Table of Contents
Samurai
The Samurai is a class of elite warriors that uses his Katana to slice trough enemies.
- Samurai can use the following Enchantments: Hemorage, Lifebloom, Lifeleech, Enrage or Grasping.
- Samurai Attack Speed cap is 6.
- Samurai's Base Weapon Damage is 32.
- Samurai' Spells scales with Dexterity while Auto-attacks scales with Strength.
Specializations
Specializations can be unlocked after obtaining the three Promotions and Awakening.
Soul Rune
Forgotten Soul Rune
Guaranteed Effect | Blunt and Brave | Blinding Light | Focus Point |
---|---|---|---|
Area of effect increased from a 5×5 circle to an 8×8 circle. Investing points increases the rune’s damage. | No longer grants invulnerability and invisibility, but the user may attack and move normally. The area of effect follows the caster. | Once the effect wears off, the caster discharges a burst of light, blinding all enemies within the area of effect for 2 seconds, causing them to miss their auto attacks. | The caster’s current target receives an extra hit per round. When choosing this effect, the caster will also be able to auto attack while under the effect. |
Soul Runes scales with Runemastery.
Spells
Attack Spells
Spell name | Level | Cooldown | Base Damage | Spell Description |
---|---|---|---|---|
Wakasashi | 20 | 2s/1.5s | 75 | Quickly execute 2 additional attacks. |
Yaten Blade | 35 | 8s/1.5s | 353 | Deal a large amount of damage. |
Cyclone Blade | 150 | 8s/1.5s | 185 | Casts a whirlwind hitting a big area around the caster. |
Venom Blade | 300 | 8s/1.5s | 336 | Slow the target by 50% for 2 seconds and deal 175% base attack as Damage over Time every 5 seconds. |
Storm Blade | 1000 | 8s/1.5s | 220 | Causes a chain lightning to 8 targets within a 7 tiles range. |
Venomed Wakasashi | 1500 | 14s/1.5s | 125 | Execute 2 quick additional attacks, causes 60% slow for 5 seconds and applies a Damage over Time that hits every second for 5 seconds dealing 35% of the spell's damage. |
Dragon Blade | 1500 | 12s/1.5s | 280 | Hit in a 3×3 circle area around the target. Deals burning Damage over Time. |
Hira Shuriken | 1500 | 10s/1.5s | 198 | Throws 3 blades at the target dealing a large amount of damage increasing Samurai's movement speed by 30% for 3 seconds. |
Dragon Spirit | 1500 | 90s/2s | 110 | For the next 10 seconds, the caster is unstoppable as well as receiving 2.5% resistance. Every second while the spell is active, a wind shot is directed towards the Samurai's target, dealing damage in a 1×1 square area. Obtainable from Cooking Up A Storm. |
Healing Spells
Support Spells
Awakening Spells
After reaching awakening you will get Awakened Spell Points every 10 levels that you can spend on spells to increase their potency and give them special effects.
These spells will be marked with .
Basic Spells
Artifacts
The Heaven and Hell artifact are awarded after you finish the arena against either Heaven or Hell by talking to the Faith Servant at +2 Depot. This costs 100 AT and 5 million gold for each attempt. If you die, you fail and will have to attempt it again from the beginning. You can do the arena for both artifacts if you so wish.
Each artifact has 3 tiers of effects that enhance certain skills, you can choose one effect for each tier. These effects cna be changed at any time inside of a protection zone.
1st tier: Received when the corresponding arena is finished.
2nd tier: 200 Wargate currency.
3rd tier: 5000 Archlight tokens and 200M Gold
Builds