**  | Deals +50% damage and receives +5% resistance if the target is paralyzed. | |  :::  |  :::  |  **Patiently**  | Deals +50% damage and receives +5% resistance if the target is paralyzed. |
 |  :::  |  :::  |  **Deep Cut**  | Precision Slice no longer cause direct damage, instead, causes heavy bleed, dealing a total of +100% of the original damage, along 5 seconds. | |  :::  |  :::  |  **Deep Cut**  | Precision Slice no longer cause direct damage, instead, causes heavy bleed, dealing a total of +100% of the original damage, along 5 seconds. |
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 |  :::  |  :::  |  **Blood Addict**  | Deals +20% damage to enemies paralyzed or stunned. | |  :::  |  :::  |  **Blood Addict**  | Deals +20% damage to enemies paralyzed or stunned. |
 |  :::  |  :::  |  **Blade Throw**  | When the animation ends, throw your blade in front of you, dealing +100% damage in a short area. | |  :::  |  :::  |  **Blade Throw**  | When the animation ends, throw your blade in front of you, dealing +100% damage in a short area. |
-|  {{smash.png}}\\ Smash  | Stuns enemies for 2 seconds. |  **Flare of Nourishment**  | Deals +20% damage. If a target is outside of the spell area but within a 8x8 circle area, stones will be thrown at them, dealing +10% damage. |+|  {{smash.png}}\\ Smash  | Apply an extra wave of damage for 40% of the spell's base damage. The wave is casted 500ms after the original cast.. |  **Flare of Nourishment**  | Deals +20% damage. If a target is outside of the spell area but within a 8x8 circle area, stones will be thrown at them, dealing +10% damage. |
 |  :::  |  :::  |  **Stone Rain**  | Increases the area to a 6x6 circle area, making stones fall from the sky towards enemies, dealing damage in a 1x1 square area around each enemy hit. | |  :::  |  :::  |  **Stone Rain**  | Increases the area to a 6x6 circle area, making stones fall from the sky towards enemies, dealing damage in a 1x1 square area around each enemy hit. |
 |  :::  |  :::  |  **Bloodthirster**  | Hitting an enemy that's bleeding heals 0.25% of the caster's maximum health. | |  :::  |  :::  |  **Bloodthirster**  | Hitting an enemy that's bleeding heals 0.25% of the caster's maximum health. |

berserker.1725839158.txt.gz · Last modified: 2024/09/08 23:45 by rodrak