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| necromancer [2023/11/14 16:31] – fluffydrakoz | necromancer [2026/05/14 15:50] (current) – rodrak | ||
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| {{necro_witch.png? | {{necro_witch.png? | ||
| The **Witch** is a devious caster, able to haunt an enemy without even seeing them. The witch is a master of their damage over time skills, and focuses less on their summons and more on their mind bending magic. | The **Witch** is a devious caster, able to haunt an enemy without even seeing them. The witch is a master of their damage over time skills, and focuses less on their summons and more on their mind bending magic. | ||
| + | |||
| + | ===== Traits ===== | ||
| + | ^ Category ^ Trait ^ Effect ^ | ||
| + | | Base Vocation | Corruption Mastery | Deal 10% more damage towards enemies with damage-over-time conditions. | | ||
| + | | Conjurer | Extra Summon | Summon maximum amount increased by 1. | | ||
| + | | Conjurer | Sacrificial Power | Self damage decreased by 20%, summon damage increased by 25%. | | ||
| + | | Conjurer | Skeleton Army | Nearby enemy deaths have a 3% chance to summon a Skeleton for 5 seconds. Increased to 10% inside quests. | | ||
| + | | Dreadful Necromancer (Conjurer) | Boss Summons | Boss Enemies: Summons deal 20% more damage. | | ||
| + | | Dreadful Necromancer (Conjurer) | Greater Army | Enemy deaths have a 5% chance to summon a Skeleton for 5 seconds. Increased to 15% inside quests. | | ||
| + | | Witch | Enhanced Damage over Time | Damage-over-time increased by 20%. | | ||
| + | | Witch | Self Sacrifice | Self damage increased by 15%, summon damage decreased by 25%. | | ||
| + | | Dreadful Necromancer (Witch) | Superior Damage over Time | Damage-over-time increased by 25%. | | ||
| + | | Dreadful Necromancer (Witch) | Greater Self Damage | Self damage increased by 20%. | | ||
| + | | Conditional Modifier | Resurrection | Once per quest, resurrect after 5 seconds with 50% health and mana. | | ||
| + | | Conditional Modifier | Quest Weakness | While resurrecting, | ||
| + | | Conditional Modifier | Quest Damage | Damage increased by 20%, damage received increased by 150%. | | ||
| + | | Conditional Modifier | Boss Bonus | Boss Enemies: Damage-over-time and summons deal 25% more damage. | | ||
| + | |||
| ===== Soul Rune ===== | ===== Soul Rune ===== | ||
| {{necromancer_soul_rune.png}} **Necromancer Soul Rune** \\ | {{necromancer_soul_rune.png}} **Necromancer Soul Rune** \\ | ||
| - | Deals direct | + | It may only be casted on self. It yields +5% overall |
| + | |||
| + | ===== Forgotten Soul Rune ===== | ||
| + | ^ Guaranteed Effect ^ Petrify ^ Spread ^ Collapse ^ | ||
| + | | Duration increased by 2 seconds, which also increases the amount of turns by 2. Investing points increases the Soul Rune’s damage. | Enemies hit are snared for 2 seconds. | Area increased from 3x3 circle to 6x6 circle area. | The area of effect is now triggered even upon casted towards a target. It will also follow them. | | ||
| Soul Runes scales with **Runemastery**. | Soul Runes scales with **Runemastery**. | ||
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| ==== Attack Spells ==== | ==== Attack Spells ==== | ||
| ^ Spell name ^ Level ^ Cooldown | ^ Spell name ^ Level ^ Cooldown | ||
| - | | {{reapers_touch.png}} {{awakening_icon.png}}\\ Reapers Touch | 8 | 4s/2s | + | | {{reapers_touch.png}} {{awakening_icon.png}}\\ Reapers Touch | 8 | 4s/1.5s |
| - | | {{energy_strike.png}}\\ Energy Strike | + | | {{energy_strike.png}}\\ Energy Strike |
| - | | {{ice_strike.png}}\\ Ice Strike | + | | {{ice_strike.png}}\\ Ice Strike |
| - | | {{flame_strike.png}}\\ Flame Strike | + | | {{flame_strike.png}}\\ Flame Strike |
| - | | {{death_strike.png}}\\ Death Strike | + | | {{death_strike.png}}\\ Death Strike |
| - | | {{terra_strike.png}}\\ Terra Strike | + | | {{terra_strike.png}}\\ Terra Strike |
| - | | {{underling.png}} {{awakening_icon.png}}\\ Underling | + | | {{underling.png}} {{awakening_icon.png}}\\ Underling |
| - | | {{death_wave.png}}\\ Death Wave | 38 | 6s/2s | + | | {{death_wave.png}}\\ Death Wave | 38 | 6s/1.5s |
| - | | {{gathering_fear.png}} {{awakening_icon.png}}\\ Gathering Fear | 80 | 10s/2s | + | | {{gathering_fear.png}} {{awakening_icon.png}}\\ Gathering Fear | 80 | 10s/1.5s |
| - | | {{unholy shackles.png}}\\ Unholy Shackles | + | | {{unholy shackles.png}}\\ Unholy Shackles |
| - | | {{lich_form.png}}\\ Lich Form | 300 | 90s/ | + | | {{witchs_hourglass.png}}\\ <color #e70c06>Abomination</ |
| - | | {{witchs_hourglass.png}}\\ <color #cc3fbf>Witchs Hourglass</ | + | | {{witchs_cauldron.png}} {{awakening_icon.png}}\\ <color # |
| - | | {{witchs_cauldron.png}} {{awakening_icon.png}}\\ <color # | + | | {{corpse_explosion.png}} {{awakening_icon.png}}\\ Corpse Explosion |
| - | | {{corpse_explosion.png}} {{awakening_icon.png}}\\ Corpse Explosion | + | | {{mind_seizure.png}} {{awakening_icon.png}}\\ <color # |
| - | | {{mind_seizure.png}} {{awakening_icon.png}}\\ <color # | + | | {{life_harvest.png}} {{awakening_icon.png}}\\ Life Harvest |
| - | | {{life_harvest.png}} {{awakening_icon.png}}\\ Life Harvest | + | | {{fire_skull.png}}\\ Fire Skull | 1500 | 12s/1.5s |
| - | | {{fire_skull.png}}\\ Fire Skull | 1500 | 12s/2s | + | | {{skeleton_army.png}} {{awakening_icon.png}}\\ <color # |
| - | | {{skeleton_army.png}} {{awakening_icon.png}}\\ <color # | + | |
| ==== Healing Spells ==== | ==== Healing Spells ==== | ||
| ^ Spell name ^ Level ^ Cooldown | ^ Spell name ^ Level ^ Cooldown | ||
| - | | {{healing_ritual.png}}\\ Healing Ritual | + | | {{healing_ritual.png}}\\ Healing Ritual |
| + | | {{Evocation.png}}\\ Evocation | ||
| + | | {{Strong Evocation .png}}\\ Strong Evocation | ||
| ==== Support Spells ==== | ==== Support Spells ==== | ||
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| | ::: | ::: | **Underling** | | ::: | ::: | **Underling** | ||
| | ::: | ::: | **Curse** | | ::: | ::: | **Curse** | ||
| - | | {{soul_rune.png}}\\ Soul Rune | Paralyzes the target | + | | {{soul_rune.png}}\\ Soul Rune | It yields a shield |
| - | | ::: | ::: | **Underling** | Casts an Underling to explode | + | | ::: | ::: | **Targeted Curse** | It may now also be used on a target, paralyzing it by 20% for 3 seconds, as well as increasing all damage received by them by 10%. | |
| - | | ::: | ::: | **Hellhound** | Summons deal +25% damage to enemies under the effect of the Soul Rune. | | + | | ::: | ::: | **Body Spawn** | It will spawn 5 corpses around |
| | {{necro_assemble.png}}\\ <color # | | {{necro_assemble.png}}\\ <color # | ||
| | ::: | ::: | **Loner** | | ::: | ::: | **Loner** | ||
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| | ::: | ::: | **Soothing Death** | | ::: | ::: | **Soothing Death** | ||
| | {{gathering_fear.png}}\\ Gathering Fear | Heal 1% of your maximum health for each enemy hit (up to 5 enemies). | **Temporary Minion** | | {{gathering_fear.png}}\\ Gathering Fear | Heal 1% of your maximum health for each enemy hit (up to 5 enemies). | **Temporary Minion** | ||
| - | | ::: | ::: | **Marked** | + | | ::: | ::: | **Marked** |
| | ::: | ::: | **Spreading Fear** | | ::: | ::: | **Spreading Fear** | ||
| - | | {{life_harvest.png}}\\ Life Harvest | + | | {{life_harvest.png}}\\ Life Harvest |
| | ::: | ::: | **Soul Reaper** | | ::: | ::: | **Soul Reaper** | ||
| | ::: | ::: | **Soul Eater** | | ::: | ::: | **Soul Eater** | ||
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| ===== Artifacts ===== | ===== Artifacts ===== | ||
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| The Heaven and Hell artifact are awarded after you finish the arena against either Heaven or Hell by talking to the Faith Servant at +2 Depot. This costs 100 AT and 5 million gold for each attempt. If you die, you fail and will have to attempt it again from the beginning. You can do the arena for both artifacts if you so wish. | The Heaven and Hell artifact are awarded after you finish the arena against either Heaven or Hell by talking to the Faith Servant at +2 Depot. This costs 100 AT and 5 million gold for each attempt. If you die, you fail and will have to attempt it again from the beginning. You can do the arena for both artifacts if you so wish. | ||
| + | Each artifact has 3 tiers of effects that enhance certain skills, you can choose one effect for each tier. These effects cna be changed at any time inside of a protection zone.\\ | ||
| + | **1st tier:** Received when the corresponding arena is finished.\\ | ||
| + | **2nd tier:** 200 Wargate currency.\\ | ||
| + | **3rd tier:** 5000 Archlight tokens and 200M Gold | ||
| {{heaven_artifact.gif}} <color # | {{heaven_artifact.gif}} <color # | ||
| - | Tier 1 | + | | {{: |
| - | * **Mind Confusion**: Reaper’s Touch debuffs enemies hit damage by 5% for 5 seconds. | + | | {{: |
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| + | {{hell_artifact.gif}} <color # | ||
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| + | ===== Builds ===== | ||
| + | \\{{necro_summoner.png? | ||
| - | Tier 2 | + | {{necro_witch.png? |
| - | | + | {{:pasted:20250625-014638.png}} |
| - | * **Leech**: Lich Form damage converted into mana increased from 1% to 2%. | + | {{:pasted: |
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| - | Tier 3 | ||
| - | * **Torment**: | ||
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| - | * **Spasm**: Mind Seizure grants a shield for 5% of the caster’s maximum mana for 3 seconds. | ||
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| - | <color # | ||
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| - | Tier 1 | ||
| - | * **Mind Reaper**: Increases Reaper’s Touch damage by 20%. | ||
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| - | Tier 2 | ||
| - | * **Merge**: Fire Skull will now only cast one skull, that will deal the same damage of 5 skulls. | ||
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| - | * **Lich Power**: Increases Lich Form attack power bonus by 5%. | ||
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| - | Tier 3 | ||
| - | * **Atrocity**: | ||
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| - | * **Mind Collapse**: Mind Seizure deals 20% of its original damage as true damage towards the target. | ||
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| - | ===== Builds ===== | ||
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