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Sigils

Description

Sigils are team dungeons for 3-5 players with awesome rewards but they are challenging as well and long cooldown. Team has to kill every monster on map and kill the boss at the end. Killed boss makes every player's sigil level raise by 1, if boss is killed fast enough after entering dungeon its raised by 3. WARNING If player claimed a reward it is impossible for him to keep doing sigils until cooldown resets, so you want to push as far as you can before claiming. Each cooldown reset lowers player's sigil level a bit. To participate in sigil dungeon player has to finish Pipes Quest in Ashens story line and have 200 awakening level.

Rewards

* All kinds of upgrade stones and soils

* Exp boostera

* Global potions

* Blank ores

* Archlight tokens

Sigil Equipment

After receiving blank ore player is able to smith it into one of three ores, then Aaron can create sigil equipment pieces(2 ores per piece). Each piece comes with random enchantment: * Protector

* Tank

* Soulhunter

* Enchanter

* Gathering

* Hive

If piece is crafted with ore meant to use for player's vocation it can be equipped as a normal gear. Sigil equipment can be applied on Reforged Mastercrafted armor pieces, excluding tank and protector set to transmute set bonus on RMC.


sigils.1647023098.txt.gz · Last modified: 2022/03/11 18:24 by dicanio