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Table of Contents
Rogue
Rogues are master of stealth, death and poison. Using their dual Daggers to deliver punishment to those fitting their skewed moral code. While they aren't very sturdy, their quick Attack Speed and high damage means going toe to toe with one is never a good idea.
- Rogues can use the following Enchantments: Enraging, Hemorage, Life Bloom, Life Leech, Grasping and/or Richochet.
- Rogue's Attack Speed cap is 10.
- Rogue's Base Weapon Damage is 24.
- Rogue' Spells scales with Dexterity while Auto-attacks scales with Strength.
Specializations
Specializations can be unlocked after obtaining the three Promotions and Awakening.
Assassination
Assassination Rogues use high damage attacks and combos to dispatch their foes quickly.
Shadow
Shadow Rogues are focused on disabling their targets while doing damage.
Soul Rune
Rogue Soul Rune
Stuns target for 1 second dealing damage 4 times.
Soul Runes scales with Runemastery.
Spells
Attack Spells
Spell name | Level | Cooldown | Base Damage | Spell Description |
---|---|---|---|---|
![]() Shiv | 8 | 2s/2s | 81 | Deals damage to a target while paralyzing them and causing them to bleed. Reduces threat. |
![]() ![]() Throwing Knife | 8 | 3s/2s | 81 | Throws a dagger at the target that bounces to 2 nearby enemies, dealing damage. |
![]() ![]() Fan of knives | 30 | 6s/2s | 345 | Shoots a Fan of Knives around the caster. |
![]() Reaping | 100 | 14s/2s | 41 | Quickly stabs the target 16 times. |
![]() Viperfang | 200 | 12s/2s | 61 | Applies a poison that deals 5 DoT ticks to the target. |
![]() ![]() Smoke Bomb | 500 | 15s/1.5s | 181 | Throws a smoke bomb, lowering the threat of an enemy boss. It slows enemies hit by 60% for 1 second. |
![]() ![]() Shadow Step | 750 | 12s/0.1s | 437 | Blinks behind the enemy slashing them. It has two charges. |
![]() ![]() Shadowfang | 1500 | 14s/2s | 97 | Applies a poison that deals 5 high damage DoT to the target. |
![]() ![]() Slice and dice | 1500 | 16s/2s | 45 | Slices the target many times in a short duration |
![]() ![]() Death Blossom | 1500 | 25s/2s | 61 | Deals lethal damage after 3 second delay. |
![]() ![]() Blink Step | 1500 | 14s/1s | 345 | Blinks behind the enemy slashing them. |
![]() Jugulate | 1500 | 14s/2s | 61 | Deals a massive bleed damage 3 times. |
![]() ![]() Doppleganger | 1500 | 90s/2s | 250 | Creates 8 illusions around your target, dealing damage and stunning them. Obtainable from Cooking Up A Storm quest. |
Healing Spells
Support Spells
Awakening Spells
After reaching awakening you will get Awakened Spell Points every 10 levels that you can spend on spells to increase their potency and give them special effects.
These spells will be marked with .
Basic Spells
Artifacts
The Heaven and Hell artifact are awarded after you finish the arena against either Heaven or Hell by talking to the Faith Servant at +2 Depot. This costs 100 AT and 5 million gold for each attempt. If you die, you fail and will have to attempt it again from the beginning. You can do the arena for both artifacts if you so wish.
Heaven Artifact
Clone Jutsu Clone Jutsu: 1 second before it disappears, it heals you for 10% of Soothing Darkness' amount, as well as exploding in a 3×3 circle area, dealing 54 damage which scales with your primary stat and Artifact Level.
Hell Artifact
Fan of knives Increases the spell damage by +6%. At level 10, it increases range by +1.
Builds